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A '''Coup de Grâce''' (必殺技, ''Hissatsuwaza'', lit. "Deathblow") is a special battle ability in the [[Dragon Quest series]] introduced in ''[[Dragon Quest IX]]''. Each vocation has a different Coup de Grâce with different effects. The ability becomes available during battle randomly when certain conditions are met. When a character is able to use a Coup de Grâce, a notification is given stating:
必殺技 (Deathblow)
 
   
 
{{quote|[party member] is primed to perform a coup de grâce!}}
A '''Coup de Grâce''' (French for Blow of Grace or Blow of Mercy) is a special battle ability in the [[Dragon Quest series]]. Each vocation has a different Coup de Grâce with different effects. The ability becomes available during battle randomly when certain conditions are met. When a character is able to use a Coup de Grâce, a notification is given saying:
 
   
 
The effects of a Coup de Grâce last for only a short period of time. They do not carry over after the battle ends, or if the character dies. If all four party members are primed for a Coup de Grâce, they can together perform a '''Co-op de Grâce''' (超必殺技一覧).
''[party member] is primed to perform a coup de grâce!''
 
   
  +
==Dragon Quest IX==
The effects of a Coup de Grâce last for only a short period of time. They do not carry over after the battle ends, or if the character dies. If all four party members are primed for a Coup de Grâce, they can together perform a '''Co-op de Grâce'''.
 
 
===Triggers===
 
==Triggers==
 
 
The frequency of a Coup de Grâce occurring is amplified by the following conditions:
 
The frequency of a Coup de Grâce occurring is amplified by the following conditions:
   
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|}
 
|}
   
==Coups de Grâce==
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===Coups de Grâce===
 
{| cellspacing="0" cellpadding="2" border="1"
 
{| cellspacing="0" cellpadding="2" border="1"
 
!style="background:#A152B4; color: white;"|Name
 
!style="background:#A152B4; color: white;"|Name
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|[[0 Zone]]||[[Mage]]||Reduces MP cost to zero for a short while.
 
|[[0 Zone]]||[[Mage]]||Reduces MP cost to zero for a short while.
 
|-
 
|-
|[[Itemized Kill]]||[[Thief]]||Guaranteed item drop from the enemy it is used on. This may not always work on bosses.
+
|[[Itemised Kill]]||[[Thief]]||Guaranteed item drop from the enemy it is used on. This may not always work on bosses.
 
|-
 
|-
 
|[[Knight Watch]]||[[Paladin]]||Attacks will do nothing for a few turns on the person who used it (not even [[Disruptive Wave]] can get through). All of the opponents are enraged to the person who used it.
 
|[[Knight Watch]]||[[Paladin]]||Attacks will do nothing for a few turns on the person who used it (not even [[Disruptive Wave]] can get through). All of the opponents are enraged to the person who used it.
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|}
 
|}
   
==Co-ops de Grâce==
+
===Co-ops de Grâce===
 
If all four party members are primed for a Coup de Grâce, then upon using them they will perform a Co-op de Grâce, selected from a menu. The choices are based on the party's vocations.
 
If all four party members are primed for a Coup de Grâce, then upon using them they will perform a Co-op de Grâce, selected from a menu. The choices are based on the party's vocations.
   
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|}
 
|}
   
== List of Coups de Grace in [[Dragon Quest X]] ==
+
==[[Dragon Quest X]]==
 
{| class="article-table"
 
{| class="article-table"
 
!
 
!
  +
Name
 
!
 
!
  +
Vocations
 
!
 
!
  +
Effects
  +
|-
  +
|[[Critical Claim]]
  +
|[[Warrior]]
  +
|
  +
|-
  +
|[[Rough 'n' Tumble]]
  +
|[[Minstrel]]
  +
|
  +
|-
  +
|[[Roaring Tirade]]
  +
|[[Martial Artist]]
  +
|
  +
|-
  +
|[[Saint's Song]]
  +
|[[Priest]]
  +
|Recovers 40-60% HP of all party members, treats various conditions, and revives the dead.
  +
|-
  +
|[[Itemised Kill]]
  +
|[[Thief]]
  +
|
  +
|-
  +
|[[0 Zone]]
  +
|[[Mage]]
  +
|
  +
|-
  +
|[[Spelly Breath]]
  +
|[[Sage]]
  +
|
  +
|-
  +
|
  +
|[[Paladin]]
  +
|
  +
|-
  +
|
  +
|[[Ranger]]
  +
|
  +
|-
  +
|
  +
|[[Gladiator]]
  +
|
 
|-
 
|-
 
|[[Shocking Twist]]
 
|[[Shocking Twist]]
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|-
 
|-
 
|
 
|
  +
|[[Druid]]
 
|
 
|
  +
|-
  +
|Magic Roulette
  +
|[[Armamentalist]]
  +
|
  +
|-
  +
|Enhanced Gadget Type 0
  +
|[[Item Master]]
  +
|
  +
|-
  +
|Argami Dance
  +
|[[Dancer]]
  +
|
  +
|-
  +
|
  +
|[[Monster Master]]
  +
|
  +
|-
  +
|Death Power Booster
  +
|[[Death Master]]
 
|
 
|
 
|}
 
|}
  +
  +
==[[Dragon Quest: The Adventure of Dai]]==
  +
In Volume publications, the term is used for filler pages on special techniques, sometime with an English spelling which is indicated bellow:
  +
#Avan-Strash<sup title="romanized" class="status-symbol">*</sup>
  +
#Avan sword arcanes
  +
#Avan spear arcanes
  +
#Bloody-Scraid<sup title="romanized" class="status-symbol">*</sup>
  +
#Grand Cruss<sup title="romanized" class="status-symbol">*</sup>
  +
#Refractor fist
  +
#[[Gigagash|Giga Brake]]<sup title="romanized" class="status-symbol">*</sup>
  +
#Hyper demonic exploding flame champion
  +
#Kaiser Phoenix<sup title="romanized" class="status-symbol">*</sup>
  +
#Calamity Wall<sup title="romanized" class="status-symbol">*</sup>
  +
#Beast King congenial attack
  +
#Beast King palm fury
  +
#Beaut Deastringer<sup title="romanized" class="status-symbol">*</sup>
  +
#Demon puppet grab
  +
#Demonic crusher
  +
#Cornered Mouse rolling fist
  +
#Cornered Mouse spinning attack
  +
#Heat Knuckle<sup title="romanized" class="status-symbol">*</sup>
  +
#Twin Sword Pinning<sup title="romanized" class="status-symbol">*</sup>
  +
#Needle Thousand<sup title="romanized" class="status-symbol">*</sup>
  +
#Thousand Ball<sup title="romanized" class="status-symbol">*</sup>
  +
#Castling<sup title="romanized" class="status-symbol">*</sup>
  +
#Lighting Bastar<sup title="romanized" class="status-symbol">*</sup>
  +
#Hell's claw
  +
#Hell's chain
  +
#Northern Granblade<sup title="romanized" class="status-symbol">*</sup>
  +
#Fierce tiger fist
  +
#Avan Strash X<sup title="romanized" class="status-symbol">*</sup>
  +
#Giga-Strash<sup title="romanized" class="status-symbol">*</sup>
  +
#Crossed celestial emperor sword
  +
#Haken Distall<sup title="romanized" class="status-symbol">*</sup>
  +
#Phantom Razor<sup title="romanized" class="status-symbol">*</sup>
  +
#Deastringer Blade<sup title="romanized" class="status-symbol">*</sup>
  +
#Demonic finishing palm
  +
#Burning Cremation<sup title="romanized" class="status-symbol">*</sup>
  +
#Earth dragon rising fist
  +
#Phoenix Wing<sup title="romanized" class="status-symbol">*</sup>
  +
#Calamity End<sup title="romanized" class="status-symbol">*</sup>
  +
  +
==Etymology==
  +
''Coup-de-grâce'' is taken directly from the French for "Blow of Grace" or "Blow of Mercy". In modern English usage, it describes an action taken toward a decisive end.
  +
 
{{DQIX}}
 
{{DQIX}}
 
[[Category:Dragon Quest IX]]
 
[[Category:Dragon Quest IX]]
 
[[Category:Dragon Quest X]]
 
[[Category:Dragon Quest X]]
  +
[[Category:Dragon Quest Heroes: The World Tree's Woe and the Blight Below]]
  +
[[Category:Dragon Quest Heroes II: Twins Kings and Ending of the Prophecy]]
  +
[[Category:Dragon Quest: Monster Battle Road Victory]]

Revision as of 00:32, 27 June 2020

A Coup de Grâce (必殺技, Hissatsuwaza, lit. "Deathblow") is a special battle ability in the Dragon Quest series introduced in Dragon Quest IX. Each vocation has a different Coup de Grâce with different effects. The ability becomes available during battle randomly when certain conditions are met. When a character is able to use a Coup de Grâce, a notification is given stating:

[party member] is primed to perform a coup de grâce!

The effects of a Coup de Grâce last for only a short period of time. They do not carry over after the battle ends, or if the character dies. If all four party members are primed for a Coup de Grâce, they can together perform a Co-op de Grâce (超必殺技一覧).

Dragon Quest IX

Triggers

The frequency of a Coup de Grâce occurring is amplified by the following conditions:

Condition Boost
Critical fan equipped +6%
Overcritical fan equipped +7%
Hypercritical fan equipped +8%
Dire critical fan equipped +10%
Combat action medal +3%
Martial artist, Ranger, or Luminary +3%
1 other party member primed +0.8%
2 other party members primed +10%
3 other party members primed +36%
10% damage taken +0.75%
20% damage taken +1.5%
30% damage taken +3%
40% damage taken +6%
50% damage taken +12%
60% damage taken +24%
70% damage taken +48%
80% damage taken +95%

Coups de Grâce

Name Vocation Effects
Critical Claim Warrior This coup de grâce unleashes an attack that always inflicts a critical hit.
Roaring Tirade Martial Artist Similar to War Cry, except it cannot be resisted. Further, it also increases tension by one level.
Choir of Angels Priest Heals 40% of allies' HP, and removes all status effects as well.
Rough 'n' Tumble Minstrel Evasion and the ability to counterattack go up.
0 Zone Mage Reduces MP cost to zero for a short while.
Itemised Kill Thief Guaranteed item drop from the enemy it is used on. This may not always work on bosses.
Knight Watch Paladin Attacks will do nothing for a few turns on the person who used it (not even Disruptive Wave can get through). All of the opponents are enraged to the person who used it.
Brownie Boost Ranger Boosts the user's attack, defense, and breath resistance by one level.
Tension Boost Gladiator Boosts tension up to 50 or 100 (maximum).
Voice of Experience Armamentalist Increases the amount of EXP you get from the battle if you win by a variable amount (1.1 through 1.9 multiplier)
Spelly Breath Sage Recovers a portion of lost MP to the caster.
Disco Tech Luminary Causes all enemies to boogie and raises tension by one level. This is functionally identical to Roaring Tirade.

Co-ops de Grâce

If all four party members are primed for a Coup de Grâce, then upon using them they will perform a Co-op de Grâce, selected from a menu. The choices are based on the party's vocations.

Name Vocations Effects
Quadraslash Warrior
Ranger
All four party members attack at once.
Omnipotense Martial Artist
Gladiator
Increases all party members' tension by 3-4 levels.
Soul Asylum Priest
Paladin
Renders the entire party invincible for a few turns (similar to Knight's Watch, but for everyone). Unaffected by Disruptive Wave.
Cast Away Mage
Sage
Reduces the party's MP cost to zero for a few turns.
Haulellujah Armamentalist
Thief
Chance to earn extra experience, gold, and items.
Electro Light Minstrel
Luminary

Turns all enemies into metal monsters (cannot be used on bosses).

Dragon Quest X

Name

Vocations

Effects

Critical Claim Warrior
Rough 'n' Tumble Minstrel
Roaring Tirade Martial Artist
Saint's Song Priest Recovers 40-60% HP of all party members, treats various conditions, and revives the dead.
Itemised Kill Thief
0 Zone Mage
Spelly Breath Sage
Paladin
Ranger
Gladiator
Shocking Twist Luminary Enrages monsters, but paralyzes them when they attack the user.
Hocus Pocus Gadabout Applies random effects
Druid
Magic Roulette Armamentalist
Enhanced Gadget Type 0 Item Master
Argami Dance Dancer
Monster Master
Death Power Booster Death Master

Dragon Quest: The Adventure of Dai

In Volume publications, the term is used for filler pages on special techniques, sometime with an English spelling which is indicated bellow:

  1. Avan-Strash*
  2. Avan sword arcanes
  3. Avan spear arcanes
  4. Bloody-Scraid*
  5. Grand Cruss*
  6. Refractor fist
  7. Giga Brake*
  8. Hyper demonic exploding flame champion
  9. Kaiser Phoenix*
  10. Calamity Wall*
  11. Beast King congenial attack
  12. Beast King palm fury
  13. Beaut Deastringer*
  14. Demon puppet grab
  15. Demonic crusher
  16. Cornered Mouse rolling fist
  17. Cornered Mouse spinning attack
  18. Heat Knuckle*
  19. Twin Sword Pinning*
  20. Needle Thousand*
  21. Thousand Ball*
  22. Castling*
  23. Lighting Bastar*
  24. Hell's claw
  25. Hell's chain
  26. Northern Granblade*
  27. Fierce tiger fist
  28. Avan Strash X*
  29. Giga-Strash*
  30. Crossed celestial emperor sword
  31. Haken Distall*
  32. Phantom Razor*
  33. Deastringer Blade*
  34. Demonic finishing palm
  35. Burning Cremation*
  36. Earth dragon rising fist
  37. Phoenix Wing*
  38. Calamity End*

Etymology

Coup-de-grâce is taken directly from the French for "Blow of Grace" or "Blow of Mercy". In modern English usage, it describes an action taken toward a decisive end.