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Luminary is a vocation in the Dragon Quest game series.
The Luminary supports the party with maneuvers such as the Hustle Dance, and disables enemies with moves such as Dazzleflash or Scandal Eyes. Luminaries also have the ability to bewitch a monster with their stunning good looks--in VI and VII, this is due to an innate vocation trait that improves with their rank, and from IX onwards, it is dependent on their high Charm stat.
Beyond from having the highest style of any vocation, the Luminaries have very poor stat growth and will depend on other party members to handle enemies. They are a support profession first and foremost.
Luminaries have a great deal of Style and some unique skills. A character needs to master both the Dancer and Gadabout vocations to become a Luminary. Additionally, a Luminary can randomly charm an enemy for one turn once their rank beings to rise. Contrary to popular belief, Style has no influence on this chance.
|Battles to Master||219|
|1||Wannabe||Dazzle||1||Enemy group||Dazzles enemies||0|
|2||Drama Student||Kaclang||10||Party||Turns party into steel||2|
|3||Debutante||Lightning||25||One Enemy||Damages target||0|
|4||Fresh Face||Kerplunk Dance||40||Party||Sacrifices self to restore other party members||0|
|5||Supporting Role||Spooky Aura||70||Enemy group||Reduces magic power of enemies||0|
|6||Headliner||Hustle Dance||110||Party||Heals at least 70 HP to party members||0|
|7||Award Winner||Harvest Moon||160||Enemy Group||Attacks multiple enemies||0|
|8||Stage Legend||Song of Salvation||220||Party||Revives allies||20|
In Dragon Quest VII, Luminaries (known as Teen Idols in the PS1 version) require the Troubadour vocation to be mastered to be unlocked, along with Dancer and Gadabout, but aside from that, there are no significant changes to the vocation. Its chance to stun enemies is the same as VI's. In the 3DS version, Luminaries wear top hats, suits, and ruffled skirts similar to the outfits from Dragon Quest IX. In order to become a Druid, one must master both the Sage and Luminary classes.
|Battles to Master (PS1)||180|
|Battles to Master (3DS)||152|
|Max HP||-20 Percent|
|Max MP||+10 Percent|
|Mastery Bonus||+20 Bonus to Appearance|
|4||Fresh Face||Focus Pocus||40 (32)|
|5||Supporting Role||Cursed Verse,|
|6||Headliner||Hustle Dance||100 (80)|
|7||Award Winner||Kerplunk Dance,|
Pyre o' Fire
|8||Stage Legend||Song of Salvation||180 (152)|
|Sage||Life Dance||All Allies||Restores all dead party members to life at the cost of the life of the caster but has a chance of failure. It will not work if the caster is the last person alive||0|
Luminary cannot be unlocked until the main story is completed. To unlock the luminary class, you have to go to the dance club in Gleeba. Go over to the left side, near the girls' makeup room and talk a girl named Applaudia. She tells you to kill a Moai minstrel with the Hot Lick ability. After doing so, go back and talk to her to unlock the luminary class.
The Luminary class has access to the following skills:
- Fan Skill - use of fan-class weapons.
- Whip Skill - use of whip-class weapons.
- Boomerang Skill - use of boomerang-class weapons.
- Shield Skill - use of shields in the off hand.
- Je Ne Sais Quoi - the class-exclusive skill set of the Luminary.
- Their Coup-de-Grace is "Disco Tech," which causes all enemies to boogie and raises tension by one level.
Je Ne Sais Quoi
|4||Natural Charm +10||Permanently adds 10 to charm.|
|10||Autograph||Stings an enemy with a signature for 50G.|
|16||Natural Agility +20||Permanently adds 20 to agility.|
|22||Scandal Eyes||Flashes a dazzling look.|
|32||Natural Max HP +20||Permanently adds 20 to max HP.|
|42||Extreme Makeover||Temporarily improves charm.|
|55||Natural Charm +20||Permanently adds 20 to charm.|
|68||Eyes on Me||Draws all enemy attention.|
|82||Natural Charm +30||Permanently adds 30 to charm.|
|100||Disco Stew||A dance so dangerous, it damages all enemies.|
|Heal||4||2||Restores at least 30 HP to a single ally.|
|Woosh||11||3||Slices a group of enemies with a small whirlwind.|
|Bounce||18||4||Forms a protective barrier that reflects all enemy spells.|
|Midheal||23||4||Restores at least 75 HP to a single ally.|
|Swoosh||36||8||Slices a group of enemies with a powerful whirlwind.|
|Kaswoosh||45||26||Slices a group of enemies with a ferocious whirlwind.|
|Kaswooshle||58||50||Flays a group of enemies with a ferocious whirlwind.|
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|v · e · dDragon Quest VI Vocations|
|v · e · dDragon Quest VII Vocations|
|Basic Character Vocations|
|Intermediate Character Vocations|
|Advanced Character Vocations|
|Beginner Monster Vocations|
|Intermediate Monster Classes|
|Advanced Monster Classes|
|v · e · dDragon Quest IX Classes|
|v · e · dDragon Quest X Classes|