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Magic Barrier is a recurring spell in the Dragon Quest series. It raises the magic resistance of the whole party.


Dragon Quest VI

This spell is obtained by advancing to either Rank 5 of the Paladin vocation or rank 7 of the Sage vocation. Magical damage is cut by 25%, lasts until the end of battle, and costs 3 MP to cast.

Dragon Quest VII

Magic barrier is learned by reaching the same ranks as in the previous game in he psx version, and also by reaching rank 4 pf the Monster Masher profession in the 3DS remake. The spell now lasts for 11~14 turns in either version.

Dragon Quest VIII

Jessica will learn Magic Barrier after investing 31 skill points into her Staves. The spell operates as before, and will last for 6~9 turns after being cast for 3 MP.

Dragon Quest IX

Magic Barrier is learned by sages at level 38. It costs 6 MP to cast, increases resistance by 25% when first cast, and lasts for 6~9 turns.

Dragon Quest XI

Magic Barrier is known by Veronica when she joins the party and costs 4 MP to cast. Aside from the lowered cost, it functions exactly as it did in IX.

Entries and Consumption

Entries and Consumption
DQIX logo IX Protects the whole party from attack spells.
MP 6
DQX logo X No appearance
MP -


DQIX logo IX Paladins (Lv. 28)
Sages (Lv. 38)
DQX logo X None

Other languages

Other languages
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Portuguese Unknown
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Chinese Unknown
Korean Unknown


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See Also

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