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Disruptive Wave (Frigid Wave in DQotS and Tact) is a recurring skill in the Dragon Quest series. Introduced in Dragon Quest III as a monster-exclusive attack, it nullifies all stat changes, such as those caused by buffs (Kabuff, Oomph), as well as tension levels and debuffs (Kasap, Deceleratle), while also removing all bad effects cast on you by the enemy, therefore, sometimes a double edged sword. It is typically known by major bosses and final bosses, while practically required on said final bosses, making the use of stat changing moves futile in such battles if one's luck is unrelentingly bad.

Appearances[]

Dragon Quest III[]

Making its debut, it is used by Zoma to remove Erdrick and his companions' buffs while removing debuffs that were cast on him. In the remakes, it is also used by Xenlon and Grand Dragon.

Dragon Quest I HD-2D Remake[]

Only appearing in the game's HD-2D Remake, it is used by the Dragonlord in his initial form to remove his enemy's buffs.

Dragon Quest IV[]

Acting the same as in III, it is used by Vis Magers (The first time a normal monster can use this ability), Estark, Psaro the Manslayer, Foo Yung, and Aamon. The Hero/Heroine can unleash this by using the Zenithian sword as an item in battle.

In the remakes, Disruptive Wave is one of the special abilities that Psaro can learn.

Dragon Quest V[]

Acting the same as in its last 2 appearances, it is learned by recruited King slimes at level 18 and the Zenithian sword can unleash this effect if used as a tool in battle as in IV. It costs 0 MP to use, and is also used by King Korol and Nimzo, as well as Estark once again.

Dragon Quest VI[]

Acting the same as in previous appearances, it is learned by Heroes when they become Town Heroes (rank 2) and is also emulated when using the Sword of Ramias as an item in battle. It costs 0 MP to use once again, and is also used by Dhuran, Mortamor, and Nokturnus in battle.

Dragon Quest VII[]

Acting the same as in previous appearances once again, it is learned by reaching Rank 5 of the Hero vocation and Rank 6 of the Druid vocation in the PSX version (Rank 3 in the 3DS remake for both vocations), being superior (and cheaper) than The Great Leveller and The Greater Leveller as it covers more effects. It costs 0 MP to use once again, and is used by Metal heavies, Ersatz Estarks, Orgodemir, the Water Spirit, and The Almighty Numen in battle, as well as Cumulus nixes in the 3DS remake.

Dragon Quest VIII[]

Acting the same as in previous appearances once again, it is used by most of the later story bosses, starting with Dhoulmagus.

Dragon Quest IX[]

This isn't used as heavily by the story bosses (Only King Godwyn and Corvus use it). However, several of the grotto bosses and all the legacy bosses will use this ability, as well as Vermil lions and Cumulus hexes in battle.

It is worth noting that Disruptive Wave acts slightly different in this installment as it now only affects the opposition. This makes debuffs viable against many bosses since they can't use the ability to clear them away. The player can use this ability against opponents for the first time since VII, provided they invest 42 skill points in the Sage's Enlightenment skill tree. This ability only costs 10 MP to cast and also destroys all tension boosts.

Dragon Quest X[]

Acting the same as in IX, it is used by Nelgel, the Embodiment of Fear, Demon Marshal Zerudorado, Anlucia the Maluminary, Maldragora, the King of Calamity, Amodeuses, Night cardinals, Black dragons, Great dragons, Kukulkannibal, Tyrant Basagrande, Araniad, Razerburn, Megidrome, Legirrazzo, Leon Bubro, Devil Enraja, Burmese King Bermud, Heart Boiled, Brenda, Belinda, Tegram, King Hydra, the Soul of Baramos, Gracos V, Tatsunogi, Kukuhawker, Bright Crystal Beast Zolzom, Guardian of the Earth Shrine, Guardian of the Wind Shrine, the Heavenly King slime, Primitive Beast Fodras, Chaos Dragrumble, Peritch, Mauffrat, Silver Armoured Assault Commander Dabam, Superman Broz, and Goddess Zenesia, as well as Dhuran, Baramos, Zoma, Aamon, Ashtaroth, Nimzo, King Godwyn, Corvus, and Excalipurr once again. A single target variant, Clear Your Mind is introduced in this game, while Disruptive Wave itself can be learned by investing 70 skill points into the Demon Swordsman's How About skill tree from 5.4 onwards and costs 6 MP to use.

Dragon Quest XI[]

Acting the same as in the other games, it is used by Jasper in his Unbound form, his master, Mordragon's tail, and other bosses. Indignus has a variant of it through the Blue Orb called Blazing Blue Blast. When used by the Luminary and his grandfather however, it is a Pep Power requiring Clear Your Mind and Unbridled Blade to be in their respective skill repitores.

Dragon Warrior Monsters[]

Called DeMagic in this game, it requires the monster to reach level 20 with 100 max MP and 140 Intelligence. It is naturally learned by DeathMore (Final form), Mirudraas (Transformed) and Zoma. It can also be learned by monsters with Surge and UltraDown.

Dragon Warrior Monsters 2[]

DeMagic now requires 252 Intelligence to learn. It is naturally learned by PsychoPiz, Orgodemir (Transformed) and Warubou.

Dragon Quest Monsters: Caravan Heart[]

A Powerful Spell reducing all stats to 0.

Dragon Quest Monsters: Joker[]

Can be obtained from a few high-level particularly exclusive skillsets such as Nimzo, and functions identically to VIII. Its worth noting, however, that another skill Wave of Relief is the other half of this skill, instead affecting allies only.

Dragon Quest Monsters: Joker 2[]

Works identically to how it did in Joker, however, it now has its own usage as a trait which can be used by very high rank monsters such as Nimzo or Leonyx. The trait will cast the titualr spell at the start of any turn randomly and does not take up a move. This can be incredibly frustrating however as the monster will cast it at random; making any team including one of these very ineffective at using deuffs; especially as AI very rarely uses buffs in the first place and using Sap is practically manditory for scouting the tough monsters.

Monsters will cast the spell if the have the trait no matter what; which can be annoying as it wastes time, particularly with Nimzo who has a very long animation for its usage.

One particular note is that Rigor Mortex; the final boss starts the battle with a bounce effect that inexplicably cannot be removed with the spell.

Dragon Quest: Monster Battle Road, Battle Road II/Legend & Battle Road Victory[]

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Dragon Quest Monsters: Terry's Wonderland 3D/SP[]

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Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key/SP[]

Disruptive wave can be learned by the following skillsets:

  • Zoma (150 points)
  • Estark (120 points)
  • Nimzo (150 points)
  • Mortamor (150 points)
  • Dhoulmagus (150 points)
  • Rhapthorne II (120 points)
  • King Godwyn II (150 points)
  • Corvus (120 points)
  • Styrmling (160 points)
  • Arachnida the Enigma (200 points)
  • Shaman Marline (200 points)
  • Tactician Iddo (200 points)
  • Kabalna the Divine (200 points)
  • Tyrant Basagrande (200 points)
  • Guardian Lazuvann (200 points)
  • Nelgel (120 points)
  • Lord of Hell (150 points)
  • Darck (200 points)
  • Zenith Dragon (170 points)
  • Diamagon III (200 points)
  • Cluboon (200 points)
  • Robbin's Old Lady (150 points)
  • Evil Beast (150 points)
  • Valgirt (105 points)
  • Gadis (200 points)
  • Brown Ninja Slime (120 points)
  • Purple Ninja Slime (120 points)
  • Pink Ninja Slime (120 points)
  • Neo Darck (200 points)
  • Asura Zoma (110 points)
  • Psycho Psaro (110 points)
  • Crab Noodles (200 points)

Dragon Quest Heroes[]

Psaro can learn the ability when he joins for 8 skill points, and the skill only strips buffs from its targets instead of all stat modifiers, costing 8 MP to use. He will also use it against the player in the battle against him. Additionally, Tension is not reduced when used.

Dragon Quest Heroes II[]

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Dragon Quest of the Stars[]

Acting the same as in previous appearances, it is used by Xyack's shadow and various bosses.

Dragon Quest Rivals[]

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Dragon Quest Tact[]

Acting the same as in previous appearances, it is used by Zoma, Nimzo, Psaro the Manslayer, Hargon, Malroth, Mortamor, Nokturnus, Dhoulmagus, Rhapthorne, Goresby-Purrvis, Barbarus, Corvus, Greygnarl, Mordegon, and Mordragon and its Tail during their boss fights, costing 42 MP for the Master Archfiend, the Grandmaster of Nadiria, the Master of Monsterkind, the High Priest, the Master of Destruction, the Archfiend, the Lord of Darkness, the 3rd member of the Triumgorate, the Lord of Shadows, the Gittish Empire's dragon, their former captive, and the Hero of Upover to use. It is also learned by Zoma via his Talent Blossoming and costs 76 MP for the Master Archfiend to use.

Dragon Quest Monsters: The Dark Prince[]

Disruptive Wave costs 60 MP and is learned via the Baramos, Cool Customer, Dhoulmagus, Estark, Fuzzy Thinker, Mordegon, Lord of Shadows, Mortamor, Nelgel the Netherfiend, Nimzo, Nkturnus, Orgodemir, Razerburn, and Rhapthorne talents.

Trivia[]

  • The Japanese name (いてつくはどう Itetsukuhadou?, "Freezing Waves") refers to Zoma's ice magic, as he was the first to use the skill.
  • In the initial English version of Dragon Quest VIII, it was referred to as a Wave of Ice, a literal translation of its Japanese name. Subsequent releases, such as the cell phone and Nintendo 3DS versions, have changed it to Disruptive Wave.

Other languages[]

Other languages
French Perturbonde
German Störwelle
All-Druck (M)
Eiswelle (VIII)
Spanish
Latin American Spanish Unknown
Italian Onda Distruttrice
Dutch Unknown
Norwegian Unknown
Greek Unknown
Portuguese Unknown
Russian Unknown
Chinese Unknown
Korean Unknown

Related Skills[]