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Crocodine is a major character in Dragon Quest: The Adventure of Dai. He is the Furfang Legion Commander under the title of Beast King. Debuting as a powerful antagonist, he eventually becomes a major supporting character to the heroes.
Profile[]
Crocodine is the Furfang Legion Commander, appointed by Hadlar. Less than a year before Dai leaves Dermline, to celebrate the formation of the Dark Army, the Dark King, Vearn offered an Infernal Emblem present to his lieutenants --a medal wrapped in flames to see who was the most loyal to him-- which Flazzard won.
In command of his own Legion, Crocodine would terrorize the kingdom of Romos something he was bored with as there were hardly any challenges to him. Hadlar soon contacts him and orders him to take care of Dai. Crocodine scoffs at the request of killing a mere kid, but Hadlar orders him to comply saying that Dai was able to critically wound him leaving Crocodine flabbergasted and interested on the new challenge.
Crocodine challenges Dai to a battle. Popp scoffs at Crocodine as being a lower ranked henchmen boasting that they sent Hadler packing. Crocodine goads him to prove it and Popp casts a Frizz spell which is easily countered by Crocodine's breath. The Beast King soon demonstrates his might, terrifying Popp and leaving Dai as he fled. Dai and Crocodine engaged in a tough battle, and although Dai was able to deal some damage, Crocodine ultimately gained the upper hand through his Vortex axe and Heat Breath. Popp soon returns with Maam who heals Dai with her weapon, and Dai subsequently blinds Crocodine of his left eye. Crocodine is then forced to retreat while vowing revenge.
Hurting from his eyes, Zaboera then visits Crocodine to offer his help and a plan of his own, to use Brass, Dai's adoptive grandparent placed in a Magic Cylinder as a hostage and weapon against the young hero. Crocodine protests this idea as dirty, but Zaboera convinces him that if he fails again, his position and reputation would be in peril. Crocodine begrudgingly accepts the sage's proposal.
Crocodine leads a massive invasion force of his beast troops to Romos, storming the village and castle. Crocodine easily deals with the guard and keeps the king alive as he plans to lure Dai out. Dai does come to face him and the two fight. Surprised at Dai's growth, Crocodine decides to use his trump card and summons Brass, leaving Dai powerless against his grandfather and injured. Maam, angered at the underhanded tactic employed, calls Crocodine a hypocrite and coward with the Romos guards following suit. Crocodine roars at them to be silent and reaffirms his vow to abandon his pride if it will give him victory, much to Zaboera's pleasure as he's watching everything unfold from a nearby Heyedra.
Crocodine blasts Dai and Maam with his strongest attack, Beast King Anguish Blast, leaving them injured and victory within his grasp. Maam tries to heal Dai, but the Heyedra prevents her from using her weapon. As all seems hopeless, Popp appears furious at what Crocodine has done and vows to defeat him. Crocodine then proceeds to duel against Popp who demonstrates great bravery and skill, but is unable to defeat the Beast King, instead resorting to one last measure as he bashes his rod onto Crocodine, breaking his own weapon into pieces in the process.
Crocodine doesn't understand his tactic as he proceeds to beat Popp, but the latter flicks fragments of his rod around Brass, allowing him to cast Glimmer and purify Brass from Hadlar's influence. Both Crocodine and Zaboera are left speechless at this feat. Crocodine tries to understand what moved Popp so far, and the latter claims that while he wanted to live, he couldn't bear to keep on living while leaving his friends behind to get killed as he has his own pride, and that even if he failed to beat Crocodine it still allowed Dai to fight without restraint.
Popp's words resonate with Crocodine as he realizes how low he had fallen to achieve a win he was unsatisfied with. Before Crocodine finishes off Popp, Dai awakens, now furious at the Beast King for his dirty tactics and unleashing the power of the Dragon Knight, which destroys the Heyedra and freeing Maam from its clutches. Crocodine decides to fight as he has already thrown everything for the sake of victory. He attacks Dai with his Vortex axe but the latter grabs it with his bare hand and crushes part of it before sending Crocodine crashing into a wall.
Crocodine readies his Beast King Anguish Blast once more, but Maam heals Popp, allowing him to throw a nearby sword to Dai. Dai attacks Crocodine with his own Avan Strash, landing a critical injury to Crocodine who admits his defeat and apologizes for having fallen so low. He praises the heroes, particularly Popp for teaching him the importance of his own pride. With no regrets in being defeated and as a form of repentance for his misdeeds, Crocodine jumps from the walls of the castle while wishing Dai good fortune. His defeat is witnessed by his army and they flee while carrying their leader away.
After having been defeated by Dai's and Popp's teamwork, he is inspired by Popp's courage and joins the party. He has many beasts still under his control, despite Hadlar's influence throughout the world, thanks to his Beast King Whistle.
Personality[]
Crocodine is proud and extremely confident of his extreme power, so much that he tends to look down on others. This is not unjustified as his physical strength is greater than Hadlar's and has been able to fell many warriors himself. Crocodine looks for a challenge that can satiate him and initially didn't think much of Dai until being informed he was able to wound Hadlar. He was able to praise the young hero and was an honorable combatant.
He took a brief turn for the worse through Zaboera's manipulation, obsessing over victory and his position, and proceeded to implement Zaboera's dirty tactics to destroy Dai, using hostages and discarding his pride in the process. Although victory was within his grasp, he began to feel disgusted with himself and what he had become after watching Popp's selfless courage to defend his friends and his own pride, despite fearing for his life before.
After being defeated, he actually felt grateful for being beaten as he was reminded of the importance of his own pride, saluting the youngsters who were able to best him and offering a sincere apology for his misdeeds, looking as if he fell to his death. Eventually, however, he appears again before Dai's party to help them after being inspired by their courage and becomes one of their greatest allies. Despite being more than willing to help them and becoming a close friend looking out for the group, he sometimes struggles with the differences between humans and monsters, thinking he has no right to celebrate joyous or good times with them as a monster, or even sit at the same table together. However, his new human friends don't feel that way at all and invite him to join in the revelry regardless, telling him to forget such things as they matter little among friends. In his time spent with Dai and company, he grows increasingly touched by the human heart, pointing out that strength tempered without kindness is just power, and most monsters unfortunately only know power.
In the 2020 anime, his soul color is pink, although his color on Vearn's symbol is orange. In the manga, his color on Vearn's symbol is either yellow or pink (based on chapter 15's color and the seating chart of 33-34).
Appearance[]
Crocodine is a massive anthropomorphic pink crocodile-like lizard with four fingers. He lost his left eye to Dai during their battle in the Dark Forest.
His Beast King armour is regularly damaged. It lost its left armlet to Dai's Earth Slash and its torso cracked from his Wave Slash during the Dark Forest battle. It was fixed by the time Zaboera came to him with a plan to defeat to Dai, but his left eye stayed permanently blinded from an Earth Slash.
In Romos Castle, he destroyed his right armlet and shoulder when casting his Beast King Anguish Blast, his cape was damaged by Popp's Kafrizz and his armour torso was cut through by Dai's fatal Avan Strash. His Vortex axe was damaged by Dai with his Dragon Crest.
After being healed by the Resurrection Fluid, he got a new armour but the torso was pierced trough by Hyunckel's blade. After being rescued by the Undead Legion his armour was intact.
In the first battle against Baran, his torso was pierced by 4 finger holes from Draconic Aura. He destroyed his left shoulder pad and armlet when casting a Redemption Blast at Baran. His right armlet was destroyed in the second battle. His Vortex Axe was heavily damaged in the battle and destroyed against Dragonoid Baran but a Vortex Axe Returns Mark II was crafted by Baduck using the original jewel and Papnica metal. This second axe was destroyed completely by Vearn; however, Lon Beruk created new weapons for all main fighters of the group, giving Crocodine a new double-handed axe. This new weapon had now the ability to launch Bang spells. The edge of the axe was damage almost immediately against Zaboera's Superior Zombie's acid blood, but the axe was still usable.
His armour torso was cracked in the first battle against Block, and he destroyed both shoulder pads and armelts when casting his Beast King Indomitable Blast at Sigma.
Abilities[]
As one of the six legion commanders, Crocodine was an incredibly powerful fighter in his own right. Out of all commanders he had the greatest physical strength claiming he was superior to Hadlar himself. A very strong warrior, he excels in direct combat overwhelming foes with his great power. Not only does he possess fearsome herculean strength, but he had a tremendously hard hide that was able to repel blades which only the strongest attacks can penetrate.
Due to being a warrior, he is unable to use spells himself, but he can more than compensate for this drawback through several means. His signature Vortex Axe is a weapon infused with magics, allowing him to cast the likes of Woosh. He could also employ certain techniques like Heat Breath to expel a paralytic blast from his mouth, a secret trump card he uses to incapacitate his foes before finishing them off.
His strongest technique, Beast King Anguish Blast, is a burst of aura energy expelled by concentrating his strength and ejecting it in a terrifyingly destructive stream of sheer kinetic power. He later renames this technique as Beast King Redemption Blast after joining the heroes. After rigurous training, Crocodine learned how to perform Redemption Blast in each hand but with opposing rotations. By combining both of them, Crocodine creates the Beast King Indomitable Blast which traps the enemy in two streams of colliding forces which are so brutal they can tear apart even Orichalcum.
Crocodine could to a certain degree protect himself against spells, particularly those of the fire element. He could easily blow away Popp's Frizz by breathing it away, but he had to shield himself via air currents through his axe to prevent damage from his Kafrizz. His weapon changes over the course of the series allowing him to employ more powerful spells.
Crocodine had control over beast monsters, despite Hadlar's influence due to his Beast King Whistle. He developped his inner eye enough that he could send a Redemption Blast at Baran with both eyes blinded.
Statistics[]
Volume 16:
Stats | |||
HP | MP | Strength | |
515 | 0 | 158 | |
Agility | Resilience | Wisdom | |
33 | 251 | 25 | |
Luck | Attack | Defence | |
30 | 208 | 81 | |
Description | Beast King | ||
Level | 34 |
Spells[]
Dragon Quest: The Adventure of Dai | |
---|---|
Spell | Level Learnt |
Woosh | 34 (through Axe) |
He is also able to use a powerful Heat Breath and once he got Lon Beruk's Great Axe, he was able to send Bang and Frizz spell with it as well as his usual Woosh.
Other Appearances[]
Final Fantasy Brave Exvius[]
Crocodine appeared as a Neo Vision in the World of Visions: The Adventure of Dai event, going by his moniker, Beast King Crocodine. He is classified as an Attacker and a Physical Tank, with many of his attack abilities scaling off of his high DEF stat.
Unlike Dai and the others, Crocodine was given to players for free by logging in during the event's run, and all of the materials needed to have him reach EX+3 were also awarded on subsequent logins. His Trust Mastery Reward is the Beast King Flute and his Super Trust Mastery Reward is his signature Vortex Axe; the Vortex Axe could also be upgraded to the Vortex Axe Mark-II and then once more to the Great Axe. His Limit Burst is Beast King Redemption Blast and his Super Limit Burst is Beast King Indomitable Blast. Crocodine is valuable for being a physical wind-elemental chainer and can consistently maintain ATK and MAG debuffs on enemies.
Monster Strike[]
Crocodine appears in the Dragon Quest: The Adventure of Dai collab.
Dragon Quest of the Stars[]
Dragon Quest Tact[]
Dragon Quest Monsters: Super Light[]
Dragon Quest Walk[]
Dragon Quest Keshi Keshi![]
Dragon Quest: The Adventure of Dai - A Hero's Bonds[]
Infinity Strash: Dragon Quest - The Adventure of Dai[]
Crocodine is one of the bosses encountered both during story mode, as well as in the Temple of Recollection.
Gallery[]
Trivia[]
- His appearance is closer to the monster design from Beta and Unused elements in Dragon Quest III rather than the one used from Dragon Quest V onwards. He technically is the first appearance of a mandrake major in released media.
- All anime adaptations depict him with five fingers.
- His Redemption Blast Coup de Grâce was used by Doric in Dragon Quest Heroes: the Royal Rumble, simply replacing "Beast King" (獣王) with "State King" (国王) in Japanese. Both characters are also voiced by Banjo Ginga.
Other languages[]
Other languages | |
French | Crocodine |
German | Krokodin |
Spanish | Crocodine (Square Enix) Crocodín |
Italian | Crocodyne |
Dutch | Unknown |
Norwegian | Unknown |
Greek | Unknown |
Portuguese | Unknown |
Russian | Unknown |
Chinese | 庫羅克泰因 |
Korean | 크로코다인 |