Bazoom, also known as Limbo or Blasto, refer to a recurring spell in the Dragon Quest series. It tries to remove a single enemy in battle, and if successful then no experience points or gold will be counted for the expelled monster at the end of combat.
The spell is learned by Priests and Sages at Level 20. If your characters are hit by the spell, they will wind up back at Patty's tavern, though the Hero is immune to the spell until Zoma is defeated in the remakes. Hades condors, Crone rangers, Great trolls, Phoenixes & Baramos can use this spell.
This spell is obtained by advancing to either Rank 6 of the Armamentalist vocation or rank 3 of the Sage vocation. Bazoom is typically inaccurate, using a 50%, 20%, 10%, and 0% success rate ratio instead of the typical 100%, 85%, 50%, 0% used by nearly all status inflicting spells and abilities in VI. This rate is shared with Poof.
Bazoom features the same success rate as in the previous game and is once again learned by reaching rank 6 of the Armamentalist and, in the 3DS version, rank 4 of the Hero vocation.
Bazoom can be used by Hades condors, Garudas, Elysium birds, Dark condors, and Gryphons. It instantly removes your monster team from the battle and brings your party back in. Phoenixes can once again use this spell, but only in the 3DS remake.
While not a spell for players and monsters to use, a shop named after the spell can move players for 50 gold coins apiece.
Once again a monster only spell, it used by Baramos in his boss fight. Unlike the previous games, it only puts an opponent out of commission for a number of turns.