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The mechan-o'-wyrm is a recurring monster in the Dragon Quest series. Introduced in Dragon Quest V, it a stronger, gold version of the Metal dragon.

Characteristics

Mechan-o'-wyrms are identical to metal dragons with the exception of coloring, with mechan-o'-wyrms having gold bodies and red eyes. Generally speaking, mechan-o'-wyrms are superior to metal dragons in nearly all aspects.

Appearances

Main games

Dragon Quest V

Mechan-o'-wyrms debut as monsters encountered in the game's bonus dungeon. They are extremely powerful and resistant to both physical attacks and magic, the latter especially discouraged since they almost always have Bounce automatically applied and without indication.

#177 - Mechan-o'-wyrm
Machine Family
[[File:|100 px]]
HP MP Attack Defence Agility
350 0 260 270 99
Exp Gold Drop Orichalcum fangs
978 160 G
Note:
Abilities
Normal attack
Spells
Bounce (Activated when battle starts)
Haunts at:
Estark's Labyrinth


Dragon Quest X

# - Mechan-o'-wyrm
Machine Family
[[File:|100 px]]
HP MP Attack Defence Weight
4875 999 423 487 856
Exp Gold Drop Platinum ore (Common)
Gold nugget (Rare)
1697 15 G
Note: None
Abilities
Normal attack
Crashes to the ground (Earthquake damages all party members)
Spells
None
Haunts at:
Unknown


Dragon Quest XI

#612 - Mechan-o'-wyrm
Machine Family
DQXI - Mechan-o'-wyrm 2D
HP MP Attack Defence Agility
1251 0 520 752 135
Exp Gold Drop Gold nuglet (Common)
Orichalcum claws (Rare)
3315 730 G
Note: Sparkling marvels of evil engineering that glisten gratuitously, and in action, resemble nothing more than fearsome golden fortresses.
Abilities
Normal attack
Gets Pepped Up
Launches missiles
Crashes to the ground (Earthquake damages all party members)
Back Fire (When Pepped Up alongside Vicious Metal dragon)
Calls for back-up (Vicious metal dragon)
Blessed Breath
Spells
None
Haunts at:
Hoarder's Keep (Post game)
Citadel of Spite (Post game)


Monsters series

Dragon Quest Monsters: Joker

Mechan-o'-wyrms appear as rank A members of the Dragon family. It is possible to obtain one from an NPC in the Domus Isle sewers prior to the game's final battle, though the player must choose between the Mechan-o'-wyrm or a Heligator. Mechan-o'-wyrms can be synthesized using a Metal Dragon and Great Dragon.

Dragon Quest Monsters: Joker 2

Synthesis
Joker 2 Synthesising
Monster Monster Result
Metal dragon + Great dragon = Mechan-o'-wyrm
Synth type Special
Rank and Slot No.
Joker 2 Rank and Slot No.
Rank A
Slot No. One

Dragon Quest Monsters: Joker 2 Professional

Dragon Quest Monsters: Terry's Wonderland 3D

Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key

Dragon Quest Monsters: Joker 3

Dragon Quest Monsters: Joker 3 Professional

Dragon Quest Monsters: Super Light

Gallery

Etymology

The Mechan-o'-wyrm's name possibly serves two meanings: a cliche naming convention towards devices stating what the monster is while trying to sound technical, and a pun on the phrase can of worms. A wyrm is a type of dragon, with the name telling of its mechanical nature, while a can of worms refers to something that can cause problems, something that a Mechan-o'-wyrm is more than capable of doing.

Other languages

Other languages
French Mécadragon
German Roboterdrache
Spanish Maquiguiverno
Italian Mechadrago
Dutch Unknown
Swedish Unknown
Greek Unknown
Portuguese Unknown
Russian Unknown
Chinese Unknown
Korean Unknown

Related monsters

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DQIX - Serena
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