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Counter is a recurring skill in the Dragon Quest series.

Appearances[]

Dragon Quest Monsters: Joker[]

Counter is a skill that costs 64 MP and allows a user to void the damage of one physical blow and strike back with a normal attack; it does not redirect the enemy's damage the same way that Bounce and Backdraft do with spells and breath attacks. It can be learned from:

  • Barricade (75 points)
  • Toughie (100 points)
  • Wulfspade III (32 points)

Dragon Quest Monsters: Joker 2/Joker 2 Professional[]

Counter can be learned from all the skillsets it could be previously, as well as from Battle Road Master for 56 points or from Missing lynx for 60 points. The traits counterstriker and counteractivist allow a monster to occasionally activate the skill and have it permanently activated, respectively.

Dragon Quest Monsters: Terry's Wonderland 3D/SP[]

Counter is now classified as a spell, costs only 32 MP, the effect duration lasts 4~7 turns, and now reflects all of an attempted assailant's damage as the physical equivalent to Bounce and Backdraft.

Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key/SP[]

Monsters with Tension are able to ignore Counter's effect and damage the target, even if the attacker only has one level of Tension.

Dragon Quest Monsters: Joker 3[]

Tense monsters are still able to override the spell's effect, but the damage has been nerfed so that the blow is only at half strength. The name was also abbreviated from アタックカンタ to アタカンタ to better match Bounce's マホカンタ.

Dragon Quest Monsters: Super Light[]

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Dragon Quest Heroes[]

Used by Velasco during his boss fight to counter enemy attacks.

Other languages[]

Other languages
French
German Konter
Spanish
Latin American Spanish Unknown
Italian
Dutch Unknown
Norwegian Unknown
Greek Unknown
Portuguese Unknown
Russian Unknown
Chinese
Korean

See Also[]