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Indignus is a boss character in Dragon Quest XI and a recurring monster in the Dragon Quest series.

Appearance[]

Indignus is a blue-skinned muscular humanoid male, wearing armor fashioned after a Western dragon and a helmet containing the Blue Orb. He wields a double-bladed sword in combat.

Personality[]

Indignus is fiercely loyal to Mordegon, guarding the door to the Fortress of Fear. He has some respect for the Luminary, showing his admiration with human achievements and praised Erik for escaping the Rock of Wrong.

Appearances[]

Dragon Quest XI[]

Biography[]

When the Luminary and his allies make their way to the Fortress of Fear, a giant blade comes out of nowhere, thus marking Indignus' entrance. He commends the Luminary for defeating four of the other Spectral Sentinels and making it this far, but vows to kill him and his friends so Mordegon can keep Erdrea under his rule. After a fight to the death, Indignus dies and tries to warn the Luminary that time is what it is and must not be changed. With that, he disappears, relinquishing the Blue Orb and allowing the party access to the Fortress of Fear. His role in the Definitive Edition is the same, except it is revealed that he was the one to destroy the Watchers' homeland, not his master, and he furthermore locked up Erik in the Rock of Wrong. When Erik escapes with help from a Healslime named Healijah, he sends some Dragon riders, Skelegons, and Liege lizards, along with Chihuawyrms and Ethereal serpents gone Vicious to attack him, stating that he doesn't want an accomplice of the Luminary to remain at large. Erik fights them off, but gets tired. However, Healijah gives him a power that can be used once at the cost of his memories, which Erik accepts. Indignus, thinking one of Mordegon's notorious enemies has accepted his fate at last orders the monsters to seize him, but Erik's power goes up sky-high and fights the monsters off efficiently and deadly at once, causing the Spectral Sentinel to take matters into his own hands. The two fight with Erik emerging victorious and breaking Indignus's armour. However, just as he is about to lay the finishing blow, the memory loss effect kicks in, causing the Spectral Sentinel to send Erik flying.

Battles[]

Normal[]
#369 - Indignus
Dragon Family
DQXI - Indignus 2D HP MP Attack Defence Agility
3600 999 404 300 20
Exp Gold Drop None
32000 15000 G
Note: One of the Spectral Sentinels, and the gatekeeper of the Fortress of Fear. His loyalty to the Lord of Shadows is absolute, and he would give up his life for his master in an instant.
Abilities
Normal attack
Guards against attacks
Falcon Slash
Inferno Slash
Gigathrow
Swiftly stabs at enemy
Devil Finesse
Blazing Blue Blast
Spells
Kacrack
Haunts at:
Fortress of Fear (Mid game)


Dragon Armour[]
#224 - Indignus (Dragon Armour)
Dragon Family
No Image HP MP Attack Defence Agility
1500 {{{MP}}} {{{Attack}}} {{{Defense}}} {{{Agility}}}
Exp Gold Drop None
0 0 G
Note: The Spectral Sentinel who laid Havens Above to waste. The armour that envelops his fulsome frame is imbued with all the wickedness of a wildly destructive dragon.
Abilities
Normal attack
Sometimes attacks twice
Chuckles ominously (Wastes turn)
Falcon Slash
Inferno Slash
Swiftly stabs at enemy
Gigathrow
Spells
Kacrack
Haunts at:
Rock of Wrong (Definitive Edition)


Gallery[]

Trivia[]

  • Indignus is similar to Dhuran from Dragon Quest VI. Both are polite generals in their masters' armies, (Mortamor and Mordegon) and both have a run in with a gruff male character. (Terry and Erik)
  • Indignus is the only one of the Spectral Sentinels to not represent one of the Seven Deadly Sins, due to his politeness.
    • In addition, he's the only Spectral Sentinel other than Jasper to be fought more than once.

Other languages[]

Other languages
French Indignus
German Indignus
Spanish Indignus
Italian Indignus
Dutch Unknown
Norwegian Unknown
Greek Unknown
Portuguese Unknown
Russian Unknown
Chinese 邪龍軍王戈林加
Korean Unknown

Related monsters[]


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