Dragon Quest Wiki
Advertisement

A killing machine (formerly Attackbot or Roboster) is a monster who appears in the Dragon Quest game series.

Characteristics

Killing machines are four-legged robots with suction-cup-like feet, a single red eye, and are primarily blue in colour. In most games they are featured in the killing machine holds a single-edged sword in its right hand and has a crossbow for a left arm with the bolts stored in a quiver worn on its back, the strap going across its upper body, though there are rare occasions where they have a normal left arm instead of a crossbow.

Appearances

Dragon Quest II

#68 - Killing machine
Machine Family
No Image HP MP Attack Defence Agility
120 (NES)
90 (SNES, GBC, iOS)
0 115 230 (NES)
150 (SNES, GBC, iOS)
90 (NES)
80 (SNES, GBC, iOS)
Exp Gold Drop Steel shield
523 (NES)
554 (SNES, GBC, iOS)
120 G
Note: None
Abilities
Normal attack
Desperate attack
May act twice
Spells
None
Haunts at:
Cave to Rendarak
Rendarak
Hall of Hargon


Dragon Quest V

#165 - Killing machine
Machine Family
No Image HP MP Attack Defence Agility
179 0 185 185 98
Exp Gold Drop Spiked armour
633 74 G
Note: None
Abilities
Normal attack
Acts twice
Spells
None
Haunts at:
Nadiria
Mt. Zugzwang


Dragon Quest VII 3DS

#S28* - Killing machine
Machine Family
No Image HP MP Attack Defence Agility
179 50 185 185 98
Exp Gold Drop Spiked armour
950 111 G
Note: None
Abilities
Normal attack
Spells
None
Haunts at:
Unknown
Monster Meadows quotes:
3DS:
Exterminate-all-enemy-combatants...

Exterminate-all-enemies...

All-systems-are-go...


Dragon Quest VIII

#168 - Killing machine
Machine Family
No Image HP MP Attack Defence Agility
165 0 158 146 90
Exp Gold Drop Iron cuirass
Steel broadsword
315 58 G
Note: Invented by the infamous Dr. Dorte, these killing machines don't feel pity, remorse, or fear. Once activated, they will not stop until every living creature within range has been terminated.
Abilities
Normal attack
Attacks twice
Fires an arrow
Kacrackle Slash
Laser beam
Slashes violently (125% damage)
Spells
None
Haunts at:
Blizzard Peaks
Dragon Graveyard


Dragon Quest IX

#174 - Killing machine
Machine Family
No Image HP MP Attack Defence Agility
182 0 155 216 164
Exp Gold Drop Iron nails
Seed of agility
1880 168 G
Description: These super-fast, multi-tasking, military machines always attack twice per turn, and know an astounding amount of abilities.

Fervent fans of their flawlessly efficient forms assert that an adventure without one is a waste of everyone's time.

Abilities
Normal attack
Attacks twice
Kacrackle Slash
Slashes violently (125% damage)
Fires arrow
Spells
None
Haunts at:
Gittish Empire
Gittingham Palace
Tower of Nod
Djust Desert (High ground)
Grotto


Dragon Quest X

#316 - Killing machine
Machine Family
No Image HP MP Attack Defence Weight
1352 88 240 346 534
Exp Gold Drop Platinum ore
516 15 G
Note: None
Abilities
Normal attack
Acts twice
Laser strike
Fires arrow
Slash violently
Kacrackle Slash
Spells
None
Haunts at:
Unknown


Dragon Quest XI

#319 - Killing machine
Machine Family
No Image HP MP Attack Defence Agility
420
Exp Gold Drop Platinum ore
Spiked armour
1144 180 G
Note:
Abilities
Normal attack
Acts twice
Laser strike
Kacrackle Slash
Spells
Unknown
Haunts at:
The Snærfelt (Mid game)
The Arborian Highlands (3DS only, Mid game)
Cave to Rendarak*


Monsters

Interestingly, the default name of the killing machine is KB. One interpretation of this is 'Killer Bot', a likely reference to its Japanese name and present one.

Monsters 2

Caravan Heart

Joker

Joker 2

As in the first game in the series, Killing Machines are made through synthesis - however, they have been downgraded to A-Rank. They still require the same fusion process, but given the amount of time needed to fuse a mechan-o'-wyrm, and the abundance of Phantom Swordsmen in the wild, fusing a hunter mech with a phantom swordsman is generally the better choice. They can also be found in the Dark World, from one of the random portals on the floor. Just as with other monsters in the Dark World, they are very difficult to scout, but with proper team preparation can be done.

Killing machines are also necessary to fuse Overkilling machines, and both are needed to fuse Sagittar.

Rocket Slime

The World Tree's Woe and the Blight Below

Other languages

Other languages
French Machine à tuer
German Killermaschine
Spanish Máquina de matar
Italian Mechacentauro
Dutch Unknown
Norwegian Unknown
Greek Unknown
Portuguese Unknown
Russian Unknown
Chinese Unknown
Korean 킬러머신

Related monsters

DQIX - Serena This article is a stub.
Please help Dragon Quest Wiki by expanding it.
DQIX - Serena
Advertisement