Horknight is a monster who appears in the Dragon Quest series.
Characteristics[]
A grublin trained to ride a giant wasp, giving it greater maneuverability than its land-dwelling kin. As if the pair's evasion is not problematic enough, they have an evade-and-counter that triggers when they roil their own anger. If the player can knock one apart, they can use the wasp as a mount to glide over water and hop over low ledges.
Appearances[]
Main games[]
Dragon Quest XI[]
Normal[]
#94 - Horknight Humanoid Family | |||||
HP | MP | Attack | Defence | Agility | |
76 | 12 | 77 | 75 | 83 | |
Exp | Gold | Drop | Butterfly wing (Common) Yellow eye (Rare) | ||
92 | 31 G | ||||
Note: Elite grublin warriors who ride astride great big wasps. Beware their two-pronged spear and stinger strikes. | |||||
Abilities | |||||
Normal attack Counterstrike* Shoots sleeping stingers Double Multithrust Grows ever more angry (Attack and agility increase significantly) | |||||
Spells | |||||
Kasap | |||||
Haunts at: | |||||
Dundrasil Region (Early game) Insula Occidentalis (3DS and 2D Switch only, Early game) |
Vicious[]
#275 - Vicious horknight Humanoid Family | |||||
HP | MP | Attack | Defence | Agility | |
164 | 16 | 151 | 144 | 149 | |
Exp | Gold | Drop | Butterfly wing (Common) Yellow eye (Rare) | ||
561 | 108 G | ||||
Note: Horknights driven to dangerous extremes by the dark power of the Lord of Shadows. | |||||
Abilities | |||||
Normal attack Counterstrike* Shoots sleeping stingers Double Multithrust Grows ever more angry (Increases attack and agility significantly) | |||||
Spells | |||||
Kasap | |||||
Haunts at: | |||||
Dundrasil Region (Mid game) Insula Occidentalis (Mid game) |
Other languages[]
Other languages | |
French | Affreulon |
German | Bienenstichler |
Spanish | Abejero bocarrón |
Italian | Vespaliere |
Dutch | Unknown |
Norwegian | Unknown |
Greek | Unknown |
Portuguese | Unknown |
Russian | Unknown |
Chinese | Unknown |
Korean | Unknown |
Related Monsters[]
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