Flame Slash deals damage based on the target's vulnerability to sizz, with 130%, 115%, 75%, and 30% being the possible modifiers. It is granted at the first rank of the Armamentalist vocation, and is also used by Skullriders, Bad karmours, Terry, Zozagel, and Blackmar in battle.
Flame Slash is acquired at Rank 2 of the Armamentalist vocation, Rank 4 of the Berserker, and Rank 3 of the Ersatz Estark and possesses the same parameters. In addition, Kiefer learns Flame Slash at level 5, and his descendant already has the skill when she joins the party. Alarmours, Bronson, Brigand, and Cardinal Sin can also use this skill in battle against their enemies.
Flame Slash is a sword technique that both the the Hero and Angelo can learn. It requires 15 skill points by the Hero, and 9 skill points by Angelo. Damage modifiers have not changed, and is also used by Zombie gladiators in battle, as well as Skullriders once again.
Available to players for the first time since VIII, it is learned when 3 skill points are invested into the Sword skill tree and costs 2 MP to use. It is also used by Prickly pranksters, Harmours, and Majin Soldiers, as well as Zombie gladiators once again.
Flame Slash increases damage by 20% (plus 5), and is learned by the Hero, Erik, Sylvando, and Hendrik for three skill points in the swords branch of their Character Builder. The skill once again costs 2 MP to use, and is used by Skullriders once again.
Flame slash is available to the Hero via his Command Selection ability. It costs 12 MP to perform, but deals high damage and boasts considerable knockback as well. The blade will deal 22% with a wide swing arc and the flames will inflict 17%, but the latter will not send the target flying as far as the former.
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