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Sap is a recurring spell in the Dragon Quest series. Introduced in Dragon Quest III, it has a chance to lower an enemy's defence if the target has no resistance.

Description[]

Lowers one monster's defence by 50%

Appearances[]

Dragon Quest III[]

Making its debut, it is learned by Mages and Sages at level 8 and costs 3 MP to cast. The Orochi's sword can emulates the effect when used as an item in battle.

Dragon Quest IV[]

Borya and Maya both learn this spell at level 5 and costs 3 MP to cast once again. It is also used by Splatypunks, Buffalo wings, and Strangler fish in battle, marking the first time monsters can use this spell.

Dragon Quest V[]

Name Level
Rotten apple 3
Beastmaster 5
Pocus poppet 7
Wiz pip 10
Hoodlum 20

Learned by recruited Rotten Apples at level 3, Beastmasters at level 5, Pocus Poppets at level 7, recruited Wiz Pips at level 10, and recruited Hoodlums at level 20, it acts the same as in previous appearances and costs 3 MP to cast once again. It is also used by Will-o'-the-whipses, Bludgerigars, Pocus poppets, Quadraheads, Mermen, and the Haunted housekeeper, as well as Wiz Pips in the remakes.

Dragon Quest VI[]

Sap is already known by Ashlynn upon joining the party and is learned by the Hero at level 7. It acts the same as in previous appearances and costs 3 MP to cast once again, though no other characters can obtain this spell. It is also used by Stumpkins, Malevolanterns, Marine spirits, and the Bloodcreeper in battle.

Dragon Quest VII[]

Learned by Maribel at level 4, advancing to Rank 4 of the Mage vocation, and Rank 2 of the Mandrake Major, it acts the same as in previous appearances and costs 3 MP to cast once again. It is also used by Crested vipers, Whopper hoppers, Wiz pips, Barracudas, the Tinpot Dictator, and Setesh the Punisher in battle.

Dragon Quest VIII[]

Already learned by Jessica Albert when she joins the party, it acts the same as in previous appearances and costs 3 MP cast once again. It is also used by Capsichums, as well as Mermen once again. It is also learned by Morrie in the 3DS remake when one invests 8 skill points in his Passion skill tree.

Dragon Quest IX[]

Sap is learned by Mages at level 7 and Armamentalists at level 5. It costs 2 MP to cast, and will improve in accuracy once the caster's magical might reaches 50. Once the stat value surpasses 999, the spell will become 100% accurate barring monster resistance, though it can only be cast twice.

Dragon Quest X[]

Learned by Minstrels at level 10 and already learned by Pirates, it acts the same as in IX and costs 2 MP to cast once again. It is also used by Grudgerigars, Super Darkisms, and Golden Zeplings, as well as Stumpkins once again. In the Offline version, it is already learned by Distan and Anlucia when they join the party, as well as the Hero in the Minstrel vocation at level 10 once again.

Dragon Quest XI[]

Already learned by Veronica and Rab when they join the party, it acts the same as in its last two appearances and costs 2 MP to cast once again. It is also used by , as well as Splatypunks (For the first time since IV) and Mermen once again.

Dragon Warrior Monsters[]

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Dragon Quest Monsters: Joker[]

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Dragon Quest of the Stars[]

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Dragon Quest Tact[]

Learned by Drackmages and Fandangows at level 16, and already learned by Treevils, Mermen, Skeleton Swordsmen, Orc Queens, Pink bonbons, and Dread Drackies when they are recruited, it acts the same as in previous appearances and costs 9 MP to cast. A scroll of this spell can be obtained by defeating Spooky Valencia 100 times during the Halloween Event.

Dragon Quest Keshi Keshi![]

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Dragon Quest Treasures[]

Acting the same as in previous appearances once again, it is learned by Shadows and Dread drackies at level 15 and costs 5 MP to cast.

Dragon Quest Monsters: The Dark Prince[]

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Other languages[]

Other languages
French Altération
German Schwächung
Schwäche (M)
Spanish Debilitación
Italian Debilis
Dutch Unknown
Norwegian Unknown
Greek Unknown
Portuguese Unknown
Russian Unknown
Chinese Unknown
Korean Unknown

See Also[]



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