The magic key is a recurring key in the Dragon Quest series. It is used to unlock magic-warded doors.
Magic keys can be bought in shops around Alefgard at various prices; the cheapest are in Rimuldar for 53 gold coins. They unlock doors that cannot normally be opened but disappear after one use. In the original NES version, doors will lock upon entering or leaving a town, but the treasure will also return.
The magic key is located on the third basement of the Pyramid. It is the second key acquired in the game. The key is required in order to reach Portoga and progress in the game. In order to get the key, the hero's party must solve a button puzzle which involves pressing four buttons (two in smartphone versions) in the correct order. The solution is hinted by young boys in the castle of Isis. As of this game, the magic key has unlimited use.
It's revealed at the end that the magic keys in the first game were flimsy, and thus broke upon use.
During Chapter 4, the doors requiring the key will open with Oojam present (in the NES version, he breaks the door down, while he merely picks the lock in the DS version).
The magic key is available in the Primo Palazzo di Bulgio near L'Arca after obtaining the flying carpet.
The magic key is in a chest in Trodain Castle.
First visible in the mural of the Ruins of Nhou Wat in Phnom Nonh, it is shortly revealed that a demon named Dora-in-Grey has possession of the magic key. Her defeat releases the key to the Luminary's party. The key can open any door with its crest emblazoned upon it.
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