Kazammle is a recurring spell in the Dragon Quest series.
Description[]
Crushes its target with a soul-smothering sphere of ethereal energy.
Appearances[]
Dragon Quest IX[]
Making its main series debut, it is learned by Sages at level 61, and costs 45 MP to use, with the spell's base power is 255~315 and the cap at 585~645. It is also used by Tyrannosaurus Wrecks, Psaro the Manslayer, and Dhoulmagus in battle.
Dragon Quest X[]
Learned by Sages after investing 150 skill points into their Enlightenment skill tree, recruited Drackies after investing 40 skill points into their Secret of Zam skill tree after their 8th reincarnation, and by Damniuni at level 120, it has a base range of 330~390, and the maximum range is 15m. It costs 18 MP to use, and is also used by Fightgeists (Though they will always fail at casting it), Princes of darkness, Tortured souls, Wight emperors, Black dragons, Hybirds, Umbras, Zamtasms, Hellbound heretics, Dark planets, Pumpkin kids, Star lemmings, Devil marus, Night cardinals, Polar pollies, Stumped druids, Dark candles, Fromage feys, Dark buzzards, Belly sticks, Succubats, Zombie paladins, Fruity succubats, Gronkey kongs, Jumbo drackies, Deadorians, Monochromours, Wight King Ancestors, Bludgerigars gone Vicious when they are enraged, Ori columns, Asura kings, Fuginmunins, Rapscallions, Kukulkannibal, Nelgel's Netherfiend forme, Devil Chief Jiggis, Ghost King Parkalas, The Hole, Nightmare's right hand, Bad Bird, Gezora, Grave digger, Phantom General Fuzzma and his Decoys, Bezebu, Mage Killgill, the Forest Guardian, Demon Marshal Zerudorado, Ring King Zaltra, Gracky, Death Nightmares, Gyra Gyra, Strong Tarot Genie, Morara Beast's Shinra Barbarian Statue form, Courageous Instep Beast, Guilty Crime's Core, Demonsgate, Talisman Guardian, Pippi Ghost, Jagonuba, Cool minx, Aamon, Barbatos, Albino fluzula, Demowl, Demon Napir, Menet's Nightmare, Angel Doll Rumiria, Pathetic Willide's Missile and Laser Units, Unknogre, Red-eyed Giant, Agent Yona, Lord of Loss, and Lost fluzula in battle. In the Offline version of the game, it a Coup de Grâce that is learned by Fuura after investing 17 skill points into her Wind Rider skill tree and by the Hero in the Sage vocation at level 74. It costs 75% Tension to use, and is also used by Guru Sudok in his boss fight.
Dragon Quest XI[]
Rab will learn Kazammle after investing 36 skill points into his Enlightenment Character Builder. It costs 42 MP to cast, with a base range of 303~316 and a maximum range of 525~585. It is also used by Dragooners and the Gloomnivore gone Malicious, Dread dragooners and Vampire succubats gone Vicious, Blind Hatred and its Shadow, Darkest Despair, Timewyrm as well as Hybirds and Hellbound Heretics once again in battle.
Dragon Quest Monsters: Joker[]
Making its debut, it is learned by investing 45 skill points into the Über Mage skillset, 54 skill points into the Dr. Snapped skillset, 62 skill points into the Bang & Zam III skillset, 73 skill points into the Rhapthorne II skillset, 80 skill points into the Über Dark Dynamiter skillset, and 90 skill points into the Crack & Zam III, Frizz & Zam III, and Woosh & Zam III skillsets, inflicting 425~495 damage at 999 wisdom and costs 30 MP to cast.
Dragon Quest Monsters: Joker 2/Professional[]
Acting the same as in its last 2 appearances, it is learned by investing 75 skill points into the Vile Void skillset and 90 skill points into the Sizz & Zam III skillset, as well as the Bang & Zam III, Crack & Zam III, Dr. Snapped, Frizz & Zam III, Rhapthorne II, Über Dark Dynamiter, Über Mage, and Woosh & Zam III skillsets once again, though the Rhapthorne II skillset now requires 64 skill points invested and costs 30 MP to cast once again. In the Professional version, it is learned by investing 70 skill points into the Dr. Snapped skillset and by investing 95 skill points into the Rhapthorne II skillset.
Dragon Quest Monsters: Terry's Wonderland 3D/SP[]
Acting the same as in previous appearances once again, it is learned by investing 60 skill points into the Estark skillset, 65 skill points into the Rhapthorne II skillset, 110 skill points into the Mortamor skillset, and 120 skill points into the Dr. Snapped skillset, costing 30 MP to cast once again.
Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key/SP[]
Acting the same as in previous appearances once again, it is learned by investing 50 skill points into the Nelgel the Netherfiend skillset, as well as the Dr. Snapped, Estark, Mortamor, and Rhapthorne II skillsets once again, though the Mortamor skillset now requires 120 skill points invested and costs 30 MP to cast once again. In the SP version of the game, it is also learned by investing 70 skill points into the Tyriant skillset.
Dragon Quest Monsters: Joker 3/Joker 3 Professional[]
Acting the same as in previous appearances once again, it is learned by investing 140 skill points into the Nelgel the Netherfiend skillset and 200 skill points into the Dr. Snapped skillset, costing 64 MP to cast. In the Professional version, it is learned by investing 50 skill points into the Barbarus skillset.
Dragon Quest Monsters: Super Light[]
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Dragon Quest Monsters: The Dark Prince[]
Acting the same as in previous appearances once again, it is learned by investing 30 skill points into the Perfect Speller talent, 50 skill points into the Heretic talent, 85 skill points into the Barbarus talent, 100 skill points into the Blighter, Malroth, and Nelgel the Netherfiend talents, 120 skill points into the Mordegon, Lord of Shadows talent, and 150 skill points into the Impactor and Zam Virtuoso talents, costing 30 MP to cast for the first time since the SP version of Iru and Luca's Marvelous Mysterious Key. It has a base power of 325, and will deal an average of 980 damage at 3,999 wisdom.
Dragon Quest: Monster Battle Road Series[]
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Dragon Quest Heroes and Dragon Quest Heroes II[]
Learned by investing 16 skill points into Psaro, he will plant his sword in the ground and unleash a huge eldritch explosion, bringing any and all enemies to be damaged. It costs 20 MP for the Master of Monsterkind to cast, and he will also use it against the party before he can be recruited. In the sequel, it is learned by Lazarel and Teresa when they have reached level 24 in the Sage vocation after investing 15 skill points, in addition to Psaro learning it again. It costs 32 MP to cast, and is also used by Master moosifers, Wight Kings, and Fractos in both of his forms in battle.
Dragon Quest of the Stars[]
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Dragon Quest: Monster Battle Scanner/Dragon Quest: Scan Battlers[]
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Dragon Quest Rivals[]
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Dragon Quest Walk[]
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Dragon Quest Keshi Keshi![]
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Other languages[]
| Other languages | |
| French | Gigaélec |
| German | Garutz |
| Spanish | Superrayo |
| Latin American Spanish | Unknown |
| Italian | Electron Supremo |
| Dutch | Unknown |
| Norwegian | Unknown |
| Greek | Unknown |
| Portuguese | Unknown |
| Russian | Unknown |
| Chinese | Unknown |
| Korean | Unknown |
See Also[]