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Mermaniac (Merking in Dragon Quest V) is a recurring monster in the Dragon Quest series.

Characteristics[]

Mermaniacs first debuted in Dragon Quest III, as cold-water relatives of the Mermen. The flesh is greener than that of the silvery-blue Merman. They are frequently found in the same regions as the Squidzilla, another cold-loving aquatic creature. However, Mermaniacs and Squidzilla rarely appear side-by-side.

Appearances[]

Main games[]

Dragon Quest II HD-2D Remake[]

#206* - Mermaniac
Aquatic Family
HP MP Attack Defence Agility
{{{HP}}} {{{MP}}} {{{Attack}}} {{{Defense}}} {{{Agility}}}
Exp Gold Drop Leather hat*
611* 23* G Steal Magic water*
Note: If other monsters get too close, these deranged denizens of the deep will lash out with their razor-sharp talons. They occupy the warrior caste in Merman society.
Abilities
Normal attack
Spells
Crackle*
Dazzle*
Midheal*
Haunts at:
Open Ocean*
Ocean Floor*


Dragon Quest III[]

#53 - Mermaniac
Aquatic Family
HP MP Attack Defence Agility
60 12 76 50 32
Exp Gold Drop Leather hat
Magic water*
263
604*
51
24* G
Note: If other monsters get too close, these deranged denizens of the deep will lash out with their razor-sharp talons. They occupy the warrior caste in Merman society.
Abilities
Normal attack
Spells
Crack
Midheal
Dazzle*
Haunts at:
Ocean (cold water)
Persistence area
Merchant Town area
Ghost Ship


Dragon Quest V[]

#192 - Merking
Aquatic Family
HP MP Attack Defence Agility
95 3 120 90 83
Exp Gold Drop Seed of strength
170 90 G
Note:
Abilities
Normal attack
Spells
Fizzle
Haunts at:
Ocean


Dragon Quest XI[]

Normal[]
#122 - Mermaniac
Nature Family
HP MP Attack Defence Agility
170 11 132 93 76
Exp Gold Drop Large scale (Common)
Iron claws (Rare)
208 62 G
Note: These fishy fighters constitute the soldier caste of the strictly hierarchical society of the mermen, and are always on the front line in times of war.
Abilities
Normal attack
Sharp Claws
Spells
Crackle
Fizzle
Haunts at:
The Eerie Eyrie (Mid game)
Ocean


Malicious[]
#479 - Malicious mermaniac
Nature Family
HP MP Attack Defence Agility
559 23 306 282 186
Exp Gold Drop Large scale (Common)
Iron claws (Rare)
1,703 404 G
Note: Mermaniacs possessed by incredible evil. Even with their newfound power, their innate inclination to follow rather than lead remains unchanged.
Abilities
Normal attack
Gets Pepped Up (Boss fight with Malicious Merking only)
Sharp Claws
Spells
Kacrack
Fizzle
Co-Kacrack (Performs with Malicious Merking when both are Pepped Up)
Haunts at:
Ocean (Post game)


Swords series[]

Dragon Quest Swords[]

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Builders series[]

Dragon Quest Builders 2[]

The Mermaniac is found in Coral Cay and can drop salmon and red snapper.

Other Games[]

Dragon Quest Tact[]

Family Role Rarity Max Level Max HP Max MP Max Atk Max Def Agility Wisdom Move Weight
Debuff 110 910 217 198 273 286 307 2 25
Leader Skill Skill 1 Skill 2 Skill 3 Passive Skill Awakening skills
N/A Crack Glacier Splash DEF +10
Splash Potency + 2%
1 Heart: Crack-type Spell Potency +5%, Stats up
2 Heart: Frizz Res +25, Stats up
3 Heart: Splash Potency +5%, Stats up
4 Heart: Zam Res +25, Stats up
5 Heart: Splash Potency +5%, Stats up
Resistances Weaknesses
50% Frizz, Zam, Spell Lock & Charm
100% Dazzle
-50% Bang & Zap spell
-100% Martial Lock & Stun

Dragon Quest Walk[]

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Gallery[]

Other languages[]

Other languages
French Meurtriton
Sinervé (DQB2)
German Aquarius
Aquarianer (DQIII HD-2D)
Spanish Monstritón maníaco
Latin American Spanish Unknown
Italian Marbruto
Dutch Unknown
Norwegian Unknown
Greek Unknown
Portuguese Unknown
Russian Unknown
Chinese 達因半魚人
Korean 머맨다인

Related monsters[]