Harmours are monsters that appear in the Dragon Quest series.
Characteristics[]
Menacing multi-coloured armoured monsters that march into battle with massive bladed halberds and evil skull embossed shields, designed to strike fear into their foes. They are far more agile than they first appear, ready to leap into the air and lash out at all enemies in a single swiping dive.
Appearances[]
Main games[]
Dragon Quest VI[]
#60 - Harmour Material Family | |||||
HP | MP | Attack | Defence | Agility | |
64 | 0 | 103 | 120 | 43 | |
Exp | Gold | Drop | Iron armour | ||
129 | 54 G | ||||
Note: | |||||
Abilities | |||||
Normal attack Calls for back-up (Healslime) | |||||
Spells | |||||
None | |||||
Haunts at: | |||||
Murdaw's Keep Northern Arkbolt Wayfarer's Pass Aridea area Isle o' Smiles Howcastle area Hallowed Hollow |
Dragon Quest VII[]
#103 - Harmour Material Family | |||||
HP | MP | Attack | Defence | Agility | |
110 | 0 | 100 | 97 | 67 | |
Exp | Gold | Drop | Iron armour | ||
68 | 52 G | ||||
Note: None | |||||
Abilities | |||||
Normal attack Harvest Moon Focus Strength | |||||
Spells | |||||
None | |||||
Haunts at: | |||||
Pilgrim's Perdition (Just one) Sanctum of the Cirrus (Past) Buccanham area (Past) The Beacon (Past) | |||||
Monster Meadows quotes: | |||||
PSX:
3DS:
|
Dragon Quest IX[]
#147 - Harmour Material Family | |||||
HP | MP | Attack | Defence | Agility | |
145 | 0 | 135 | 180 | 108 | |
Exp | Gold | Drop | Silver mail (Common, 1/64) Iron mask (Rare, 1/128) | ||
1300 | 120 G | ||||
Description: Suits of armour animated by evil forces. Not just masters of Multithrust, but deft users of Double Up as well.
Upset with the stone guardians for saying that if you speak to them from the left-hand side, they'll reply in a girlie voice. | |||||
Abilities | |||||
Normal attack Blocks enemy attacks Double Up Multislash | |||||
Spells | |||||
None | |||||
Haunts at: | |||||
Western Wormwood The Bowhole Grottoes |
Dragon Quest X[]
Normal[]
#315 - Harmour Material Family | |||||
HP | MP | Attack | Defence | Weight | |
1323 | 85 | 357 | 390 | 401 | |
Exp | Gold | Drop | Silver ore (Common) Razer-wing boomerang recipe (Rare) Thick Skinned Master Orb | ||
878 | 10 G | ||||
Note: A grudge possessed the armor of the dead man left out in the open, and it began to move. He uses a variety of sword techniques and can deliver desperate attacks. The reason why the left and right endpieces are different colors is probably because they were left half-filled and exposed to the rain for a long time, so only half of them rusted. | |||||
Abilities | |||||
Normal attack Desperate attack Blocks enemy attacks Flame Slash Gust Slash | |||||
Spells | |||||
None | |||||
Haunts at: | |||||
Sierra Shrinelands Twisted and Deformed Land Holy Tower of the Fiery Flame [Fire] |
Vicious[]
# - Vicious Harmour Material Family | |||||
HP | MP | Attack | Defence | Weight | |
9250 | {{{MP}}} | 930 | 610 | {{{Agility}}} | |
Exp | Gold | Drop | Platinum ore (Normal) Twilight moss (Rare) | ||
5169 | 10 G | ||||
Note: | |||||
Abilities | |||||
Normal attack Desperate attack Blocks enemy attacks Flame Slash Gust Slash | |||||
Spells | |||||
None | |||||
Haunts at: | |||||
Unknown |
Monsters series[]
Dragon Warrior Monsters[]
# - EvilArmor Demon Family | |||||
HP | Wisdom | Attack | Defence | Agility | |
2/5 | 4/5 | 3/5 | 5/5 | 1/5 | |
Description: Its real identity underneath the armor is unknown. | |||||
Spells and Abilities | |||||
FireSlash (Lv. 12) BoltSlash (Lv. 13) DrakSlash (Lv. 13) | |||||
How to breed: | |||||
Any Demon family monster X ArmorPede ArcDemon / Ogre / GateGuard X Any Material family monster |
Dragon Warrior Monsters 2[]
The Harmour (known as EvilArmor in this game) can be obtained by breeding a Devil family monster with an Armorpede. The easiest way to do this is to obtain a Demoneye or 1EyeClown, and wait until you complete the pirate world. There will be a man, that looks similar to the King in the Oasis world, waiting by the entrance to the Monster Arena, with an Armorpede. Accept his offer to breed a monster with him to obtain the EvilArmor egg, which you can then evaluate or bless.
EvilArmors also appear as minibosses inside Murdaw's Castle as guards. They always appear in pairs.
The man also hints to you: "If you get an EvilArmor, you should breed it with a material type monster. Isn't that a tough combo?"
Dragon Quest Monsters: Caravan Heart[]
Rarity | Weight | XP | HP | MP | ATK | DEF | SPD | WIS | Defense Res | Status Res |
3 Stars | 4 | 6256 | 7/438 | 2/451 | 5/594 | 7/546 | 2/505 | 6/492 | 1 | 2 |
Dragon Quest Monsters: Joker 2 Professional[]
Joker 2 Professional Synthesising | ||||||||
Monster | Monster | Monster | Monster | Result | ||||
Anchorman | + | Great sabrecub | + | Great Sabrecub | + | Undead family | = | Harmour |
Synth type | Quad Fusion |
Dragon Quest Monsters: Terry's Wonderland 3D/SP[]
Book Number | HP | MP | ATK | DEF |
---|---|---|---|---|
199 | 1502 | 277 | 895 | 1175 |
Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key/SP[]
Iru and Luca's Marvelous Mysterious Key Synthesising | ||||||||
Monster | Monster | Result | ||||||
Anchorman | + | Zombie family | = | Harmour |
Iru and Luca's Marvelous Mysterious Key Rank and Slot No. | |
Rank | D |
Slot No. | One |
Dragon Quest Monsters: Super Light[]
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Dragon Quest Monsters: The Dark Prince[]
The Dark Prince Synthesising | ||||||||
Monster | Monster | Result | ||||||
Phantom fencer | + | Material family | = | Harmour | ||||
Synth type | Special |
The Dark Prince Rank and Slot No. | |
Rank | E |
Slot No. | Unknown |
Battle Road series[]
Dragon Quest: Monster Battle Road II/Legend & Dragon Quest: Monster Battle Road Victory[]
Skill/Spell | Description |
---|---|
Unseemly Scream | Damages one enemy with its weapon after rushing it |
Crass Cross | Wipes away all enemies with a darkness-infused slash |
Cannon | Fires a blast on one enemy from its shield |
Other Games[]
Dragon Quest: Scan Battlers[]
The Harmour is a rare card in Season 5. It's card number was 05-036.
Dragon Quest of the Stars[]
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Dragon Quest Rivals[]
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Dragon Quest Walk[]
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Dragon Quest Tact[]
Family | Role | Rarity | Max Level | Max HP | Max MP | Max Atk | Max Def | Agility | Wisdom | Move | Weight |
---|---|---|---|---|---|---|---|---|---|---|---|
Inorganic | Attack | A | 120 | 659 | 232 | 401 | 247 | 299 | 119 | 2 | 35 |
Leader Skill | Skill 1 | Skill 2 | Skill 3 | Passive Skill | Awakening skills |
---|---|---|---|---|---|
Enemy ATK -5% | Daunting Stab | Double Up | Explosive Turn | Lv 001 ATK +10 Lv 001 DEF +15 Lv 100 Explosive Turn Potency +2% Lv 110 Explosive Turn Potency +2% Lv 120 Explosive Turn Potency +2% |
1 Heart: Stats up, Charge Tactic 2 Heart: Sizz Res +25, Stats up 3 Heart: Explosive Turn Potency +5%, Stats up 4 Heart: Crack Res +25, Stats up 5 Heart: Explosive Turn Potency +5%, Stats up |
Resistances | Weaknesses |
---|---|
50% Sizz, Crack, Martial Lock & Paralysis 100% Poison |
-50% Bang & Zap spell -100% Bind & Confusion |
The Harmour can be found on the Low Djinks road.
Dragon Quest Keshi Keshi![]
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Other Media Appearances[]
Dragon Quest: Land of Illusion[]
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Gallery[]
Etymology[]
It's name is a combination on harm (referring to the damage it would cause) and armour (it wears armour).
Other languages[]
Other languages | |
French | Hauberserker |
German | Rüde Rüstung Evil (M) |
Spanish | Aymadura |
Italian | Karmatura |
Dutch | Unknown |
Norwegian | Unknown |
Greek | Unknown |
Portuguese | Unknown |
Russian | Unknown |
Chinese | 邪惡鎧甲 |
Korean | 데빌 아머 |
Related monsters[]
- Alarmour
- Bad karmour
- Blizzard general
- Brick
- Brigand
- Brock
- Bronson
- Charmour
- Commander Brutus
- Demonic Knight
- Drill sergeant
- Flame armor soldier flamer
- Garrett
- Guardian angel
- Hero of yesteryear
- Ice armor soldier brizan
- Ice armor
- Lethal charmour
- Majin Spindle
- Medal captain
- Nightmare Chase
- Sand mail
- Sea horizon
- Tower sentry
- Zozagel