Jipang (Called Zipangu in the Gameboy color version) is a town in the overworld of Dragon Quest III. It is intended to be a representation of a Japan and is located in the same location Japan inhabits in the real world, as evidenced by the many torii leading up to the northern palace. The Japanese motif is further emphasized by the town soundtrack which has an eastern musical origin and by the specialized sprites used to represent the townspeople.
Jipang is a country of four islands located southeast of Alltrades Abbey, south of Mur, and far north of Aliahan. Locals call it the "realm of the gossamer mists", while foreigners call it the "golden country". Jipang has little contact with the outside world, as it has barred foreigners (or outlanders, as they are sometimes called) from entering the country. Jipang also has no weapon, armour, or item shops due to the lack of trade.
The ruler of the country is Queen Pimiko, who possesses the Purple Orb. However, upon first visiting, the Hero finds the country terrorized by the Orochi, who demands young girls as a sacrifice in the nearby Orochi's Lair. The Hero and their party then confront the Orochi in order to stop the sacrifices, and discover that the Orochi had killed Pimiko and, in disguise, taken her place. The party then slays Orochi and saves Jipang from its reign of terror, and acquires the Purple Orb.
In the remake, sometime after Orochi's defeat, the people of Jipang claim Pimiko's manor for their own place of living.
- Jipang and Zipangu are derived from the historical Portguese name of Japan, Cipangu.
- Jipang's epithet "golden country" may refer to early European perceptions of Japan as a country abundant in gold.
- Jipang's isolation from the world is a historical reference to Japan's Sakoku policy, which lasted from 1633 to 1853.
- In the iOS localisation, the inhabitants speak in haiku, using a typical 5-7-5 pattern for each stanza of three verses. This was carried over in Hotto in Dragon Quest XI.