Geyzer is a boss monster in Dragon Quest VIII and a recurring monster in the Dragon Quest series.
Appearance[]
Geyzer is essentially an orange-red palette swap of the Merman monster first introduced in Dragon Quest III, but having a distinguishing trait in his forehead which is swollen and bears a cross-shaped scar from when the crystal ball hit him.
Personality[]
Malapropism often creeps into his speech, manifesting as mistakes like saying similar-sounding words in the wrong order or switching the first letters of two words, or even rearranging words completely.
Appearances[]
Main Games[]
Dragon Quest VIII[]
Story[]
Ten years prior to the start of the story, the fortuneteller Kalderasha had visited the Waterfall Cave to dispose of his crystal ball, throwing it into the waterfall at the end of the cave. Unbeknownst to Kalderasha, Geyzer was the master of the same waterfall and wound up getting struck in the head by the discarded crystal ball. This event left Geyzer with the scar on his forehead and a degree of brain-damage that impeded his speech, making him get words wrong nearly every sentence he spoke. Constantly pained by his wound, Geyzer swore to get revenge on the "tortune felle"' and placed the crystal ball aloft near his waterfall in the hopes that it would lure back the owner.
Geyzer claims to be the master of the waterfall the player comes across at the end of the Waterfall Cave and has a deep grudge against the fortune teller who injured him. When trying to retrieve the crystal ball, Geyzer will swim up from the waterfall, introduce himself, and then question the party as to whether or not they are the owners of the crystal ball. If the party says no, Geyzer will dismiss them and go back into hiding, but if they say yes, he will attempt to exact his revenge, making it clear that he doesn't actually know who threw the crystal ball other than the person was a fortune teller.
After the battle, Geyzer realises that the Hero is not the fortune teller, saying that he is much too strong to be one. Then Geyzer will show the party a flashback of Trodain Castle becoming cursed, realising that the Hero is the person who survived the curse. According to Geyzer, he got the information from the waterfall, saying that it "rears many humours". After that, Geyzer accepts "dehands" and gives the party the crystal ball. He then leaves after telling the party that if they ever met the fortune teller, they should tell him "DON'T THROW THINGS IN THE FALLWATER!".
Battles[]
#261 - Geyzer Aquatic Family | |||||
HP | MP | Attack | Defence | Agility | |
173 | 20 | 43 | 14 | 9 | |
Exp | Gold | Drop | Seed of strength | ||
107 | 108 G | ||||
Note: A bitter and vengeful merman who has long sought the fortune teller responsible for dropping a crystal ball on its head. | |||||
Abilities | |||||
Normal attack Claw Slash Cursed Mist | |||||
Spells | |||||
Sizz | |||||
Haunts at: | |||||
Waterfall Cave |
Gallery[]
Trivia[]
- In the original Japanese version, he's called Zaban (ザバン) which is a splash sound in Japanese.
Other languages[]
Other languages | |
French | Geyzer |
German | Geysir |
Spanish | Géyzer |
Italian | Zaban |
Dutch | Unknown |
Norwegian | Unknown |
Greek | Unknown |
Portuguese | Unknown |
Russian | Unknown |
Chinese | 扎邦 |
Korean | 자방 |
Related monsters[]
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