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Moreheal is a recurring spell in the Dragon Quest series.
Restoring a large amount of HP to an ally, it is an intermediate between Midheal and the stronger spell Fullheal.
Making its debut, it is learned by Priests at level 31, Sages at level 33 and Rangers at level 34. It costs 8 MP to use, and is used by Sootheslimes, Icikillers, and Night knights in battle to heal comrades.
Learned by Priests and Sages at level 63, Rangers and Luminaries at level 68, Minstrels at level 69, and Death Masters at level 73, it recovers 164-184 HP with the maximum being 400 HP with 700 magical mending. It is also learned by investing 25 skill points into a recruited Hat hamwitch's Buhib Heal and Kaifu skill trees, and 32 skill points into a recruited Healslime's Heal Recovery Technique skill tree. It once again costs 8 MP to use, and is also used by Knight abhorrents, Grimlins, Tree sages, Lump shamen, Metal slime knights, Priest knights, Heavy hoods, King kelps and Slime knights gone Vicious, Angel armors, Nelgel in his first forme, and Robbin' 'ood, as well as Sootheslimes once again.
Learned by Rab at level 24, his grandson at level 30, Serena at level 27, and Hendrik at level 37, it costs 12 MP to cast, and restores 164~184 HP, and will eventually restore 350~370 HP. It is also used by Whackolytes, One-man armies, and Troobloovoodoos, Shadow ministers gone Vicious, Sinderella, Hades condor, Mushroom mages, Orc kings, and Little devils gone Malicious, the Necrogondolier, and Erdrick's restless armour, as well as Slime knights gone Malicious, Lump shamen, and Knight abhorrents once again.
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