Bloomingdale is a big town in Dragon Quest IX. It is located on the southwest of Dourbridge. It is the location where the Hero/Heroine acquires a ship. This is the first town in game that has 2 armor shops.
Recipes: hobnail boots, classy clogs, stiletto heals, highness heals, sorceress sandals, platinum sword, platinum platter, platinum shield, platinum headgear, platinum mail, kestrel claws, kite claws, fowl fan, eaglewing, feathered cap.
Connecting Areas[]
- The Bad Cave is due north of the region
- The Lonely Coast is due east of the region
Story[]
After leaving the Heights of Loneliness, the hero reaches Bloomingdale, a large town in a region of the same name. You're here for a ship, which would allow you to explore the world easier.
You soon reach the manor of Marion Bloome, where she has company; when you talk to her and ask her for the ship, she recognizes you as a Celestrian and runs off. Everyone leaves, forcing you to make Marion come out of her room. The hero heads to Marion's childhood nanny and asks her for help, who then guides you to the doll maker, Randolph - one of the few people Marion still cares for, as he gifted her Marionette, her closest friend, a doll she has deeply cherished since childhood.
You return with him to Marion's room and knock on the door, but she's nowhere to be found. She has been kidnapped by F.I.C.K.O., a band of thieves who had heard of her wealth and took her to their hideout - the Bad Cave - demanding ransom. After Randolph announces that Marion has been kidnapped, a ghost that looks like Marion leads you through a previously locked door in her bedroom. You see it's some type of cemetery. The ghost says she is the true Marion Bloome, and the girl who has been kidnapped is really her beloved doll, Marionette.
She explains that she used to be a horridly sickly girl, and not long ago one of the servants brought her a fruit that was thought to heal all ills. She had her doll, Marionette, share it with her - but rather than healing Marion, the fruit made Marionette come to life. Marion, who at that point was deteriorating rapidly, gave everything to Marionette and told her to make many friends as she could not. She laments that she has to leave so soon after Marionette was brought to life, explains that "the celestrians are coming for her", and dies shortly after. Since then, the townspeople, oblivious of the doll taking Marion's place, believe that the fruit cured her. Marionette had been giving out the wealth that was left to her in order to make friends, as Marion had asked of her; never seeing that those "friends" were just using her for her money. The ghost of Marion says that we need to rescue her "one true friend", as she never wished for Marionette to be taken advantage of like this.
The hero goes to the Bad Cave, where the kidnappers ask you for the ransom for Marionette, promising her safety in return for the gold - however, she (again) has disappeared.
In pursuit of Marionette, you head to the deepest part of the cave; upon finding her, she is surprised you know her real name. Before you're able to rescue her, the Tyrantula appears. Marionette, being largely unaware of danger of any kind, thinks she is a friend despite being "odd-looking" - after which she is struck down, and becomes unresponsive. You engage Tyrantula in battle; upon defeat, F.I.C.K.O. makes an appearance and Marionette is assumed dead - they are shocked when she stands again despite not breathing and after they flee, the ghost of Marion appears and tells Marionette that she shouldn't try to live as her anymore.
When you return to Bloomingdale, you find out Marionette told everyone she was going away to travel, but you find her, returned to being a doll, in the secret cemetery. Marion's voice thanks you, and the hero receives a Fygg. After that, Marion's nanny comes and takes Marionette back to the bedroom. Upon going to the harbor, the ship warden tells you that The Pride of Bloomingdale, Marion's ship, has been left to you. You are now free to sail the protectorate.
Inn[]
Inn |
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Price |
8G per person |
Item Shop[]
Item Shop | ||
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Item | Price | Attributes |
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68 G | Hypnotize a single group of enemy |
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66 G | Wake from sleep state |
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8 G | Restore 30 HP |
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50 G | Restore 60 HP |
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10 G | Cure poison state |
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30 G | Cure paralyze state |
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95 G | Cure paralyze state Restore 60 HP |
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25 G | Teleport to visited towns/villages |
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28 G | Escape from dungeons |
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40 G | Monster repellent |
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90 G | Cure confusion state |
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500 G | Restore 30 MP |
Weapon Shop[]
Weapon Shop | |||
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Item | Price | Attributes | Vocations |
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3000 G | Attack +42 | ![]() ![]() ![]() ![]() ![]() |
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4500 G | Attack +51 | ![]() ![]() ![]() ![]() ![]() |
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2700 G | Attack +39 | ![]() ![]() ![]() |
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3900 G | Attack +47 | ![]() ![]() ![]() |
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1900 G | Attack +1 Possible deliver deadly hit |
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1900 G | Attack +42 | ![]() ![]() ![]() |
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15800 G | Attack +1 Deliver a double attack |
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3150 G | Attack +18 MP Absorption Rate +2.5% |
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4700 G | Attack +36 MP Absorb 5.0% |
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2500 G | Attack +23 | ![]() ![]() ![]() |
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3700 G | Attack +28 | ![]() ![]() ![]() |
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2300 G | Attack +36 | ![]() ![]() |
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3400 G | Attack +47 | ![]() ![]() |
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3100 G | Attack +43 | ![]() ![]() |
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4800 G | Attack +51 Agility +10 |
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3200 G | Attack +40 | ![]() ![]() ![]() |
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4900 G | Attack +50 | ![]() ![]() ![]() |
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2750 G | Attack +22 | ![]() ![]() ![]() |
Armor Shops[]
Armor Shop | |||
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Item | Price | Attributes | Vocations |
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1250 G | Defense +10 Block Chance +1.5% |
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3200 G | Defense +15 Block Chance +2.0% |
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2100 G | Defense +14 | ![]() ![]() |
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3000 G | Defense +18 | ![]() |
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1450 G | Defense +12 Magical Might +5 Magical Mending +5 |
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980 G | Defense +9 Magical Might +8 Magical Mending +8 |
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1150 G | Defense +10 Magical Might +8 Magical Mending +5 |
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3600 G | Defense +35 | ![]() ![]() |
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4000 G | Defense +31 | ![]() ![]() ![]() |
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3400 G | Defense +35 | ![]() |
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2300 G | Defense +18 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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2500 G | Defense +18 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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2000 G | Defense +12 Magical Might +8 Magical Mending +8 |
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950 G | Defense +6 Deftness +43 |
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1200 G | Defense +6 Magical Mending +6 |
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1480 G | Defense +12 | ![]() |
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1550 G | Defense +12 | ![]() |
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1500 G | Defense +13 | ![]() |
Armor Shop (Shoe) | |||
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Item | Price | Attributes | Vocations |
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1300 G | Defense +11 | ![]() |
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1400 G | Defense +11 | ![]() |
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1500 G | Defense +9 Magical Mending +5 |
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1380 G | Defense +9 Magical Might +5 |
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1600 G | Defense +9 Agility +8 |
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2150 G | Defense +13 | ![]() |
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2300 G | Defense +14 | ![]() |
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2600 G | Defense +16 | ![]() |
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1250 G | Evasion Chance +3.0% Magical Mending +10 |
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1300 G | Evasion Chance +3.0% Magical Mending +8 |
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1450 G | Evasion Chance +3.0% | ![]() |
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1550 G | Evasion Chance +3.0% | ![]() |
Monsters in the Area[]
Dragon Quest IX (DS) | ||||
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Enemy | Gold | Exp | Drop Item | |
#001 Slime | 24 G | 72 | ![]() ![]() |
1/8 1/16 |
#072 Trigertaur | 136 G | 350 | ![]() ![]() |
1/8 1/128 |
#079 Gum shield | 108 G | 226 | ![]() ![]() |
1/64 1/128 |
#080 Pink sanguini | 112 G | 236 | ![]() ![]() |
1/16 1/32 |
#081 Scarewolf | 126 G | 325 | ![]() ![]() |
1/8 1/64 |
#082 Big badboon | 96 G | 420 | ![]() ![]() |
1/8 1/128 |
#090 King slime | 164 G | 600 | ![]() ![]() |
1/8 1/256 |
#093 Axolhotl | 104 G | 360 | ![]() ![]() |
1/32 1/64 |
Notable Monster[]
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Lighthouse[]
Dragon Quest IX (DS) | ||||
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Enemy | Gold | Exp | Drop Item | |
#001 Slime | 24 G | 72 | ![]() ![]() |
1/8 1/16 |
#054 Drackyma | 74 G | 145 | ![]() ![]() |
1/8 1/64 |
#076 Hocus chimaera | 126 G | 288 | ![]() ![]() |
1/16 1/128 |
#078 Stone golem | 126 G | 400 | ![]() ![]() |
1/16 1/128 |
#086 Raving lunatick | 98 G | 310 | ![]() ![]() |
1/32 1/64 |
#090 King slime | 164 G | 600 | ![]() ![]() |
1/8 1/256 |
Quests[]
Quest #016 - "Help Meowt Here!" | |
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Location | Bloomingdale - Second floor of Inn |
Available at | Upon arriving in Bloomingdale Cat ears equipped on any member |
Requested by | Meowser |
Response to | Meowser |
Requirement | Cat ears |
Reward | Kitty shield |
Detail | A cat called Meowser in Bloomingdale has meowed a request at you! |
Hint for solution | Buy them from the armour shop or alchemise them using x2 Kitty litter and a Hairband. |
Quest #050 - "Confession of Cin's" | |
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Location | Bloomingdale |
Available at | Upon arriving at Bloomingdale |
Requested by | Sister Cindy |
Response to | Sister Cindy |
Requirement | Dead man's dagger |
Reward | Seed of therapeusis (Sage's elixir for repeat) |
Detail | Sister Cindy at the church in Bloomingdale wants you defeat a Blood mummy and retrieve a dead man's dagger for her. |
Hint for solution | Blood mummies spawn in the Bowhole. |
Quest #122 - "Bert's Berfday" | |
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Location | Bloomingdale |
Available at | After finishing the main story |
Requested by | Bert |
Response to | Bert |
Requirement | N/A |
Reward | Fingerless gloves |
Detail | Bert at the inn in Blomingdale wants you to get him a birthday cake and a party popper. |
Hint for solution | Change your birthday in the profile settings to today and talk to the special guests in Erinn's inn. |
Material Gathering[]
The following items can be gathered on the map in this region:
- Nectar - north section accessed from Slurry Coast
- Wakerobins - flower field in center of the map
- Sleeping hibiscus - cape south of the city
- Flurry feathers - tree north of the city
- Platinum ore - the badlands northeast of the city
Location Attributes[]
This location can be reached using the Zoom spell.
Gallery[]
Layout[]
Images[]
Trivia[]
- A "dale" is another word for a valley, and the name "Bloomingdale" is likely in reference to how open and flowery the region is.
- F.I.C.K.O. is similar phonetically to "thicko" which is an insult meaning unintelligent. This reflects the slapdash nature of the organization.
Other languages[]
Other languages | |
French | Finefleur |
German | Blümlingen |
Spanish | Moraleja del Soto |
Latin American Spanish | Unknown |
Italian | Porto Fiorito |
Dutch | Unknown |
Norwegian | Unknown |
Greek | Unknown |
Portuguese | Unknown |
Russian | Unknown |
Chinese | Unknown |
Korean | Unknown |
Dragon Quest IX | |
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