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Charge is a recurring skill in the Dragon Quest series.

Appearances[]

Dragon Quest V[]

Making its debut, it is used by Bunicorns, Pokespersons, Jiggery-pokerers, Tortoceratopses, and Terrorceratopses to damage one enemy in battle.

Dragon Quest IX[]

Reappearing after a 4 game hiatus, it is used by Chariot chappies in battle.

Dragon Quest X[]

Acting the same as in previous appearances, it is used by Trikaceratopses in battle.

Dragon Quest: Monster Battle Road Series[]

Reappearing from Battle Road onwards, it is the blue button skill for Slime knight and Bullfinch that damages all enemies for the former and one enemy for the latter. From Battle Road II onwards, it becomes the Bang spell if the Slime Knight is paired up with the player in the Mage vocation and Rampage if the Bullfinch is paired up with the player in the Warrior vocation.

Dragon Quest of the Stars[]

Appearing as the skill for the Slime Knight Monster Whistle, it acts the same as in the main series, but can potentially stun one enemy for a turn, though it can only be used once per quest unless the player has another whistle in their inventory.

Dragon Quest: Monster Battle Scanner and Dragon Quest: Scan Battlers[]

Acts the same as in previous appearances once again.

Other languages[]

Other languages
French Unknown
German Ansturm
Spanish Unknown
Italian Unknown
Dutch Unknown
Norwegian Unknown
Greek Unknown
Portuguese Unknown
Russian Unknown
Chinese Unknown
Korean Unknown
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