Monster Master is a vocation in the Dragon Quest series.

Though one of the weaker vocations statistically, the Monster Master makes up for its poorer physical and magical attributes by learning group-hit attacks such as breath skills. Much like a Dancer's repertoire, the Monster Master's skills eventually meet heavy resistance as the player progresses through the main game.

Main game appearances

Dragon Quest VI

Stat Changes

Statistics Change
Battles to Master165
Max HP-20%
Max MP-30%
TraitSometimes attacks while asleep


Level Title Learns Battles Needed Target Info MP
1Slime MasterN/A0-
2Beast TamerSweet Breath18All enemiesPuts all enemies to sleep0
3Zombie TamerPoison Breath33All enemiesPoisons all enemies0
4Nature MasterTongue Bashing58???Reduces defense of enemies0
5Demon MasterCool Breath77All enemiesEmits a cold breath0
6Troll MasterFlame Breath93All enemiesEmits a fiery breath0
7Material MasterBurning Breath125All enemiesStuns all enemies0
8Dragon TamerPuff!165SelfTransforms into a dragon18

Dragon Quest VII

Known as Monster Masher (formerly Tamer), it's an intermediate vocational class in Dragon Quest VII.

In this game, the Monster Masher is an intermediate vocational class. It uses the attacks of monsters to conquer enemies. This class can recruit monsters for the Monster Park. To become a Monster Masher, a party member must first master the Shepherd and Thief classes.

Stat Changes

Statistics Change
Battles to Master 143
Strength Null
Agility +10 Percent
Guard Null
Intelligence +20 Percent
Appearance +5 Percent
Max HP -5 Percent
Max MP -5 Percent
Mastery Bonus +15 Bonus to Guard


Level Title Learns Battles Needed
1 Slime Stalker Poison Breath, Animal Magnetism 0
2 Animal Assailer Kabuff, Sweet Breath 14
3 Zombie Zapper Insulatle, Fire Breath, Cool Breath 26
4 Metal Mauler Magic Barrier, Burning Breath 46
5 Demon Defeater Kasap, Flame Breath 66
6 Troll Trouncer Puff!, Venom Mist 78
7 Dragon Defeater Inferno, Chilly Breath 103
8 Master Masher Scorch 143

Dragon Quest X



  • In the original version of DQVI, having a Beastmaster in the party increases the chances that a monster will join you upon its defeat.
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