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Mechan-o'-wyrm is a recurring monster in the Dragon Quest series. Introduced in Dragon Quest V, it a stronger, gold version of the metal dragon.

Characteristics[]

Mechan-o'-wyrms are identical to metal dragons with the exception of having solid gold bodies and red eyes due to eating lots of gold according to their Joker Bestiary entry. Generally speaking, mechan-o'-wyrms are superior to metal dragons in nearly all aspects and may be an attempt to be on par with or even surpass Great dragons.

Appearances[]

Main games[]

Dragon Quest V[]

Mechan-o'-wyrms debut as monsters encountered in the game's bonus dungeon. They are extremely powerful and resistant to both physical attacks and magic, the latter especially discouraged since they almost always have Bounce automatically applied and without indication.

#177 - Mechan-o'-wyrm
Machine Family
HP MP Attack Defence Agility
350 0 260 270 99
Exp Gold Drop Orichalcum fangs
978 160 G
Note:
Abilities
Normal attack
Spells
Bounce (Activated when battle starts)
Haunts at:
Estark's Labyrinth


Dragon Quest X[]

#599 - Mechan-o'-wyrm
Machine Family
HP MP Attack Defence Weight
4,875 999 423 487 856
Exp Gold Drop Platinum ore (Common)
Gold nugget (Rare)
Strong Arm Master Orb
1,697 15 G
Note: The king of machine monsters with a shining golden body. Even a single stomp attack exudes the aura of a king.
Its origins are shrouded in mystery, but it is widely rumored to have been created by a demon king who reigns over another world.
Abilities
Normal attack
Tremor
Spells
None
Haunts at:
Dalaria Sandstone Ruins
Ruins of the Old Gods*
Magical Palace
Abyss Gate
Paradise
Royal Alchemia


Dragon Quest XI[]

#612 - Mechan-o'-wyrm
Machine Family
HP MP Attack Defence Agility
1,251 0 520 752 135
Exp Gold Drop Gold nuglet (Common)
Orichalcum claws (Rare)
3,315 730 G
Note: Sparkling marvels of evil engineering that glisten gratuitously, and in action, resemble nothing more than fearsome golden fortresses.
Abilities
Normal attack
Gets Pepped Up
Calls for back-up (Vicious metal dragon)
Missile
Tremor
Back Fire (When Pepped Up alongside Vicious Metal dragon in PS4/3D Switch)
Blessed Breath
Masses of Missiles (When Pepped Up alongside Vicious Metal dragon in 3DS/2D Switch)
Spells
None
Haunts at:
Hoarder's Keep (Post game)
Citadel of Spite (Post game)


Monsters series[]

Dragon Quest Monsters: Joker[]

Mechan-o'-wyrms appear as rank A members of the Dragon family. It is possible to obtain one from an NPC in the Domus Isle sewers prior to the game's final battle, though the player must choose between the Mechan-o'-wyrm or a Heligator. Mechan-o'-wyrms can be synthesized using a Metal Dragon and Great Dragon.

Dragon Quest Monsters: Joker 2/Joker 2 Professional[]

Joker 2 Synthesising
Monster Monster Result
Metal dragon + Great dragon = Mechan-o'-wyrm
Synth type Special
Joker 2 Rank and Slot No.
Rank A
Slot No. One

Dragon Quest Monsters: Terry's Wonderland 3D/SP[]

Book Number 439
Hit Points 1,628
Magic Points 356
Attack 800
Defense 1,111

Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key/SP[]

Iru and Luca's Marvelous Mysterious Key Synthesising
Monster Monster Result
Metal dragon + Rashaverak
Great dragon
= Mechan-o'-wyrm
Iru and Luca's Marvelous Mysterious Key Rank and Slot No.
Rank A
Slot No. One

Dragon Quest Monsters: Joker 3/Joker 3 Professional[]

Joker 3 Synthesising
Monster Monster Result
Metal dragon + Gold slime = Mechan-o'-wyrm
Synth type {{{Synth type}}}
Joker 3 Rank and Slot No.
Rank A
Slot No. Two

Dragon Quest Monsters: Super Light[]

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Dragon Quest Monsters: The Dark Prince[]

The Dark Prince Synthesising
Monster Monster Result
Metal dragon + Balhib = Mechan-o'-wyrm
Synth type {{{Synth type}}}
The Dark Prince Rank and Slot No.
Rank A
Slot No. Unknown

Other Games[]

Dragon Quest of the Stars[]

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Dragon Quest: Scan Battlers[]

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Dragon Quest Walk[]

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Dragon Quest Tact[]

Family Role Rarity Max Level Max HP Max MP Max Atk Max Def Agility Wisdom Move Weight
Inorganic Defense S 130 1,408 545 323 573 480 151 2 50
Leader Skill Skill 1 Skill 2 Skill 3 Passive Skill Awakening skills
Inorganic ally Def +30% Selflessness Galeforce Orb Magnetic Missile Max HP +30, DEF+20
Instant Bounce: Battle start: Grants a barrier that reflects spells for 3 turns
Magnetic Missile Potency +2%
1 Heart: Instant Cover: At the start of battle enables Cover for 3 turns., Stats up
2 Heart: Sizz Res +25, Stats up
3 Heart: Magnetic Missile Potenc +5%, Stats up, Paralyser: When attacked by physical or martial enemy attack. Occasionally paralyses.
4 Heart: Bang Res +25, Stats up
5 Heart: Magnetic Missile Potenc +5%, Stats up, Max HP +100
Resistances Weaknesses
50% Sizz, Bang, Martial Lock & Charm
100% Paralysis
-50% Frizz & Zam spell
-100% Stun & Curse

Gallery[]

Etymology[]

The Mechan-o'-wyrm's name possibly serves two meanings: a cliche naming convention towards devices stating what the monster is while trying to sound technical, and a pun on the phrase can of worms. A wyrm is a type of dragon, with the name telling of its mechanical nature, while a can of worms refers to something that can cause problems, something that a Mechan-o'-wyrm is more than capable of doing.

Other languages[]

Other languages
French Mécadragon
German Roboterdrache (V,XI,DP)
Drachomat (J,J2)
Spanish Maquiguiverno
Latin American Spanish Unknown
Italian Mechadrago
Dutch Unknown
Norwegian Unknown
Greek Unknown
Portuguese Unknown
Russian Unknown
Chinese 機械暴龍
Korean Unknown

Related monsters[]