Defending Champion is a recurring ability in the Dragon Quest series. Unlike the standard defend ability that cuts damage in half, this technique reduces damage by 90%.


Dragon Quest IV

Unavailable to players, Chow Mein makes excellent use of the technique during the boss battle in the Fungeon, as well as the Testudogres.

Dragon Quest VI

Defending Champion is learned by advancing to rank 6 of the Ranger vocation. While physical strikes and magical damage will always be reduced, the skill has no effect on breath attacks, Body SlamPuff-Puff (male version), Pearly Gates, Tsunami, LightningGigaslashLightning StormMagic Burst, and Ferocious Roar, so caution must be used depending on the monsters encountered. It is also used by Grim grinners, Iron tortoises, and Mortamor in his second forme in battle.

Dragon Quest VII

The skill is learned by reaching rank 6 of the Pirate vocation in the PSX version and rank 4 of the same vocation in the 3DS remake. It features the same capabilities as in VI, and is also used by Armoured wartoises, Escudogres, Testudogres, the Crabble-rouser boss and Maeve in battle.

Dragon Quest VIII

Defending Champion is a fisticuffs technique that both the the Hero and Angelo can learn. It requires 11 skill points by the Hero, and 68 skill points by Angelo. The characters must be unarmed to use the technique, but the skill is affected by tension; at peak anger a character can reduce damage to 1.3% (175).

Dragon Quest IX

This ability is learned with 18 skill points invested into the Shield skill. So long as a shield is held, a character can use the skill regardless of what weapon they wield. The Coup de Grâce Knight Watch can be seen as an advanced version of this skill, as it prevents everything from touching a character, even Disruptive Wave. It is also used by Grim grinners in battle once again.

Dragon Quest X

Learned when 100 skill points are invested into the Paladin's Virtue skill tree, players will take a defensive position for about 15 seconds, greatly reducing the damage it takes. However, they cannot do anything in the defensive position until they press the cancel button. It is also used by Hell's bellboys, Peekabogres, Lingering ogres, Gum shields,

Dragon Quest XI

Hendrik will learn the skill through his Fraternity path, unlocking it for 16 points. It costs 2 MP to use and lasts one turn.

See Also

Other languages

Other languages
French Unknown
German Abwehrchampion
Spanish Unknown
Italian Difesa poderosa
Dutch Unknown
Swedish Unknown
Greek Unknown
Portuguese Unknown
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Chinese Unknown
Korean Unknown
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