Cursed Attack is a recurring skill in the Dragon Quest series.
Appearances[]
Dragon Quest VIII[]
Making its debut, it is used by Dark ministers to potentially curse their enemies in addition to damaging them, expect for Eight due to his origins.
Dragon Quest X[]
While acting mostly the same, it is now used by a wider variety of monsters in battle: Skeletons, Skeleton soldiers, Dark skeletons, Viking souls, Conquistador ghouls, Beckonrings, Muddy fingers, Crystal hands, Witch's nails, Flying corpses, Demons-at-arms, Hell gladiators, Zombie gladiators, Grim keepers, Beleths, Princes of darkness, Pious dogras, Haardvarks, Dead residents, Undentured servants, Marrow escapees, Prison leaders, Mummy boys, Grim riders, Bone barons, Night riders, Shadow nobles, Phantom fencers, Phantom swordsmen, Invisible swordsmen, Silver swordsmen, Walking corpses, Toxic zombies, Ghouls, Corpse corporals, Lumberin' Jacks, Spirits, Razukeepers, Lower Ghost Soldiers, Senior Ghost Soldiers, Demon Greeter, Destructive Nightmares, General Jamirus, Guilty crime, its core, Moonlight General, and Magic prison graduate.
Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key[]
Dragon Quest of the Stars[]
Dragon Quest Walk[]
Acting the same as in previous appearances once again, it is learned by recruited Mummy Boys at level 30, recruited Grim Riders at level 20, and recruited Demons-at-Arms at level 10, costing 20 MP to use.