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Hootingham-Gore is one of the lieutenants of the Gittish Empire in Dragon Quest IX and a recurring monster in the Dragon Quest series. The lead strategist who specializes in manipulation above all else, he was actually the one who revived Barbarus, not Corvus according to his description information.

He is the first of the Triumgorate to be encountered, but the second to be fought. After Goreham-Hogg is defeated and the barrier broken, Hootingham-Gore will finally engage the party in a battle. As with the other Triumgorate members and all of the Gittish Empire, he was killed by Greygnarl three hundred years ago, but was revived by Corvus to do his bidding. After being resurrected, he became part owl, possibly to show his intelligence.

Appearance[]

Hootingham-Gore is a human which mutated into an owl in his resurrection. Due to the magic used in his resurrection it is shown that he had gained the ability to spin his head like an owl (this can be seen when he casts an spell, for example) and it's also seen that he gained a pair of wings in the head. He wears a golden body armor which covers by a long violet tunic with golden details and a white and red diamond pattern in his sleeves. Also he wears some kind of earrings between the wings and the face and a kind of golden metallic hat. He also wields a staff made of wood with golden metallic decorations and an purple orb at the top of it with red feathers around.

Personality[]

When revived along with the rest of the Gittish Empire, Hootingham becomes more intelligent, often saying words with an owl twist to it. He does not have a tolerance for failure, as seen when kills the Gittish captain in Upover. When revived again by Corvus, Hootingham-Gore plots to usurp him and his armies after defeating the Hero, although he acknowledges that Corvus fell from grace and was genuinely surprised that a Celestrian would revive the Gittish Empire, despite them hunting down Celestrains 300 years ago and the present day.

Appearances[]

Main Games[]

Dragon Quest IX[]

Story[]

Hootingham-Gore makes his first appearance riding on the back of Barbarus, after the Hero returns to the Starlight Express and Aquila reveals himself to be a traitor, forcing the hero/ine to hand over all of the Fyggs due to the Celestrian rule of not acting above their superiors. After Aquila takes all of the Fyggs, Hootingham-Gore attacks the Starflight Express and it plummets into Wormwood Creek. However, unbeknownst to Hootingham-Gore, Aquila actually returns the Fyggs to the Observatory.

Hootingham-Gore appears briefly during the events in Upover, killing a Gittish captain who failed to stop the Hero protecting Greygnarl. After these events, Hootingham-Gore is found guarding the entrance to Gittingham Palace. It is here he finally challenges the party to a battle. He fights alongside two Bad karmours who have a tendency to guard him, preventing him from taking damage. After he is defeated, the entrance to Gittingham Palace opens up, and the way forward is revealed, though he warns the Hero about the last of the Triumgorate.

In the Realm of the Mighty, Hootingham-Gore is once again brought back to life to hinder the party, as are the rest of the Triumgorate. He challenges the party to a battle, saying that he does not trust Corvus and will dethrone him once he defeats the party. However, he never gets the chance to try, as he is defeated once again and Corvus doesn't bring him back a third time. This marks his final appearance.

Battles[]

#271 - Hootingham-Gore
Bird Family
IX - Hootingham-Gore sprite HP MP Attack Defence Agility
2025 255 125 238 148
Exp Gold Drop Item icon Sage's elixir (100%)
18500 4050 G
Description: One of the Triumgorate. Used stolen celestial power to bring back Barbarus and bend him to the will of the Empire.

Threw his lot in with the ghastly Gittish Empire three hundred years ago, and was brought back as a beastly bird.

Abilities
Spooky Aura
Spells
Swoosh, Frizzle, Kafrizz, Bounce, Fuddle
Encountered at:
Gittingham Palace - Exterior - Entrance


#186 - Bad karmour
Material Family
DQ9BadKarmour HP MP Attack Defence Agility
360 132 161 262 98
Exp Gold Drop Item icon Iron ore
Headwear Hades' Helm
2280 132 G
Note: Two accompany Hootingham-Gore



Though Hootingham-Gore has low HP, the two Bad Karmours that accompany him can make the fight hard. Take them out first, as they can use Helm Splitter to lower your defence, and sometimes protect Hootingham-Gore from attacks.

Once they are gone, Hootingham-Gore is fairly easy. He can use the Fuddle (inflicts confusion) and Divine Intervention (lowers resistance to magic) spells, which rarely work, and the fairly weak Frizzle and Swoosh spells. He can also cast Bounce on himself, so focus on using physical attacks while keeping healed, and he will fall easily enough.

Amusingly, if all of your characters are under the effects of Bounce or Magic Mirror, then Hootingham-Gore will start using physical attacks, which do negligible damage, especially when Buffed.

#271 - Hootingham-Gore
Bird Family
IX - Hootingham-Gore sprite HP MP Attack Defence Agility
1027 255 125 238 156
Exp Gold Drop Item icon Malicite (100%)
16500 0 G
Description: Mini-boss, pretty much the same as it was except its HP is less, Agility is a little more, and it gives less reward upon defeat.
Abilities
Spooky Aura
Spells
Swoosh, Frizzle, Kafrizz, Bounce, Fuddle
Encountered at:
Realm of the Mighty - L8

Dragon Quest X[]

# - Hootingham-Gore
Bird Family
No Image HP MP Attack Defence Weight
{{{HP}}} {{{MP}}} {{{Attack}}} {{{Defense}}} {{{Agility}}}
Exp Gold Drop Necklace of wisdom
Pieces of wisdom necklace
{{{EXP}}} {{{Gold}}} G
Note: None
Abilities
Normal attack (Absorbs 11 to 23 MP)
Midori Swamp
Call Servants (2 Bad karmours)
Bird's Eye
Yokai Scream
Magic Cannon
Enthusiasm
Tempest
Urami
Spells
Godspeed Meragaia
Haunts at:
Unknown


Attributes Resistance[]

Attributes Resistance
Fire Ice Wind Earth Light Dark Blast Illusion Sleep Death Drain MP
0 0 50 125 150 50 125 25 0 0 0
Confusion Silent Petrify Paralyze Poison Attract Attack ↓ Defense ↓ Agility ↓ Magic Res ↓
0 0 25 0 0 5 50 25 25 50


Bestiary[]

Bestiary
DQIX logo IX 271 One of the Triumgorate. Used stolen celestial power to bring back Barbarus and bend him to the will of the Empire.

Threw his lot in with the ghastly Gittish Empire three hundred years ago, and was brought back as a beastly bird.

DQX logo X - Unknown


Monster series[]

Dragon Quest Monsters: Joker 2 Professional[]

Synthesis[]
Joker 2 Professional Synthesising
Monster Monster Result
None + None = None
Synth type Special

Rank and Slot No.[]

Joker 2 Professional Rank and Slot No.
Rank A
Slot No. One

Dragon Quest Monsters: Terry's Wonderland 3D[]

Synthesis[]
Terry's Wonderland 3D Synthesising
Monster Monster Result
Unknown + Unknown = Unknown


Rank and Slot No.[]

Terry's Wonderland 3D Rank and Slot No.
Rank Unknown
Slot No. Unknown


Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key[]

Synthesis[]
Iru and Luca's Marvelous Mysterious Key Synthesising
Monster Monster Result
Unknown + Unknown = Unknown


Rank and Slot No.[]

Iru and Luca's Marvelous Mysterious Key Rank and Slot No.
Rank Unknown
Slot No. Unknown


Sprites[]

Main Games
IX X XI
IX - Hootingham-Gore sprite
Side Games
Joker 2 Joker 2 Professional Terry's Wonderland 3D Iru and Luca’s Marvelous Mysterious Key Heroes: The World Tree's Woe and the Blight Below Stars Super Light Joker 3
MJ2PRO - Hootingham-Gore sprite


Gallery[]

Other languages[]

Other languages
French Mac Hulotte
German Hauptmann Kauz
Spanish Teniente Eule
Italian Generale Gufus
Dutch Unknown
Norwegian Unknown
Greek Unknown
Portuguese Unknown
Russian Unknown
Chinese 格爾尼克將軍
Korean Unknown

Related monsters[]

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