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The '''Gortress''' is a fortress located in the [[Gittish Empire]] in [[Dragon Quest IX]]. It is where the empire keeps various prisoners it has captured. It's made by someone, a bird or a dragon, called "Stellestria".
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The '''Gortress''' is a fortress located in the [[Gittish Empire]] in [[Dragon Quest IX]]. It is where the empire keeps various prisoners it has captured. It was created by someone, a bird or a dragon, called "Stellestria".
   
 
==Story==
 
==Story==

Revision as of 06:45, 4 September 2014

The Gortress is a fortress located in the Gittish Empire in Dragon Quest IX. It is where the empire keeps various prisoners it has captured. It was created by someone, a bird or a dragon, called "Stellestria".

Story

The story opens with <the hero> next to a Gittish soldier. In front of Goreham-Hogg, he says that <the hero> is the person who Hootingham-Gore's forces are saying is causing trouble. The faithful Lieutenant then says to throw them in the dungeons. The hero is forced in and told to get rest while he/she can.

Later, a soldier comes to wake <the hero>, and to get to work. When they go to the bridge, on the end they see a big man. He introduces himself as Sterling and offers to give <the hero> a tour. Sterling walks to the shield field with <the hero> and he warns them not to go past. It's explained that the...special people (Celestrians) are kept there. He says they'll get a painful shock if they touch it. He tells <the hero> to see for themselves. He's surprised when - because of Greygnarl's Gittish Seal - they go straight through it.

He then shows <the hero> the gallows (where prisoners are hung), and says they put the people who skive off from work here. Then they are shown the graves and introduced to Digby, who digs the graves for all those who die in the Gortress. Then <the hero> is taken to the entrance of the Gortress, where they see they aren't allowed to go in. Finally, they're taken to the main labour area, where people are spinning a wheel (One person asks "What does this even do?", however the Gittish soldier replies that it's mandatory work for the empire, although he doesn't know either). Sterling says that's the whole thing. The screen goes black and says, that after a hard day of work, the hero goes to the cells again.

In the morning, a person slacking from work yesterday is about to be killed. Sterling decides this is enough, and attacks the soldiers, and told <the hero> to turn the shield fields off, so <the hero> goes to the watch tower, battles a lethal armour and closes it. They turn it off and get out. They go to the other entrance with Sterling, while the other people battle. <the hero> and Sterling go to free the "special prisoners", which Sterling reveals are Celestrians.

They go to Goreham-Hogg's lair, where there are 2 treasure chests, the lieutenant and two soldiers. Sterling tells <the hero> to take care of Hogg, and he'll defeat the soldiers. When they defeat him, < the hero> and Sterling open the chests, and find the Ultimate Key and a whistle. <the hero> uses the key to free the Celestrians and exit the watch tower. The people are still there, supposedly waiting for their leader (They really just needed guidance).

After this, Barbarus shows up and attacks, and everyone flees. Just then, the Starflight Express comes and hits Barbarus, knocking him away. <the hero> and Sterling go to it, and Stella is there, saying she's been looking all over the Protectorate for the hero and Sterling. Sterling reveals his true identity. He's the captain of the Starflight Express. He takes <the hero> back to the Observatory, ending the story of the Gortress.

Collectable Resources

Dragon Quest IX (DS)
Item Location
Recipe: "Walk Like a Tank: Heavy Armour and its Uses"

Shield Ogre shield, Big boss shield
Headwear Mythril helm, Minotaur helm
Bodywear Spiked armour
Handwear Sturdy gauntlets, Heavy gauntlets
Footwear Safer shoes, Safest shoes

Level 1 - Southwest corner bookshelf
Item icon Ultimate key Level 1, guarded by Goreham-Hogg


Inn

There is a blue spot in Gortress Watch Tower that restores the party for free but is only accessible after the Shield Field is turned off.

Merchant

Merchant
Item Price Attributes
Item iconDQ9 MedicinalHerb Medicinal herb 8 G Restore 30 HP
Item iconDQ9 AntidotalHerb Antidotal herb 10 G Cure poison state
Item iconDQ9 ChimaeraWing Chimaera wing 25 G Teleport to visited towns/villages
Item iconDQ9 HolyWater Holy water 40 G Monster repellent
Item iconDQ9 AngelBell Angel bell 90 G Cure confusion state
Item iconDQ9 MagicWater Magic water 500 G Restore 30 MP
Note: The merchant will leave after Goreham-Hogg was defeated.


Monsters in the Area

Event Monster

#176 - Lethal armour
Material Family
DQ9LethalArmour HP MP Attack Defence Agility
194 16 158 210 117
Exp Gold Drop Bodywear Magic armour
Item icon Seed of defense
1680 164 G
Note: Event-encountered monster


Haunts:
Gortress - Watchtower - 2F

Boss Monster

#270 - Goreham-Hogg
Beast Family
File:GorehamHogg.png HP MP Attack Defence Agility
2495 40 206 192 136
Exp Gold Drop Accessory Tough guy tattoo (100%)
15500 0 G
Description: One of the Triumgorate. He sealed those who fell from the skies in cells and sucked out their power. Was burnt to a cinder by Greygnarl's blazing breath three centuries ago, and brought back as a horrific hog.


Encountered at:
Gortress - L1
Attributes Resistance
Fire Ice Wind Earth Light Dark Blast Illusion Sleep Death Drain MP
75 125 100 100 150 50 100 0 0 0 100
Confusion Silent Petrify Paralyze Poison Attract Attack ↓ Defense ↓ Agility ↓ Magic Res ↓
0 0 25 0 0 10 0 75 50 75


Location Attributes

   Save icon    This is a location where the game can be saved.

Note: The priest will leave after Goreham-Hogg was defeated.

   Zoom icon    This location can be reached using the Zoom spell.

   Cannot Zoom icon    The hero cannot zoom away from here.

Note: This restriction will lapse after the shield field generator is switched off.

Layout