Hammer skills (ハンマースキル) in the Dragon Quest series.
Appearances[]
Dragon Quest IX[]
The following are Hammer skills in Dragon Quest IX. Hammer skills can be learned via Gladiator and Paladin classes.
SP | Ability | Description | MP |
---|---|---|---|
4 | Heart Breaker | An attack that may prevent the opponent from acting on their next turn. | 2 |
9 | Attack +10 | Increases attack by 10 when wielding a hammer | |
13 | Penny Pincher | An attack that can steal money. | 2 |
22 | Critical Hit Rate Up | Increases the chance for a critical hit when wielding a hammer | |
35 | Bagsy Last | Attacks last in the turn for increased damage. | 3 |
42 | Attack +20 | Increases attack by 20 when wielding a hammer | |
58 | Monster Masher | An attack that deals heavy damage to material enemies. | 0 |
76 | Attack +30 | Increases attack by 30 when wielding a hammer | |
88 | Crackerwhack | Hits all enemies with earth damage. | 12 |
100 | Omnivocational Hammermaster | Enables the character to use hammers with any vocation. | |
Big Banga | An enormous explosion that engulfs all enemies. Can be used if the book, Hardcore Hammering is in the character's items and a hammer is equipped. | 16 |
Dragon Quest X[]
The following are Hammer skills in Dragon Quest X. They are learned via the Gadabout and Item Master vocations, as well as the Paladin and Gladiator vocations once again, in addition to the Thief vocation from 5.1 onwards.
SP | Ability | Description | MP |
---|---|---|---|
3 | Weight Break/Critical Hit Rate +4% | Reduces the weight of one enemy/Increases the chance for Thieves to land a critical hit by 4% when wielding a hammer | 2 |
7 | Monster Masher/Attack +40 | Deals extra damage to Material monsters/Increases attack by 40 when wielding a hammer | 1 |
13 | Attack +5/Max HP +10/Attack +20 | Increases attack by 5 when wielding a hammer/Increases maximum HP for Thieves by 10 when wielding a hammer/Increases attack by 20 for Item Masters when wielding a hammer | |
22 | Shattershield | Reduces an enemy defence by one level. | 3 |
35 | Critical Hit Chance When Wielding +2%/Attack +20/Action Interval Reduction/Critical Hit Chance When Wielding +4% | Increases the chance for a critical hit by 2%/Increases attack by 20 for Thieves when wielding a hammer/Reduces the action interval for Thieves when wielding a hammer/Increases the chance for Gladiators and Item Masters to land a critical hit by 4% when wielding a hammer | |
42 | MP Break | Inflicts damage on an enemy while recovering MP. | 0 |
58 | Attack +10/Critical Hit Chance When Wielding +4%/Stun Chance +10%/Attack +30 | Increases attack by 10 when wielding a hammer/Increases the chance for Thieves to land a critical hit by 4% when wielding a hammer/Increases the chance for Thieves to stun an enemy when wielding a hammer by 10%/Increases Item Masters' attack by 30 when wielding a hammer | |
76 | Cancel Shot | Inflicts damage on an enemy while stunning them for a turn | 3 |
88 | Attack +15/Attack +20/Increases bomb damage/Extended Tool Range | Increases attack by 15 when wielding a hammer/Increases attack by 20 for Thieves when wielding a hammer/Increases the damage from bomb skills used by Thieves | |
100 | Crackerwhack | Inflicts Earth attribute damage on enemies around you while also potentially stunning them. | 8 |
110 | Attack +10/No Turn Consumption 5%/Increased Magnetic Shield Effect | Increases attack by 10 when wielding a hammer/Increases the chance Thieves don't use a turn by 5% when wielding a hammer | |
120 | Stun Shot | 5 | |
130 | Critical Hit Chance When Wielding +2%/Shortened Action Interval/CT -10 Seconds/Special skill range +1/Enhanced Medical Effect | Increases the chance for Paladins, Gadabouts, and Death Masters to land a critical hit by 2% when wielding a hammer/Decreases a Thief's action interval when wielding a hammer/Decreases the CT for skills used by a Thief by 10 seconds/Increases the range of a Gladiator's hammer skills | |
140 | Plate Impact | Deals 2.5x times the damage for surrounding enemies while potentially reducing their defence and spell resistance levels by 2 | 8 |
150 | Max HP +10/Status aliment succes rate up | Increases maximum HP by 10 for Paladins, Gladiators, Gadabouts, and Death Masters when wielding a hammer/Increases the rate for Thieves's status aliments | |
180 | Devil Crusher | Deals 3.3x +5 more damage to Demon and Material monsters | 8 |
200 | Earth Crash | 9 |
Recruited Brownies[]
SP | Skill | Description | MP Cost |
---|---|---|---|
3 | Attack +10 | Increases the monster's attack by 10 when wielding a hammer | |
7 | Monster Masher | Deals double damage to Material family monsters | 1 |
12 | Attack +15 | Increases the monster's attack by 15 when wielding a hammer | |
18 | Shattershield | Damages one enemy while potentially lowering DEF | 3 |
25 | Critical Hit Rate +5% | Increases the chance of the Brownie landing a critical hit by 5 when wielding a hammer | |
32 | Attack +25 | Increases the monster's attack by 25 when wielding a hammer | |
40 | Crackerwhack | Inflicts earth damage on all surrounding enemies while potentially knocking them down. | 8 |
43 | Monster Masher +175% | Increases Monster Masher's damage by 175% | |
48 | Shattershield +25% | Increases Shattershield's damage by 25% | |
50 | Crackerwhack +15% | Increases Crackerwhack's damage by 15% |