Dragon Quest Wiki
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==Examples of coup de grâces==
 
==Examples of coup de grâces==
*Roaring Tirade: [[Martial Artist]]: All enemies are unable to move. This coup also raises the user's tension by 5. This coup de grâce is similar to War Cry, which can be learned by martial artists also.
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*Roaring Tirade: [[Martial Artist]]: All enemies are unable to move. This coup also raises the user's tension by one level. This coup de grâce is similar to War Cry, which can be learned by martial artists also.
 
*Choir of Angels: [[Priest]]: Heals allies' HP and status effects in one fell swoop.
 
*Choir of Angels: [[Priest]]: Heals allies' HP and status effects in one fell swoop.
 
*Critical Claim: [[Warrior]]: This coup de grâce attacks the opponent. No matter what, this attack strikes a critical hit.
 
*Critical Claim: [[Warrior]]: This coup de grâce attacks the opponent. No matter what, this attack strikes a critical hit.
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*Tension Boost: [[Gladiator]]: Boosts tension up to 50 or maximum.
 
*Tension Boost: [[Gladiator]]: Boosts tension up to 50 or maximum.
 
*Spelly Breath: [[Sage]]: Recovers all lost MP to the caster.
 
*Spelly Breath: [[Sage]]: Recovers all lost MP to the caster.
*Voice Of Experience: [[Armamentalist]]: Gives the chance to up the amount of EXP you get from the battle if you win
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*Voice Of Experience: [[Armamentalist]]: Gives the chance to up the amount of EXP you get from the battle if you win.
 
*Electro Light: [[Luminary]]: Causes all enemies to boogie and raises tension by one level.
 
*Electro Light: [[Luminary]]: Causes all enemies to boogie and raises tension by one level.
 
[[Category:Dragon Quest IX]]
 
[[Category:Dragon Quest IX]]

Revision as of 12:54, 11 October 2010

Coup de Grâces are powerful attacks that vary depending on the vocation. For example, a Warrior's is Critical Claim, a Paladin's is Knight Watch, etc. A Coup de Grâce is not available at the start of battle. When you can use your Coup de Grâce, it notifies you by saying:

[party member] is primed to perform a coup de grâce!

If the battle is over before you can use the coup de grâce (the monster is defeated, fled, or all party members are defeated), or the party member primed to use the coup de grâce dies, then the coup de grâce is lost.

Examples of coup de grâces

  • Roaring Tirade: Martial Artist: All enemies are unable to move. This coup also raises the user's tension by one level. This coup de grâce is similar to War Cry, which can be learned by martial artists also.
  • Choir of Angels: Priest: Heals allies' HP and status effects in one fell swoop.
  • Critical Claim: Warrior: This coup de grâce attacks the opponent. No matter what, this attack strikes a critical hit.
  • Knight Watch: Paladin: Attacks will do nothing for a few turns on the person who used it. All of the opponents are enraged to the person who used it.
  • Rough 'n Tumble: Minstrel: Evasion and the ability to counterattack go up.
  • 0 Zone: Mage: Reduces MP cost to zero for a short while.
  • Itemized Kill: Thief: Guaranteed item drop from the enemy it is used on.
  • Tension Boost: Gladiator: Boosts tension up to 50 or maximum.
  • Spelly Breath: Sage: Recovers all lost MP to the caster.
  • Voice Of Experience: Armamentalist: Gives the chance to up the amount of EXP you get from the battle if you win.
  • Electro Light: Luminary: Causes all enemies to boogie and raises tension by one level.