Alltrades Abbey is a large temple where characters can change vocation in Dragon Quest IX. It is similar to the ones found in prior games, but this was the current localization its name was changed to Alltrades Abbey and not Temple of Dharma. It is located in the center of Newid Isle.
Alltrades Abbey has an Inn, a church and a merchant, and after Abbot Jack is rescued, the party's vocations can be changed. Later still, the ability to revocate is unlocked.
Story[]
When the hero reaches Alltrades Abbey, he/she finds that you can change your vocation here, but Abbot Jack (the Vocation changer) is currently missing. You speak with who seems to be the leader of these people. He says if you want to change vocations, go talk around with people. You find a man who has recently changed to the Martial Artist vocation and gave the Abbot Jack a golden fruit. Then you go back to the Head Priest and he tells you to go to the person who the Abbot eats with. You go down to see a woman who explains that every day she cuts the Abbot's fruit.
You then go back and the Priest says he may have gone to the Tower of Trades and that the only way to get in is to use the bow party trick. He teaches it to you and you go to the Tower of Trades. When you reach the door, you bow and it opens. When you reach the top, the Abbot Jack is there, sending a prayer to the almighty, that he may learn to guide his flock better. This causes him to change into a power-hungry monster known as the Master of Nu'un (This is a pun on his name, Jack of Alltrades, Master of Nu'un [none], as he is the Jack of Alltrades, but the master of none).
The Master of Nu'un says he will defeat you and conquer the whole world, thus guiding his flock better, but by force. You engage him in battle and when he is defeated, he changes back to his Abbot Jack form and heads back to the Abbey. When you get there, he offers you free vocation changing. This is the ending to the story of Alltrades Abbey.
Inn[]
Inn |
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Price |
5G per person |
If quests 95 or 96 are either available or active, the inn is temporarily free of charge.
Merchant[]
The merchant is located at basement of Alltrades Abbey, in front of the pub. There is no icon showing his position.
Merchant | |||
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Item | Price | Attributes | Vocations |
Medicinal herb | 8 G | Restore 30 HP | N/A |
Antidotal herb | 10 G | Cure poison state | N/A |
Chimaera wing | 25 G | Teleport to visited towns/villages | N/A |
Iron broadsword | 1000 G | Attack +27 | |
Long spear | 1400 G | Attack +29 | |
Poison moth knife | 1250 G | Attack +24 Possible to paralyze |
|
Staff of sentencing | 1600 G | Attack +11 MP Absorption Rate +2.0% |
|
Battle whip | 960 G | Attack +17 | |
Oaken pole | 780 G | Attack +22 | |
Razor claws | 1750 G | Attack +28 | |
War fan | 920 G | Attack +24 | |
Iron shield | 900 G | Defence +10 Block Chance+1.0% |
|
Iron helmet | 620 G | Defense +11 | |
Iron armour | 1200 G | Defense +28 | |
White t-shirt | 520 G | Defence +11 | |
Robe of serenity | 950 G | Defense +9 Magical Might +5 Magical Mending +5 |
|
Iron kneecaps | 640 G | Defense +9 | |
Springtime skirt | 440 G | Defense +6 |
Location Attributes[]
This location can be reached using the Zoom spell.
Quests[]
Quest #095 - "Free the Faerie Two" | |
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Location | Alltrades Abbey - Inn |
Available at | With a level 15 Mage in your party |
Requested by | Wanda & Wandine (by staying in the inn) |
Response to | Wanda & Wandine (by staying in the inn) |
Requirement | Defeat 10 monsters using Frizz with that character that has the Faerie staff equipped. |
Reward | Fizzle-retardant suit, Fizzle-retardant blouse |
Detail | While staying at the inn in Alltrades Abbey, you had a dream of two faeries, Wanda and Wandine, trapped inside a wand. Equip the faerie staff they gave you and use Frizz to defeat ten monsters and release the faeries from their prison. |
Hint for solution | Only the monsters that are defeated with Frizz by the mage party member equipped with Faerie staff counts. Fight with the slime that will form a stack, by defeating all but one slime, the remaining one will keep calling for backups. |
Quest #096 - "Faerie Nearly There" | |
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Location | Alltrades Abbey - Inn |
Available at | With a level 40 Mage in your party, and finished Quest #095 |
Requested by | Wanda and Wandine (by staying in the inn) |
Response to | Wanda and Wandine (by staying in the inn) |
Requirement | Faerie staff |
Reward | 'Mage's Manual', Faerie staff |
Detail | While staying at the inn in Alltrades Abbey, you had a dream of two faeries, Wanda and Wandine, trapped inside a wand. Equip the faerie staff they gave you and defeat ten wight priests with regular attack to release them... |
Hint for solution | Only the monsters that are hit by the mage party member equipped with Faerie staff counts.
Wight priests can be found in The Old School. If a wight priest resurrects another wight priest with zing he can be killed again count multiple times towards the quest. |
Quest #097 - "Cry Wolf" | |
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Location | Alltrades Abbey - Outside |
Available at | After defeating Master of Nu'Un, with a level 15 Martial Artist in your party |
Requested by | Brusque Lee |
Response to | Brusque Lee |
Requirement | Defeat 5 scarewolves with a terrifying War Cry. |
Reward | Slick slacks |
Detail | Brusque Lee at Alltrades Abbey has set you a challenge in return for the ultimate secret of martial arts: make five scarewolves quail with a terrifying War Cry before dealing the final blow. |
Hint for solution | Only the monsters that are defeated at the same turn they are stricken with terror by War Cry counts. Adjust your equipments so that your Martial Artist can be the first one to act, and your other party member can defeat the monster after them. |
Quest #098 - "Slowly, Slowly, Critty Golem" | |
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Location | Alltrades Abbey - Outside |
Available at | After completing Quest #097, with a level 40 Martial Artist in your party |
Requested by | Grandmaster Hun Tun Punch |
Response to | Grandmaster Hun Tun Punch |
Requirement | Defeat 3 Golems with regular critical hits |
Reward | Martial artist's scroll |
Detail | If you want to learn the ultimate secret of the martial arts from the Grandmaster, you'll need to complete his challenge! Defeat three golems with regular critical attacks to show your strength. |
Hint for solution | Kill Golems with regular attacks until you kill 3 with regular critical hit. |
Quest #101 - "Eggstreme Sports" | |
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Location | Alltrades Abbey |
Available at | After defeating Master of Nu'Un, with a level 15 Minstrel in your party |
Requested by | Tom Foolery |
Response to | Tom Foolery |
Requirement | Egg On one ally to the maximum tension 5 times. |
Reward | Flamenco shirt, Dancer's dress |
Detail | You've become an apprentice to Tom Foolery, a spirit minstrel at Alltrades Abbey. Your first task is to Egg On your party members into a state of super-high tension five times. |
Hint for solution | This can be done together with Quest #103 Gladiator Graduator to save some time. |
Quest #102 - "Prat's the Way to Do It!" | |
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Location | Alltrades Abbey |
Available at | With a level 40 Minstrel in your party, and finished Quest #101 |
Requested by | Tom Foolery |
Response to | Tom Foolery |
Requirement | Use a "critical pratfall" on two monsters |
Reward | 'Ministrel's Manual' |
Detail | Tom Foolery at Alltrades Abbey wants you to get into training to make a special someone laugh by splitting the sides of two monsters with critical Pratfalls first! |
Hint for solution | Use the skill "Pratfall" on two monsters until you got "Critical Pratfall". Then go to Stornway Castle, take the staircase on the southwest corner, and talk with the prisoner in the east cell. Select "No" when he ask you a question. After that go back to Alltrades Abbey and report to Tom Foolery. |
Quest #103 - "Gladiator Graduator" | |
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Location | Alltrades Abbey - in front of the inn |
Available at | After defeating Master of Nu'Un |
Requested by | A priest |
Response to | A priest |
Requirement | Use Egg On or Psyche Up to get a party member who knows Dragon Slash to 100 tension, and kill 3 slimes. |
Reward | Gladiator class becomes available |
Detail | A priest at Alltrades Abbey has told you that a gladiator need not only strength, but also composure. You must demonstrate this by defeating three slimes using Dragon Slash while you're in a state of super-high tension. |
Hint for solution | Go to Angel Falls to fight the weakest slimes, and use Sleeping hibiscus to stop them from fleeing. Another method is to use a martial artist's war cry to paralyze the enemy with fear to prevent them from fleeing. |
Quest #109 - "Elementary Training" | |
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Location | Alltrades Abbey |
Available at | After defeating Master of Nu'Un |
Requested by | Windy |
Response to | Windy |
Requirement | Defeating 2 Metal slime by a mage casted Wizard Ward |
Reward | Armamentalist class become available. |
Detail | Windy at Alltrades Abbey says you must use the Fource of Mother Nature if you want to join the great fellowship of armamentalists. He wants you to erect a Wizard Ward before defeating two metal slimes in battle. |
Hint for solution | Equip your mage party member with Poison needle, and weaken the slime with a Metal Slash, a sword skill, after you have casted Wizard Ward. |
Quest #110 - "Fource In the Field" | |
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Location | Alltrades Abbey |
Available at | After reaching lvl 15 as an Armamentalist |
Requested by | Windy |
Response to | Windy |
Requirement | Defeat 10 White trigertaur by an armamentalist that decresed its defence with Sap and used Fire Fource to defeat it with a regular attack. |
Reward | Fencing jacket, Fencing frock |
Detail | You've risen to armamentalist Windy's challenge at Alltrades Abbey! He wants you to sap the defence of ten white trigertaurs by two levels, and then defeat them with a regular attack fuelled with Fire Fource. |
Hint for solution | Go to Cringle Coast. First round cast Fire Fource on the melee character of your choice whil a secondary caster cast Sap. Second round have your melee character attack, while both casters use Sap. Rinse and repeat till you have a total of 10 White trigertaur. |
Quest #111 - "The Fource...Forever" | |
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Location | Alltrades Abbey |
Available at | With a lvl 40 or higher an Armamentalist in the party |
Requested by | Windy |
Response to | Windy |
Requirement | Kill the requested monsters with the appropriate Fource. |
Reward | 'Armamentalist's Album' |
Detail | Windy at Alltrades Abbey wants you to defeat five monsters with the five Fources: a magmalice with Fire, a great gruffon with Frost, a cumulus rex with Gale, a king slime with Life, and a raving reaper with Funereal. |
Hint for solution | None of the monsters are particularly hard to find. In every case, you're being asked to use the worst possible Fource for that monster. |
Collectables[]
Dragon Quest IX (DS) | |
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Item | Location |
Recipe: Steel shield | In a closet of a room |
Recipe: Steel helmet | In a closet of a room |
Recipe: Full plate armour | In a closet of a room |
Recipe: Steel gauntlets | In a closet of a room |
Recipe: Steel kneecaps | In a closet of a room |
Recipe: Steel sabatons | In a closet of a room |
Recipe: Steel broadsword | In the book shelf of the room |
Recipe: Steel lance | In the book shelf of the room |
Recipe: Spiked steel whip | In the book shelf of the room |
Recipe: Steel bar | In the book shelf of the room |
Recipe: Steel claws | In the book shelf of the room |
Recipe: Steel fan | In the book shelf of the room |
Recipe: Steel axe | In the book shelf of the room |
Plain clothes | In the drawer of the room |
Gallery[]
Other languages[]
Other languages | |
French | Abbaye des Vocations |
German | Allesneu-Abtei |
Spanish | Abadia Vocationis |
Italian | Abbazia Mutatonis |
Dutch | Unknown |
Norwegian | Unknown |
Greek | Unknown |
Portuguese | Unknown |
Russian | Unknown |
Chinese | Unknown |
Korean | Unknown |
Dragon Quest IX | |
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