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Hellfire is a recurring breath attack in the Dragon Quest series.

Appearances[]

Dragon Quest VII[]

Making its debut as the strongest fire breath skill, it is learned by the Druid vocation at Rank 5 (Rank 6 in the 3DS remake) and Rank 8 of the Prism peacock, dealing 210-250 fire damage to all enemies. It costs 20 MP to use and is also used by the Birds of terrordise in the Cathedral of Blight's Hellfire Hollow, and the Demon King's nemesis.

Dragon Quest IX[]

While absent from VIII, it reappears in IX once again being used by the Birds of Terrordise and Orgodemir, but is also used by various Legacy Bosses (Dragonlord, Malroth, Baramos, Estark, Nimzo, Murdaw, Mortamor, Nokturnus, Dhoulmagus, and Rhapthorne).

Dragon Quest X[]

Reappearing from Version 4 onwards, it can be learned by Druids by investing 180 skill points into their Summon skill tree and costs 28 MP for them to use, dealing damage dependent on their Magical Might.

Dragon Quest XI[]

While not appearing the game until the Definitive Edition, it is one possible action for Penny pinchers to use after scanning the area. The skill itself is used by the Timewyrm, once again hitting enemies for a lot of damage, with the added effect of decreasing their attack by one level.

Dragon Quest: Monster Battle Road Series[]

Appearing from Battle Road II Legend onwards, it is Maribel's finisher when she is summoned, using a Magma staff to create an eruption beneath her but is rescued by Sir Mervyn since she underestimates its power, though uses him as leverage and channels the eruption's power to create a huge fireball that she sends towards enemies.

Dragon Quest Heroes[]

Used by Shadroth during the final battle against him.

Dragon Quest Heroes II[]

Appearing as Maribel's Coup de Grâce, it is performed the same way as in the Battle Road series, though she manages to channel the power without Mervyn's help.

Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key and Dragon Quest Monsters: Joker 3/Joker 3 Professional[]

Dragon Quest Tact[]

Known as Infernal Flames in this game, it appears as Maribel's Coup de Grace once again and is learned by her at level 80, while costing 137 MP to use. It damages all enemies in range and takes 4 turns to activate, though it can only be used once.

Other languages[]

Other languages
French Tout feu tout flamme
German Höllenfeuer
Spanish
Italian Iperfiamma
Dutch Unknown
Norwegian Unknown
Greek Unknown
Portuguese Unknown
Russian Unknown
Chinese
Korean Unknown

See Also[]

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