|This article is missing an image.|
Please help Dragon Quest Wiki by adding one.
Kazam is a recurring spell in the Dragon Quest series.
Envelops a target with a sphere of crushing, blasphemous bolts.
Making its main series debut, it is learned by Sages at level 43 and costs 20 MP to use, with base damage at 120~180, and caps at 315~375. It is also used by cobra cardinals, wight emperors, Barbarus, Fowleye, Tyrannosaurus Wrecks, Psaro the Manslayer, and Dhoulmagus in battle.
Learned by Sages at level 64 as well as recruited Drackies by investing 32 skill points into their Zam skill tree, it costs 26 (14 from 2.1 onwards) MP to use, damaging an enemy for 155 to 169 damage, capping at 375 to 389 damage. It is also used by pious dogras, spitegeists, lunar chimaeras, pumpkin kids, stumped druids, evil tree ents, hellbound hunters, evil sorcerers, headhunters, fromage greys, fromage feys, dark candles, kirinji giraffes, Bone bats and Bone barons gone Vicious, Nelgel, Injury Vortex, and Tenma Kuvana in battle.
Rab learns this spell at level 52. It costs 18 MP to use, and damages an enemy for 132~156 damage, capping at 238~323. It is also used by wight princes, dragooners, dread dragooners, shadeshifters, fruity succubats gone Malicious, gold drohls and Succubats gone Vicious, supreme succubats, fouler jowlers, Gloomnivore, Auroral Serpent, Jasper, Mordegon, his Lord of Shadows forme, Necrogondolier, and Psaroid, as well as lunar chimaeras once again.
Dragon Quest Heroes: The World Tree's Woe and the Blight Below and Dragon Quest Heroes II: Twins Kings and Ending of the Prophecy
Learned by investing 8 skill points into Psaro, it once again costs 14 MP and creates a large darkness explosion in front, while attacking a wide area, making it useful for crowd control. In the sequel, it can also be used by transforming into a Sorcerer through its Monster Medal.
|This article or section is blank!|
Please help Dragon Quest Wiki by expanding it.
|v · e · dSpells in the Dragon Quest series|