Dragon Quest Wiki
Register
(Added Dragon Quest IX; Tower of Nod is a bonus dungeon and I'm sure there's another, but I forgot the name)
No edit summary
Tag: Visual edit
Line 1: Line 1:
A '''''bonus dungeon''''' is a location in a Dragon Quest game which is accessible after completing the main storyline of the game. It is considered additional ''bonus'' content to the main content of the game and typically features special rewards, challenges, or easter eggs. The concept of a bonus dungeon first appeared in [[Dragon Quest V]].
+
A '''bonus dungeon''' is a location in a Dragon Quest game which is accessible after completing the main storyline of the game. It is considered additional ''bonus'' content to the main content of the game and typically features special rewards, challenges, or easter eggs. The concept of a bonus dungeon first appeared in [[Dragon Quest V]], and has appeared in each installment and remakes since.
   
  +
== Appearances ==
==Dragon Quest games which feature a bonus dungeon==
 
  +
*Dragon Quest V
 
*Dragon Quest VI
+
=== [[Dragon Quest III]] ===
  +
Both the Super Famicom and Game Boy Color versions contain a bonus dungeon that is accessible from the [[Castle of the Dragon Queen]] after defeating [[Zoma]]. A lone [[Baramonster|BaraEvil]] appears at the end of the dungeon, which in turn leads to [[Zenithia|Zenith]] Castle. The dungeon is a cave made up of layouts from the previous dungeons including:
*Dragon Quest III (SNES and GBC remakes)
 
  +
* The 2nd and 5th floor of [[Gondo Cave|Cave of the Necrogond]]
*Dragon Quest IV (PSX and DS remakes)
 
  +
* The 1st floor of [[Cave Northeast of Jipang]]
*Dragon Quest VIII
 
  +
* The 2nd floor of the [[Pyramid]] (the stairway on the upper righthand area leads to a room modeled after the basement of [[Tantegel Castle]])
*Dragon Quest IX
 
  +
* The 2nd floor of the [[Underground Lake]]
[[Category:Dragon Quest III locations]]
 
  +
* The 1st floor of Gondo Cave
  +
* The prison room of [[Manoza]] Castle
  +
* The center of a fighting ring
  +
  +
=== [[Dragon Quest IV]] ===
  +
The remakes introduced a new dungeon and chapter. Located beneath [[The Azimuth]], this immense and strange dungeon featured many creatures from later games and culminated with the bonus boss: [[Chow Mein]] and [[Foo Yung]]. After defeating them the first time, a side quest starts that enables the player to resurrect [[Rose]] and recruit [[Psaro (character)|Psaro]] as a party member. The bonus bosses can be fought again to obtain special gear exclusive to Psaro.
  +
 
=== [[Dragon Quest V]] ===
  +
The first true bonus dungeon is [[Estark's Labyrinth]], which contains the superboss [[Estark]] as a cameo from ''Dragon Quest IV''. In the PS2 & DS remakes, after defeating Estark a special [[Treasures n' Trapdoors|T'n'T]] board aptly named "Stark Raving Mad" can be played; if the player manages to reach the finish, it unlocks two unique and powerful monster companions.
  +
  +
=== [[Dragon Quest VI]] ===
  +
After defeating the final boss, if the party have between them reached the fifth level of every single class, including the secret classes of [[Dragon (class)|Dragon]] and [[Liquid Metal Slime (class)|Liquid Metal Slime]], then they can enter the Fungeon through the back chamber of [[Alltrades Abbey (Dragon Quest VI)|Alltrades Abbey]] in the Upper World. Besides taking the heroes to a grim mirror of [[Weaver's Peak]], with some of the rarest items for purchase, the Fungeon is home to one of the most powerful monsters in the entire series, the demon lord who destroyed [[Castle Graceskull]], the great and terrible [[Nokturnus]]. If the heroes can defeat him within 20 turns, the player will be treated to a very special ending variant of the final battle against [[Mortamor]].
  +
  +
=== [[Dragon Quest VII]] ===
  +
 
=== [[Dragon Quest VIII]] ===
  +
The bonus dungeon is the Dragovian Path, which features a sidequest that uncovers the [[Hero (Dragon Quest VIII)|Hero's]] heritage. After unlocking the Dragovian Trials, a new ending occurs after defeating the final boss again. In the 3DS version, there are two new bonus dungeons, the [[Altar of Wroth]] and [[Memories Lane]]. The Altar of Wroth can be accessed after the destruction of [[Neos]] and visiting the depths of Dragon Graveyard to talk to Golding's ancestor. Memories Lane is a secret dungeon that can be unlocked by the [[Lord of the Dragovians]] as a prize for completing one of the Dragovian Trials.
  +
 
=== [[Dragon Quest IX]] ===
  +
The [[Tower of Nod]] becomes available after completing the main storyline and obtaining the [[Starflight Express]].[[Category:Dragon Quest III locations]]
 
[[Category:Dragon Quest IV locations]]
 
[[Category:Dragon Quest IV locations]]
 
[[Category:Dragon Quest V locations]]
 
[[Category:Dragon Quest V locations]]

Revision as of 04:17, 8 December 2017

bonus dungeon is a location in a Dragon Quest game which is accessible after completing the main storyline of the game. It is considered additional bonus content to the main content of the game and typically features special rewards, challenges, or easter eggs. The concept of a bonus dungeon first appeared in Dragon Quest V, and has appeared in each installment and remakes since.

Appearances

Dragon Quest III

Both the Super Famicom and Game Boy Color versions contain a bonus dungeon that is accessible from the Castle of the Dragon Queen after defeating Zoma. A lone BaraEvil appears at the end of the dungeon, which in turn leads to Zenith Castle. The dungeon is a cave made up of layouts from the previous dungeons including:

Dragon Quest IV

The remakes introduced a new dungeon and chapter. Located beneath The Azimuth, this immense and strange dungeon featured many creatures from later games and culminated with the bonus boss: Chow Mein and Foo Yung. After defeating them the first time, a side quest starts that enables the player to resurrect Rose and recruit Psaro as a party member. The bonus bosses can be fought again to obtain special gear exclusive to Psaro.

Dragon Quest V

The first true bonus dungeon is Estark's Labyrinth, which contains the superboss Estark as a cameo from Dragon Quest IV. In the PS2 & DS remakes, after defeating Estark a special T'n'T board aptly named "Stark Raving Mad" can be played; if the player manages to reach the finish, it unlocks two unique and powerful monster companions.

Dragon Quest VI

After defeating the final boss, if the party have between them reached the fifth level of every single class, including the secret classes of Dragon and Liquid Metal Slime, then they can enter the Fungeon through the back chamber of Alltrades Abbey in the Upper World. Besides taking the heroes to a grim mirror of Weaver's Peak, with some of the rarest items for purchase, the Fungeon is home to one of the most powerful monsters in the entire series, the demon lord who destroyed Castle Graceskull, the great and terrible Nokturnus. If the heroes can defeat him within 20 turns, the player will be treated to a very special ending variant of the final battle against Mortamor.

Dragon Quest VII

Dragon Quest VIII

The bonus dungeon is the Dragovian Path, which features a sidequest that uncovers the Hero's heritage. After unlocking the Dragovian Trials, a new ending occurs after defeating the final boss again. In the 3DS version, there are two new bonus dungeons, the Altar of Wroth and Memories Lane. The Altar of Wroth can be accessed after the destruction of Neos and visiting the depths of Dragon Graveyard to talk to Golding's ancestor. Memories Lane is a secret dungeon that can be unlocked by the Lord of the Dragovians as a prize for completing one of the Dragovian Trials.

Dragon Quest IX

The Tower of Nod becomes available after completing the main storyline and obtaining the Starflight Express.