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A metal slime is a recurring monster in the Dragon Quest series. Introduced in the original game, it is a slime with a metallic body.

Characteristics

As far as appearances go, the metal slime is nearly identical to a normal slime, with its only notable differences being its gray coloring and metallic lustre.

Metal slimes are infamous monsters in the series, and for a good reason: they have one of the highest experience point payouts of any enemy in the series, exceeded only by far stronger monsters and other metal monsters; even some bosses pay out less than a single metal slime does. This comes at a catch, however: metal slimes rarely appear, and when they do, they usually run in an instant, often without a scratch due to a very high speed stat. Even if the player gets lucky and a metal slime or two decide to stick around for a turn, nearly all normal attacks will either miss or do a measly 1 point of damage, though their low HP means every hit counts. Nearly all forms of spell and skill are completely ineffective against metal slimes. There are very few exceptions to this.

Metal monster weapons (such as those found in the Joker games) have a good chance at connecting with a metal slime, and the poison needle, with its 12.5%(18) chance to kill instantly if it connects, or even Hela's hammer's 37.5%(38), are particularly effective as human weapons go.

Main game appearances

Dragon Quest

Metal slimes make their first appearance as the greatest source of experience from any monster. The player may start dealing normal damage to metal slimes as they near the level 30 cap. Due to the fact that true spell immunity does not exist in the original NES version of I, Sizz and Sizzle have a higher chance (1/16) to slay the slimes than critical hits (1/64).

#28 - Metal slime
Slime Family
DQiOS - Metal slime HP MP Attack Defence Agility
4 6 10 (NES)
18 (SNES, GBC and iOS)
255 153
Exp Gold
115 (NES)
775 (SNES, GBC and iOS)
6 G
Note:
Abilities
Normal attack
Flees
Spells
Sizz
Haunts at:
South Damdara area


Dragon Quest II

#20 - Metal slime
Slime Family
DQIIiOS - Metal slime HP MP Attack Defence Agility
6 (NES)
5 (SNES, GBC and iOS)
30 10 (NES)
37 (SNES, GBC and iOS)
180 (NES)
255 (SNES, GBC and iOS)
100
Exp Gold Drop Iron helmet
135 (NES)
1015 (SNES, GBC and iOS)
90 G
Note:
Abilities
Normal attack
Flees
Spells
Sizz
Snooze*
Haunts at:
Moonbrooke
Desert
Dragon's Horns
Northern Rippleport area
Alefgard
Dirkandor area
Zahan area
Cave to Rendarak


Dragon Quest III

#50 - Metal slime
Slime Family
Dq3metaly HP MP Attack Defence Agility
4 12 40 1023 47
Exp Gold Drop Seed of agility
5520 (NES)
4140 (SNES, GBC and iOS)
6 (NES)
5 (SNES, GBC and iOS) G
Note:
Abilities
Normal attack
Flees
Spells
Frizz
Haunts at:
North Baharata area
Alltrades Abbey area
Tower of Transcendence
Orochi's Lair
Mur area
North Theddon area
Persistence area
Lozamii area
Manoza area
Gaia's Navel
Yggdrasil Tree area


Dragon Quest IV

#44 - Metal slime
Slime Family
Metaly HP MP Attack Defence Agility
4 12 20 1023 50
Exp Gold Drop Golden tiara
1350 5 G
Note:
Abilities
Normal attack
Flees
Spells
Frizz
Haunts at:
Endor area (Ch 2)
Cave of the Silver Statuette (Ch 3, 5)
Lakanaba area (Ch 5)
Vrenor area (Ch 5)
Shinnock area (Ch 5)
Ballymoral area (Ch 5)
Desert (Ch 5)
Porthtrunnel area (Ch 5)
Bath area (Ch 5)
Rosehill area (Ch 5)
Pharos Beacon (Ch 5)


Dragon Quest V

#43 - Metal slime
Slime Family
Metaly HP MP Attack Defence Agility
5 12 39 2047 (SNES)
1024 (DS)
115
Exp Gold Drop Seed of agility
1350 75 G
Note:
Abilities
Normal attack
Flees
Spells
Frizz
Haunts at:
Whealbrook Adit (Gen 2)
Abovitall Tower
Scary Lair
Cataract Caves
Dominicus' Dominion area
Neverglade
Mt. Zugzwang area
Mt. Zugzwang
Estark's Labyrinth

The remakes allow for the recruiting of metal slimes, though the chances of one wanting to join the party are abysmally low, combining with their rarity and difficulty in defeating to make them one of the hardest monsters to recruit in the game. Their plethora of resistances and metal slime stats can make them worth the effort, though they are not nearly as versatile as liquid metal slimes.

Dragon Quest VI

#69 - Metal slime
Slime Family
Metaly HP MP Attack Defence Agility
6 12 39 999 115
Exp Gold Drop Boomerang
1350 75 G
Note:
Abilities
Normal attack
Flees
Spells
Frizz
Haunts at:
Lucid Grotto
Amor's Northern Cave
Underkeep
Cave of Fire & Water
Arkbolt area
Aridea area
Isle O' Smiles
Hallowed Hollow
Well to Swanstone area (Upper World)
Desert around The Spiegelspire
Spiegelspire
Slimopolis area
Cloudsgate Citadel area


Dragon Quest VII

#55 - Metal slime
Slime Family
Metaly HP MP Attack Defence Agility
4 20 55 512 255
Exp Gold Drop Seed of resilience
1000 65 G
Note:
Abilities
Normal attack
Flees
Spells
Frizz
Haunts at:
Roots of Ygg
El Ciclo area (Past)
Inside the Time Frame
Greenthumb Gardens area (Past, 2nd visit)
Wilted Heart area (Past)
El Monumento de Pomposo
Malign Shrine
Gröndal area (Present, after Orgodemir's resurrection)
Monster Meadows quotes:
PSX:
Please hurt me. Pain is good.

Is one really alive if one cannot feel pain?

Rarely do humans look so intently at me. What can I so for... Hey! You're just looking at your reflection aren't you?

3DS:

Do excooze me!

When you gotta goo, you gotta goo!

Don't be slurprised if I make a swift getaway!


Dragon Quest VIII

#36 - Metal slime
Slime Family
Dq8metaly HP MP Attack Defence Agility
4 30 4096 65
Exp Gold Drop Seed of resilience (Common)
Seed of agility (Rare)
1350 5 G
Note: Popular among adventurers for the inordinately large number of experience points they bestow. Although not particularly dangerous, their tendency to flee at the first sign of trouble makes them quite difficult to defeat.
Abilities
Normal attack
Flees
Spells
Frizz
Haunts at:
Kingdom of Ascantha


Dragon Quest IX

#46 - Metal slime
Slime Family
Dq9metaly HP MP Attack Defence Agility
3-5 35 256 89
Exp Gold Drop Strong medicine (common, 1/64)
Seed of life (rare, 1/256)
4096 20 G
Description: Those lucky enough to meet one of these and defeat it before it dashes off will find it a very rewarding experience.

Warning: Ordinary slimes have recently been wrapping themselves in aluminum foil and masquerading as metal slimes.

Abilities
Normal attack
Flees
Spells
Frizz
Haunts at:
Quarantomb
Pluvi Isle (islet, daytime)
Angel Falls (High ground)


Dragon Quest X

# - Metal slime
Slime Family
No Image HP MP Attack Defence Weight
4 999 45 256 125
Exp Gold Drop Slimedrop
Molten globules
1206 14 G
Note: None
Abilities
Normal attack
Metal body
Flees
Spells
Frizz
Haunts at:
Unknown


Dragon Quest XI

Normal

#15 - Metal slime
Slime Family
DQXI - Metal slime 2D HP MP Attack Defence Agility
4-5 999 25 999 152
Exp Gold Drop Seed of life
Molten globules
2010 20 G
Note: Maddening little blobs that, despite being made of solid metal, are so easily scared that they scarper at the first sign of trouble.
Abilities
Normal attack
Flees
Spells
Frizz
Haunts at:
Gallopolis Region (Early game)
Dundrasil Region (Early game)
Ruins of Dundrasil (Early game)
Caverns under Octagonia (Early game)
The Champs Sauvage (Post game)
Insula Orientalis (Early game, Post game)
Rainbow Mines (Only in the 3DS and Switch versions)


Vicious

#202 - Vicious metal slime
Slime Family
DQXI - Metal slime 2D HP MP Attack Defence Agility
4 999 121 999 327
Exp Gold Drop Molten globules
Seed of life
12100 70 G
Note: Metal slimes driven to dangerous extremes by the dark power of the Lord of Shadows.
Abilities
Normal attack
Flees
Spells
Frizzle
Haunts at:
Heliodor Region (Mid game)
Heliodorian Foothills (Mid game)
The Emerald Coast (Mid game)
Heliodor Sewers (Mid game)
The Kingsbarrow (Mid game)
Insula Orientalis (Mid game)
Path to Trial Isle (Post game)


Monster Series Appearances

Dragon Warrior Monsters

# - Metaly
Slime Family
Metaly
HP Wisdom Attack Defence Agility
1/5 4/5 3/5 5/5 5/5
Description: Its diet of iron gives this slime a metal body.
Spells and Abilities
Blaze (Lv. 2)
IceBolt (Lv. 6)
Beat(Lv. 17)
How to breed:
Any Slime family monster X MetalDrak


Dragon Warrior Monsters 2


Dragon Quest Monsters: Caravan Heart

Dragon Quest Monsters: Joker

Metal slimes may first appear on Celeste Isle, where the hunter mechs hint to their residence on the island. They can also show up on Fert Isle. However, "yellow-bellies" will not appear on the overworld in any of these instances. The metal menagerie on Palaish Isle is the only place where metal slimes can be seen before engaging in a battle, though this area cannot be accessed until after the player solidifies his or her position in the finals of the tournament. 

Given their resilience, metal slimes are one of the most difficult monsters to scout, though not nearly as much as the stronger metal monsters the player can run into. In the early parts of the game, a critical hit during the scouting process is one of the most reliable ways to scout one, though a great deal of luck is still needed.


Dragon Quest Monsters: Joker 2

Metal slimes are Rank D monsters. Among other places, they can be encountered in a cave in the Iceolation part of the Island.

Dragon Quest Monsters: Joker 2 Professional

Dragon Quest Monsters: Terry's Wonderland 3D

Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key

Dragon Quest Monsters: Joker 3

Dragon Quest Monsters: Joker 3 Professional

Dragon Quest Monsters: Super Light

Torneko: The Last Hope

Dragon Quest Heroes: Rocket Slime

Goodith, Goosashi, Gooshido and Tokyo Tom all appear to be metal slimes.

Monster Battle Road Victory

The World Tree's Woe and the Blight Below

Twin Kings and the Prophecy's End

Gallery

Sprites

Metalslimegbc

Trivia

  • In Dragon Quest VIII, there is an infamous Metal Slime which, when scouted, is named "Metaly" as a tribute to its original name.
  • The Metal Flan from Final Fantasy The 4 Heroes of Light, may be reference to the Metal slime, because it yields a lot of experience when killed and is hard to find.

Other Languages

Other languages
French Gluant de métal
German Metallschleim
Spanish Limo metálico
Italian Slime grigio
Dutch Unknown
Norwegian Unknown
Greek Unknown
Portuguese Unknown
Russian Unknown
Chinese 金屬史萊姆
Korean 메탈 슬라임

Related monsters

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