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Heavy wand skills (両手杖スキル, Bande skills) in the Dragon Quest series.

Appearances[]

Dragon Quest X[]

The following are Heavy wand skills in Dragon Quest X. They can be learned via the Mage, Armamentalist, Sage, Druid, and Dragon Magician classes.

SP Ability Description MP
3 MP absorption rate +2%/MP absorption rate +6% Increases chance to absorb MP when holding a heavy wand by 2%/Increases the Mage, Sage, Armamentalist and Dragon Magician's chance to absorb MP when holding a heavy wand by 6%
7 Beelzefreeze Deals extra damage to demons, in addition to paralyzing them 1
13 Minor MP Recovery After Battle/Haywire Spell rate +2%/Major MP Recovery after Battle/Spell Damage +10% Increases the chance of a Mage's spells going haywire by 2% when holding a heavy wand/Increases spell damage for Sages by 10% when wielding a heavy wand
21 Quickfire Caster Reduces cast time for a spell 5
31 Magical Might +30/Major MP Recovery after battle/Magical Might +40 Increases maximum magical might by 30 when equipped with a heavy wand//Increases Dragon Magicians' maximum magical might by 40 when wielding a heavy wand
44 Staff of Salavation/Staff of Salavation Buff Restores up to 75~95 HP to an ally/Strengthens Staff of Salvation for all vocations 5
57 Magical Might +30/Magical Might +60/Magical Might +40/Maximum MP +30 Increases maximum magical might by 30 when equipped with a heavy wand/Increases maximum magical might by 60 when Mages are equipped with a heavy wand/Increases Armamentalist and Sage's maximum magical might by 40 when equipped with a heavy wand/Increases Dragon Magicians' maximum MP by 30 when wielding a heavy wand
70 Ring of Ruin/Super Runaway Magic Circle Zero Creates a circle that makes spells go haywire, as long as players are standing on it/Creates a circle that has a 50% chance of spells going haywire, albeit with 0 CT. 6/4
84 Maximum MP When Wielding +100/Maximum MP +50/Magical Might +60 Increases the user's maximum MP by 100 when equipped with a heavy wand/Increases Mages' maximum MP by 50 when equipped with a heavy wand/Increases Dragon Magicians' magical might by 60 when equipped with a heavy wand
100 Moderate MP Recovery After Battle/Magical Might +60/Auto MP Recovery/Spell Damage +15/Dogan Spell +5% /Increases maximum magical might by 60 when Mages are equipped with a heavy wand//Increases spell damage for Sages by 15 when equipped with a heavy wand/Increases the damage dealt by Dogan spells cast by Dragon Magicians when equipping a heavy wand
110 MP absorption rate +4%/Maximun MP +100/Magic Burst +30/25% Quickfire Caster/Maximun MP +50 Increases chance to absorb MP when holding a heavy wand by 4%/Increases Mages' maximum MP by 100 when equipped with a heavy wand/Increases the power of Magic Burst by 30/Potentially grants cast time reduction by 25% upon the start of a Sage's turn/Increases Dragon Magicians' maximum MP by 50 when equipping a heavy wand
120 Ring of Wrack and Ruin/Fire Break Creates a circle that has a 50% chance of spells going haywire/Reduces enemy's flame resistance by 50% 4/6
130 Magical Might +10/Accumulate 10% when attacking/Maximum MP +30/Magical Might +60/Haywire Spell Rate +2% Increases maximum magical might by 10 when equipped with a heavy wand/Increases an Armamentalist's maximum MP by 30 when wielding a heavy wand/Increases Sage's magical might by 60 when equipped with a heavy wand/Increases the rate of a Dragon Magician's spells going haywire by 2% when wielding a heavy wand
140 Zing Stick/Zing Stick Buff Revives an ally and restores 25 to 50% of their health, depending on the user's Magical Mending/Strengthens Zing Stick for all vocations 10
150 Maximum MP When Wielding +30/Useless when spell runaway/Magic Burst +30 Increases the user's maximum MP by 30 when equipped with a heavy wand/Spell damage increases when Magical Might increases/Increases Magic Burst's power by 30
180 Cane of Life 5
200 Magic's Revenge 6

Dragon Quest XI[]

Veronica[]

SP Ability Description MP
3 MP Absorption When Wielding +2%
4 Beelzefreeze 150% damage to Demon family monsters with a 25% chance to paralyze 2
6 Minor MP Recovery After Battle Recovers a small amount of MP after a battle
8 Antimagic Attempts to seal one enemy's magic 2
10 Magical Might +10 Increases Veronica's Magical Might by 10 when wielding a heavy wand
13 Staff of Salvation Restores up to 130 to 150 HP to 1 ally. 4
13 Ring of Ruin Raises the rate of spells going haywire by 20% and 80% for Zam spells 4
14 Magical Might +20 Increases Veronica's Magical Might by 20 when wielding a heavy wand
14 Moderate MP Recovery after Battle
16 Maximum MP +20 Increases Veronica's MP by 20 when wielding a heavy wand
16 MP Absorption When Wielding +4%
18 Maximum MP +10 Increases Veronica's MP by 10 when wielding a heavy wand
20 Magical Might +30 Increases Veronica's Magical Might by 30 when wielding a heavy wand
20 Zing Stick Revives one ally with half of their HP restored. Never fails 12
25 Pep Chance +10% Increases the chance for Veronica to get Pepped Up by 10 when wielding a heavy wand

Rab[]

SP Ability Description MP
3 Beelzefreeze 150% damage to Demon family monsters, 25% chance to paralyze 2
4 MP Absorption When Wielding +2%
5 Antimagic Fizzles enemy magic for 2 to 4 turns 2
5 Staff of Salvation Restores 130 to 150 HP to 1 ally 4
6 Maximum MP +10 Increases Rab's MP by 10 when wielding a heavy wand
6 Minor MP Recovery after Battle Restores a small amount of MP after a battle
8 Magical Might +10 Increases Rab's Magical Might by 10 when wielding a heavy wand
8 MP Absorption When Wielding +4%
10 Magical Might +10 Increases Rab's Magical Might by 10 when wielding a heavy wand
10 Maximum MP +20 Increases Rab's MP by 20 when wielding a heavy wand
10 Zing Stick Revives one ally with half of their HP restored. Never fails 12
12 Magical Might +20 Increases Rab's Magical Might by 20 when wielding a heavy wand
12 Magical Might +20 Increases Rab's Magical Might by 20 when wielding a heavy wand
14 Maximum MP +30 Increases Rab's MP by 30 when wielding a heavy wand
14 Moderate MP Recovery after Battle
16 Magical Mending +30 Increases Rab's Magical Mending by 30 when wielding a heavy wand
16 Magical Mending +30 Increases Rab's Magical Mending by 30 when wielding a heavy wand

See Also[]

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