Buff is a recurring spell in the Dragon Quest series.
Description[]
Increases the defence of one ally during battle.
Appearances[]
Dragon Quest III[]
Making its debut, it is learned by both Mages and Sages at level 4. It costs 3 MP to cast, and is used by Minidemons in the HD-2D Remake.
Dragon Quest IV[]
Acting the same as in III, it is learned by Kiryl at level 5. It costs 3 MP to cast once again, and s also used by Bodkin Archers, Dirty Dogus, Cocoon Goons, Bloody Blades, Rhinoceraxes, and Vis Magers in battle.
Dragon Quest V[]
Acting the same as in its last 2 appearances, it is learned by the Hero at level 9, already learned by Rebjorn, and can be learned by the following recruitable monsters: Bad Apple, Cureslime, Liquid Metal Slime, Mandrake Marshal, Mudraker, Pip Fighter, Pocus Poppet, and Warhog. It costs 2 MP to cast, and is also used by Terracotta Warriors, Sasquashs, Hotbogs, Mandrake Majors, Pummel Horses, Quadraheads, Mandrake Marshals, and Bjorn, as well as Pip Fighters in the remakes.
Dragon Quest VI[]
Acting the same as in previous appearances, it is already learned by Milly when she joins the party while other characters can learn it by advancing to rank 3 of the Priest vocation. It costs 2 MP to cast once again and is also used by Stinkerbells, Malevolanterns, Bloodcreeper, Murdaw, and Mortamor's second form.
Dragon Quest VII[]
Learned by the Hero at level 6, Rank 2 of the Jawtoise, and by advancing to Rank 3 of the Priest vocation once again, it acts the same as in its previous appearance and costs 3 MP to cast for the first time since IV. It is also used by Stingfishers, Sculpture Vultures, Metal Heavies, Pip Fighters, the Scarfish in the Temple Palace, and Orglob.
Dragon Quest VIII[]
Acting the same as in previous appearances once again, it is already learned by Angelo when he joins the party. It costs 2 MP to cast once again, and is used by Scorpions, Crème caraslimes, and the Tortured Soul in Memoriam, as well as Bodkin Archers once again.
Dragon Quest IX[]
Acting the same as in previous appearances once again, it is learned by Paladins at level 2 and Priests at level 8. It costs 3 MP to cast once again, and is also used by Tearwolves, Sculptrices, and the Master of Nu’un, as well as Bodkin Archers and Sculpture Vultures once again.
Dragon Quest X[]
Learned by Paladins at level 22 and Priests at level 28, it raises the user or ally's defense by 20% for the first use and 40% for the second use, weaker than in IX. It costs 2 MP to use once again and is also used by Metal dragons, Snooty slime knights, Girguish, and Altar Guardian, as well as Scorpions, Bodkin Archers, and Dirty Dogus once again. In the Offline version of the game,
Dragon Quest XI[]
Learned by Serena and Hendrik when they join the party, it acts the same as in IX and costs 3 MP to cast once again. It is also used by Kriller killers, the Knight aberrant in Damdara, the Heedoo voodoo in Baramos's Lair, and the Timewyrm, as well as Bodkin Archers and Snooty Slime Knights once again.
Dragon Warrior Monsters[]
Called Upper in this game, this ability can be learned by various monsters. It requires the monster to be at least level 2, with at least 14 MP and 12 intelligence. It grows into Increase when the monster reaches at least level 6 with at least 27 MP and 24 intelligence. It is naturally learned by the ArmorPede, ArmyCrab, Catapila, CurseLamp, Healer, Saccer and SlimeNite.
Dragon Quest Monsters: Joker[]
Buff can be learned from:
- Bolsterer (4 points)
- Cluboon (18 points)
- Defender (5 points)
- Fortifier (14 points)
- Healer (12 points)
- Hive Mind (5 points)
- Materialist (7 points)
Dragon Quest Monsters: Joker 2/Professional[]
Buff can no longer be learned from Materialist. It can now be learned from:
- Dorsal fiend (8 points)
- Ruin (5 points)
Dragon Quest Swords[]
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Dragon Quest of the Stars[]
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Dragon Quest Rivals[]
Buff appears as a playable card.
Dragon Quest Tact[]
Acting the same as in previous appearances once again, it is learned by Healslimes, Crabids, Shell Slimes, and Bodkin Archers at level 16, as well as already learned by Treefaces, King crabs, Warhogs, Mandrake Marshals, Wharfhorses, Sculpture Vultures, Sootheslimes, Sprite bulbs, Emerald King Slimes, and Styx raptors when they are recruited, in addition to being one of Goodian's abilities when he is summoned by the Hero's Call Ally skill. It costs 15 MP to cast, while upgrades can reduce the cost. A scroll of this spell can be obtained by clearing Stage 7 of Crabid's Battle Road and Stage 2 of Belleau and Cabot's Battle Road.
Dragon Quest Treasures[]
Acting the same as in previous appearances once again, it is learned by Orc kings, Hades condors, Jade slimes, Emerald king slimes, and Icy draglings at level 15, costing 5 MP to cast.
Dragon Quest Champions[]
Acting the same as in previous appearances once again, it is learned by Priests at level 20. It costs 12 MP to cast, and is also used by Scorpions and Bodkin Archers once again.
Dragon Quest Monsters: The Dark Prince[]
Buff costs 3 MP, will raise one monster's defence by 80%, plus 16 raw points applied after the percentage is calculated, and the effect lasts for 4~7 turns. The effect cannot be stacked by multiple castings but the turn duration can be refreshed with each application. Buff is learned via the Cupid, Crag Afficionado, Dancer, Defender, Fortifier, Good Knight, Healer, Hive Mind, Rockin’ Roller, Soothesayer, Sweet-Talker, Taste Buddies, and Willing Helper talents.
Gallery[]
Other languages[]
Other languages | |
French | Protection |
German | Stärkung Schutz (M) |
Spanish | Fortalecimiento |
Latin American Spanish | Unknown |
Italian | Superdifesa Superdifesa singola |
Dutch | Unknown |
Norwegian | Unknown |
Greek | Unknown |
Portuguese | Unknown |
Russian | Unknown |
Chinese | Unknown |
Korean | Unknown |
See Also[]