Lump mage is a recurring monster in the Dragon Quest series.
Characteristics[]
An animated lump of green clay with a crude staff in its right hand. Lump mages and their ilk get around by rolling in the field. In battle, they can cast light-elemental magic, as well as any of several debilitating spells.
Strategy[]
Lump Mages are one of the most painful monsters to fight against due to their following abilities:
- They can split into two.
- They can cast Fuddle. (Causes party members to attack each other.)
- They can cast Dazzle. (Causes party members' accuracy to drop significantly.)
It is advised to target these monsters first and eliminate them ASAP before they multiply, once your party is dazzled, you will have a very difficult time killing them unless you have items/spells to dispel the effect.
Tips to Combat:
- Try and dispel any negative effects the party may have.
- Fixate on one first and use attacks which attack multiple enemies at once, such as Jessica's whip or the Hero's boomerang.
- Treat with Very High Priority.
Appearances[]
Main games[]
Dragon Quest III[]
#42 - Lump mage Humanoid Family | |||||
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HP | MP | Attack | Defence | Agility |
42 | 10 | 60 | 46 | 25 | |
Exp | Gold | Drop | Coagulant (NES and iOS) T'n'T ticket (SNES and GBC) Angel bell* | ||
128 323* |
55 16* G | ||||
Note: Sufferers of low self-esteem, these shy sorcerers are ashamed to have their bodies on display and so cast Dazzle to impair the vision of their would-be observers. | |||||
Abilities | |||||
Normal attack Flees | |||||
Spells | |||||
Dazzle Fuddle | |||||
Haunts at: | |||||
Baharata area Kidnapper's Cave Alltrades Abbey area Tower of Transcendence |
Dragon Quest VIII[]
#25 - Lump mage Humanoid Family | |||||
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HP | MP | Attack | Defence | Agility |
38 | 12 | 18 | 24 | 21 | |
Exp | Gold | Drop | Cypress stick (Common) Wizard's staff (Rare) | ||
31 | 18 G | ||||
Note: Physically quite weak, but capable of wearing enemies down by repeatedly casting unpleasant spells. Occasionally splits into two when losing in a battle. | |||||
Abilities | |||||
Normal attack Fission | |||||
Spells | |||||
Dazzle Fuddle | |||||
Haunts at: | |||||
Maella Region |
Dragon Quest X[]
Has yet to reappear.
Dragon Quest XI[]
Normal[]
#131 - Lump mage Humanoid Family | |||||
![]() |
HP | MP | Attack | Defence | Agility |
96 | 18 | 73 | 85 | 60 | |
Exp | Gold | Drop | Magic water (Common) Wizard's staff (Rare) | ||
155 | 46 G | ||||
Note: They're fully aware of how hideous they look, and make deft use of Dazzle to avoid being gawked at with disgust. | |||||
Abilities | |||||
Normal attack Lullab-Eye | |||||
Spells | |||||
Bang Dazzle Fuddle | |||||
Haunts at: | |||||
The Champs Sauvage (North) (Early game and Post game) |
Vicious[]
#238 - Vicious lump mage Humanoid Family | |||||
![]() |
HP | MP | Attack | Defence | Agility |
139 | 24 | 112 | 133 | 86 | |
Exp | Gold | Drop | Magic water (Common) Wizard's staff (Rare) | ||
465 | 100 G | ||||
Note: Lump mages driven to dangerous extremes by the dark power of the Lord of Shadows. | |||||
Abilities | |||||
Normal attack Lullab-Eye | |||||
Spells | |||||
Boom Kaboom Dazzle Fuddle Kafuddle | |||||
Haunts at: | |||||
The Champs Sauvage (North) (Mid game, Daytime) |
Monsters series[]
Dragon Quest Monsters: Joker 3/Joker 3 Professional[]
Joker 3 Synthesising | ||||||||
Monster | Monster | Result | ||||||
Drakulard | + | Orc | = | Lump mage | ||||
Synth type | {{{Synth type}}} |
Joker 3 Rank and Slot No. | |
Rank | B |
Slot No. | One |
Dragon Quest Monsters: Super Light[]
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Mystery Dungeon series[]
Torneko: The Last Hope[]
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Torneko's Great Adventure 3[]
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Young Yangus and the Mysterious Dungeon[]
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Other Games[]
Dragon Quest of the Stars[]
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Dragon Quest Rivals[]
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Dragon Quest Tact[]
Family | Role | Rarity | Max Level | Max HP | Max MP | Max Atk | Max Def | Agility | Wisdom | Move | Weight |
---|---|---|---|---|---|---|---|---|---|---|---|
![]() |
Debuff | ![]() |
95 | 328 | 113 | 167 | 237 | 146 | 216 | 2 | 10 |
Leader Skill | Skill 1 | Skill 2 | Skill 3 | Passive Skill | Awakening skills |
---|---|---|---|---|---|
N/A | Fuddle | Zam | N/A | Zam Potency +2% | 1 Heart: Max MP +5, Stats up 2 Heart: Woosh Res +25, Stats up 3 Heart: Zam Potency +5%, Stats up 4 Heart: Zap Res +25, Stats up 5 Heart: Zam Potency +5%, Stats up |
Resistances | Weaknesses |
---|---|
50% Woosh, Zap, Snooze & Confusion 100% Curse |
-50% Sizz & Crack spell -100% Paralysis & Martial Lock |
Dragon Quest: The Adventure of Dai - A Hero's Bonds[]
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Dragon Quest Keshi Keshi![]
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Dragon Quest: Monster Parade[]
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Dragon Quest Walk[]
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Gallery[]
Other languages[]
Other languages | |
French | Grumol |
German | Zauberkloß |
Spanish | Bulto mago |
Latin American Spanish | Unknown |
Italian | Blob verde |
Dutch | Unknown |
Norwegian | Unknown |
Greek | Unknown |
Portuguese | Unknown |
Russian | Unknown |
Chinese | 幻術師 |
Korean | 환술사 |