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For the skill used by Atlas in Dragon Quest Tact, see Gust Slash (Dragon Quest Tact).

Gust Slash (AKA Vacuum Slash) is a recurring skill in the Dragon Quest series.


Deals 130% melee damage with the Woosh element.


Dragon Quest VI[]

Making its debut, it is learned at Rank 1 of the Gladiator vocation, while it is already learned by Terry when he joins the party. It costs 0 MP to use, and is also used by Prickly pranksters, Mechalomaniacs, and Zombie gladiators in battle.

Dragon Quest VII[]

Gust Slash is learned at rank 2 of the Gladiator and Notso macho vocations, and acts the same as in VI. It costs 0 MP to use once again, and is also used by Alarmours and Terracotta Warriors in battle. In the 3DS remake, it can be learned by advancing to Rank 1 of the Gladiator vocation, as well as rank 2 of the Champion and by mastering the Berserker, as well as Rank 2 of the Notso macho once again.

Dragon Quest VIII[]

Now exclusive to monsters, it is used by Gargoyles, as well as Zombie Gladiators once again.

Dragon Quest X[]

While an enemy only skill used by Mandrake majors, Harmours, Nightmare Chase, Demonic Knights, Demon Clown Gazer, Ashe, and Terudmir in battle, as well as Zombie Gladiators and Prickly Pranksters once again, it is learned by recruited Mandrake Majors by investing 3 skill points into their Gekkou Style Swordsmanship skill tree. It costs 2 MP to use for the first time since Joker 2 Professional, with their damage output being 1.6x + 10 as of the latter half of 2.3. It can also be combined with the Fuel for the Fire trait, causing moderate damage as a one-handed sword, while also being enhanced by investing 7 skill points into the Gekkou Style Sword Technique skill tree after its 8th reincarnation from the latter half of 3.1 onwards.

Dragon Warrior Monsters[]

Dragon Warrior Monsters 2[]

Dragon Quest Monsters: Joker[]

Dragon Quest: Monster Battle Road Series[]

Reappearing from Battle Road II onwards, it is the Gargoyle's 3rd skill, replacing its Swoosh spell when the player is in the Warrior vocation and damages all enemies with a flurry of wind slashes.

Dragon Quest Monsters: Joker 2/Joker 2 Professional[]

Dragon Quest Monsters: Terry's Wonderland 3D/SP[]

Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key/SP[]

Dragon Quest Monsters: Joker 3/Joker 3 Professional[]

Dragon Quest Heroes and Dragon Quest Heroes II[]

Already learned by Terry when he joins the party just like in VI, he summons a tornado that damages enemies, similar to Cold Fission and Inferno Slash. It costs 8 MP to use in both games, and can also be enhanced with

Dragon Quest Rivals[]

Dragon Quest Tact[]

Already learned by Drooling ghouls, Handsome crabs, Mandrake Majors, Prickly Pranksters, and Scarewolves when they are recruited, it inflicts 120% Woosh physical damage on one enemy and costs 3 MP to use for the first time since the first 2 Monsters games. A scroll of this ability can also be obtained by clearing Episode 4 of Brownie, Penny Pincher, and King bubble slime's Battle Roads and Stage 2 of Saber and Mjoll's Battle Roads.

Dragon Quest Treasures[]

Acting the same as in previous appearances once again, it is learned by Hoodlums and Great sabrecats at level 10, costing 4 MP to use for the first time since Terry's Wonderland 3D and Iru and Luca's Marvelous Mysterious Key.

Dragon Quest Champions[]

Acting the same as in previous appearances once again, it is already learned when equipping the Yellow dragon claws. It costs 6 MP to use, and is also used by Zombie Gladiators once again.

Other languages[]

Other languages
French Lame de vent
German Windstoßhieb (VI,VII,J,TR)
V-Schwert (M)
Vakuumhieb (VIII,Stars)
Spanish Unknown
Italian Fendente Eolico
Dutch Unknown
Norwegian Unknown
Greek Unknown
Portuguese Unknown
Russian Unknown
Chinese Unknown
Korean Unknown

See Also[]