Medislime (Known as Behoimi Slime in Japan) are brown-colored healslimes with purple tentacles. They originally appeared in Dragon Quest IV in the area around Riverton. From Dragon Quest IX onwards, they are now the stronger version of Healslimes, but outclassed by Cureslimes.
Characteristics
Main game appearances
Dragon Quest IV
#111 - Medislime Slime Family | |||||
HP | MP | Attack | Defence | Agility | |
140 | 30 | 90 | 80 | 47 | |
Exp | Gold | Drop | Seed of life | ||
162 | 55 G | ||||
Note: None | |||||
Abilities | |||||
Normal attack | |||||
Spells | |||||
Midheal
|
Dragon Quest VII 3DS
#S132* - Medislime Slime Family | |||||
HP | MP | Attack | Defence | Agility | |
140 | 30 | 90 | 80 | 47 | |
Exp | Gold | Drop | Seed of life | ||
143 | 83 G | ||||
Note: None | |||||
Abilities | |||||
Normal attack | |||||
Spells | |||||
Midheal | |||||
Haunts at: | |||||
Unknown | |||||
Monster Meadows quotes: | |||||
3DS:
|
Dragon Quest IX
#83 - Medislime Slime Family | |||||
HP | MP | Attack | Defence | Agility | |
82 | 20 | 82 | 80 | 70 | |
Exp | Gold | Drop | Strong medicine (Common, 1/16) Slimedrop (Rare, 1/32) | ||
300 | 110 G | ||||
Description: Monsters are always made up to see these support slimes' yellow faces when they turn up to tend them with Midheal.
In a bid to be the best-beloved of beasts, they make a meal of healing, mending with Midheal when Heal will do. | |||||
Abilities | |||||
Normal attack | |||||
Spells | |||||
Midheal | |||||
Haunts at: | |||||
The Bad Cave Angel Falls (Slime Hill) |
Dragon Quest X
#117 - Medislime Slime Family | |||||
HP | MP | Attack | Defence | Weight | |
350 | 999 | 89 | 86 | 80 | |
Exp | Gold | Drop | Emerald moss (Common) Equable emerald (Rare) | ||
99 | 7 G | ||||
Note: None | |||||
Abilities | |||||
Normal attack Flees | |||||
Spells | |||||
Midheal | |||||
Haunts at: | |||||
Unknown |
Dragon Quest XI
#132 - Medislime Slime Family | |||||
HP | MP | Attack | Defence | Agility | |
90 | 24 | 76 | 92 | 77 | |
Exp | Gold | Drop | Strong medicine (Common) Slimedrop (Rare) | ||
163 | 49 G | ||||
Note: As healslimes go, their repertoire of spells leaves something to be desired, but don't think they don't know it--it's a constant source of shame. | |||||
Abilities | |||||
Normal attack Flees | |||||
Spells | |||||
Midheal | |||||
Haunts at: | |||||
The Champs Sauvage (Early game, 3DS only for Post game, Night) The Eerie Eyrie (All times) Imperial Pantry of Parthenia (Only in the 3DS and Switch versions) Neverglade (Only in the 3DS and Switch versions) |
Trivia
Rapheal, a healslime scout in Dragon Quest Monsters: Joker, claims to have once been an ochre color prior to the burden of debt turning him blue. If this is true, he would have likely been a medislime.
Other languages
Other languages | |
French | Coagluant |
German | Arztschleim |
Spanish | Semimedulimo |
Italian | Medislime |
Dutch | Unknown |
Norwegian | Unknown |
Greek | Unknown |
Portuguese | Unknown |
Russian | Unknown |
Chinese | Unknown |
Korean | Unknown |
Related monsters
- Cosmoslime
- Cureslime
- Healslime
- Man o' war
- Metal healslime
- Sootheslime
- Sting slime
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