Lost soul is a recurring monster in the Dragon Quest series.
Appearances[]
Main games[]
Dragon Quest IV[]
| #60 - Lost soul Elemental Family | |||||
|
HP | MP | Attack | Defence | Agility |
| 40 | 0 | 20 | 35 | 1 | |
| Exp | Gold | Drop | Holy water | ||
| 20 | 28 G | ||||
| Note: None | |||||
| Abilities | |||||
| Normal attack Time Bomb Can't make up its mind (Misses chance to attack enemies) | |||||
| Spells | |||||
| None | |||||
| Haunts at: | |||||
| Mamon Mine (Chapter 4 and 5) Pharos Beacon (Chapter 5) | |||||
Dragon Quest VIII[]
| #68 - Lost soul Elemental Family | |||||
|
HP | MP | Attack | Defence | Agility |
| 53 | 0 | 41 | 54 | 49 | |
| Exp | Gold | Drop | Holy water (Common) Magic water (Rare) | ||
| 62 | 9 G | ||||
| Note: The soul of a slain traveler, endlessly wandering in search of its path back home. | |||||
| Abilities | |||||
| Normal attack Time Bomb Can't make up its mind (Wastes turn) | |||||
| Spells | |||||
| None | |||||
| Haunts at: | |||||
| Swordsman's Labyrinth | |||||
Dragon Quest IX[]
| #38 - Lost soul Elemental Family | |||||
|
HP | MP | Attack | Defence | Agility |
| 62 | 10 | 32 | 32 | 70 | |
| Exp | Gold | Drop | Holy water (Common) Angel bell (Rare) | ||
| 96 | 40 G | ||||
| Description: Self-destructive miseries of the monster realm who shy away from reality, only to implode self-importantly.
These wandering wretches would readily renounce their roaming and undo their disrepute. They long to happen upon happiness. | |||||
| Abilities | |||||
| Normal attack Shoot Away Can't make up its mind (Wastes turn) | |||||
| Spells | |||||
| None | |||||
| Haunts at: | |||||
| Eastern Coffinwell Western Coffinwell Quarantomb Grottoes | |||||
Dragon Quest X[]
| #42 - Lost soul Elemental Family | |||||
|
HP | MP | Attack | Defence | Weight |
| 37 | 13 | 33 | 43 | 0 | |
| Exp | Gold | Drop | Evac-u-bell (Common) Urubea copper coin (Rare) | ||
| 19 | 5 G | ||||
| Note: Even after death, the sad souls continue to wander this world with regrets. After much anguish, they commit suicide. When I listened closely while she was confused, she asked if her grandchild was doing well. She seemed worried about her grandchild. | |||||
| Abilities | |||||
| Normal attack Time Bomb Lays a Curse | |||||
| Spells | |||||
| None | |||||
| Haunts at: | |||||
| Kyuon Woods Valley of the Undead | |||||
Swords series[]
Kenshin Dragon Quest[]
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Dragon Quest Swords[]
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Heroes series[]
Dragon Quest Heroes II[]
Exp: 69 Gold: 5 Items dropped: Bendy branch, Narspicious and Lost soul coin Locations: The Lumberlands
Other games[]
Dragon Quest: Monster Parade[]
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Dragon Quest of the Stars[]
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Dragon Quest Rivals[]
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Dragon Quest Walk[]
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Dragon Quest Tact[]
| Family | Role | Rarity | Max Level | Max HP | Max MP | Max Atk | Max Def | Agility | Wisdom | Move | Weight |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Debuff |
|
115 | 763 | 216 | 277 | 307 | 257 | 152 | 2 | 20 |
| Leader Skill | Skill 1 | Skill 2 | Skill 3 | Passive Skill | Awakening skills |
|---|---|---|---|---|---|
| N/A | Darkness Breath | Paralyse | N/A | Max HP +10 Paralyse Potency +2% |
1 Heart: Zam-type Martial Potency +5%, Stats up 2 Heart: Woosh Res +25, Stats up 3 Heart: Paralyse Potency +5%, Stats up 4 Heart: Zap Res +25, Stats up 5 Heart: Paralyse Potency +5%, Stats up |
| Resistances | Weaknesses |
|---|---|
| 50% Woosh, Zap, Poison & Martial Lock 100% Paralysis |
-50% Sizz & Crack spell -100% Charm & Spell Lock |
Dragon Quest: The Adventure of Dai - A Hero's Bonds[]
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Dragon Quest Champions[]
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Gallery[]
Other languages[]
| Other languages | |
| French | Flammerolle |
| German | Verlorene Seele |
| Spanish | Alma extraviada |
| Latin American Spanish | Unknown |
| Italian | Fuoco blu |
| Dutch | Unknown |
| Norwegian | Unknown |
| Greek | Unknown |
| Portuguese | Unknown |
| Russian | Unknown |
| Chinese | 彷徨鬼魂 |
| Korean | 방황하는 영혼 |




