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Mortamor is the antagonist and final boss of Dragon Quest VI. He is the Archfiend who sends four of his greatest minions to conquer the Real World and the Dream World.

Appearance

When first confronted, Mortamor appears to be an old demon with gold orbs levitating before each of his hands. Mortamor himself states that this is merely an old man and will, upon first defeat, emerge from the two golden orbs as a hulking, winged demon with spiked shoulders. When this form is defeated Mortamor will literally cast aside his body, becoming the disembodied demonic face and pair of hands he is best known as.

Biography

Main Games

Dragon Quest VI

Lord Mortamor, also known as the Archfiend, sent Dreadfiends Murdaw, Jamirus, Gracos and Dhuran from the Dread Realm to help take over the Real World and Dream World. Working from atop a high mountain within the Sea of Nothingness, located in the Dread Realm, the Archfiend rules with an iron fist over its inhabitants. Mortamor acts mostly through his Dreadfiends, and ordered them to seal Alltrades Abbey, Medford Palace, Sorceria and Cloudsgate Citadel in the process. Mortamor has three forms, an elderly demon form, the second being a mighty looking gargoyle, and the third form, his most powerful form, a gigantic head and two disembodied hands. In his third form, his head can be damaged greatly by moves such as Undead Undoer and Pearly Gates, meaning he is in the undead class of monsters. As truly wicked and powerful as Lord Mortmor might be, even his power pales in comparison to the secret boss, Nokturnus.

Even in his first form Mortamor can prove quite challenging. However, as this is still only his first form, you will not want to use up all your MP on this form, especially as his next two forms are much more difficult. Oomph is incredibly useful for finishing him swiftly, but don't bother buffing up yet as he'll more then likely use disruptive wave.

Now is when you'll want to start buffing up your team. You will also want to know disruptive wave yourself, as he will use buff and oomph to make him even more dangerous. He is primarily a physical fighter, though he does know scorch so be very careful when fighting him. After defeating him, he will 'shed this useless body' and appear as his most iconic and deadly form.

You will now have three targets, all of which will be attacking you at the same time. The head is the most dangerous, knowing ferocious roar and pyre o' fire also means that even if you're buffed you won't necessarily be safe. Lullab-eye makes this fight incredibly dangerous as well, especially if he so chooses to put your healer to sleep. Because of this, it's generally wise to have more then one healer for this faze. He still knows disruptive wave, and in this form using it doesn't hinder him as much as the previous two forms, making it hard to use buff and oomph. After taking out the two claws, defeat the head as quickly as possible! This is very important as once the head is half-killed, it can use magic burst.

The more powerful of the two claws, the right claw is quite the physical fighter. If either of the other two parts are killed before the right claw, it might be able to bring it back with zing and can heal the other two parts with multiheal.

This claw knows kazing, which will resurrect the other parts without fail, making this your first target, if you're not capable of taking the right claw and left claw out at the same time that is.

Dragon Quest IX

#303 - Mortamor
??? Family
IX - Mortamor sprite
HP MP Attack Defense Agility
 ???  ???  ???  ???  ???
Exp Gold Drop Multiple
 ??? 2490 G
Description: Stares enemies into a slumber, then clobbers them with a Kafrizz and Kafrizzle. Can be damaged with darkness.

Assesses opponents' strength, then assumes a disguise to suit the situation. No one knows what he really looks like...


Encountered at:
Grotto


#303 - Mortamor
??? Family
150 px
HP MP Attack Defense Agility
 ???  ???  ???  ???  ???
Exp Gold Drop N/A
 ??? N/A G
Description: N/A


Encountered at:
Grotto


#303 - Mortamor
??? Family
150 px
HP MP Attack Defense Agility
 ???  ???  ???  ???  ???
Exp Gold Drop N/A
 ??? N/A G
Description: N/A


Encountered at:
Grotto

Mortamor appears as a Legacy Boss, obtained after completing Quest #158 (or received at special events).

Treasure
Level Range Secondary Drop  % Orb  %
1-3 Somnia gloves 20% Yellow Orb 5%
4-8 Somnia gloves 25% Yellow Orb 5%
9-15 Somnia clothes 20% Yellow Orb 6%
16-25 Somnia clothes 25% Yellow Orb 6%
26-40 Somnia shorts 15% Yellow Orb 7%
41-56 Somnia shorts 20% Yellow Orb 7%
57-68 Somnia shorts 25% Yellow Orb 8%
69-80 Somnia hair 15% Yellow Orb 8%
81-90 Somnia hair 20% Yellow Orb 9%
91-99 Somnia hair 25% Yellow Orb 10%
Skills
Level Abilities
Initial Attack, Blazing Fire, Disruptive Wave, Ferocious Roar, Kafrizz, Kaswoosh, Lullab-Eye
8 C-C-Cold Breath
16 Kafrizzle, stops Kafrizz and Kaswoosh
28 Hellfire
41 Kaswooshle, stops Blazing Fire
57 Restore all MP, Magic Burst

Monster Series Appearances

Dragon Warrior Monsters




Mortamor (DeathMore at the time) is present in all of his forms from Dragon Quest VI, though his hands are part of his final form now and not separate monsters. The player will have to obtain nearly all other members of the boss family to breed all of Mortamor's forms. Mortamor is also the boss behind a gate full of members of the Dragon family that is guarded by an old man and is considered by the residents of GreatTree to be the strongest of the evil lords.

Dragon Warrior Monsters 2

Deathmore1 recipe: Mirudraas1 x Azurile, or Zoma x Mirudraas (either form), or Zoma x Azurile

Deathmore2 recipe: Deathmore1 x Titanis, or Deathmore1 x Armorpion

Deathmore 3 recipe: Deathmore2 x DarkMate, or Deathmore2 x Mudou, or Deathmore2 x Poseidon

Dragon Quest Monsters: Joker

Mortamor appears as a rank X monster and the last member of the Demon family.

Recipe: Nimzo x Estark

Dragon Quest Monsters: Joker 2

An X rank monster in the special family. Armed with magic regenerator plus great MP and wisdom, Mortamor is one of the better X rank mages.

Recipe: Nimzo x Estark

Theatrhythm Dragon Quest

Like the other final bosses, Mortamor makes an appearance in Theatrhyhm Dragon Quest. His battle theme is Demon Combat from Dragon Quest VI.

Trivia

  • It is unknown what Mortamor really is, but it's said he is a demon, however, his final defeat shows one of his gold orbs breaking apart, which may be what he really is, since he uses them in his attacks and forme changing.
  • Mortamor's conquest of another world or worlds after his own would later spawn other villains in the Dragon Quest series, such as Rhapthorne & Madesagora.
  • Mortamor's attempt to take on Nokturnus who threatens to take on his power is similar to Mordegon trying to stop the Dark One from regaining his body.
    • However, Mortamor is no match for Nokturnus and loses, while Mordegon shatters Erdwin's Lantern without a boss fight leaving the dark god powerless until the Luminary (Dragon Quest XI) goes back in time and kills him.
  • Mortamor's first form design is based on Master Roshi from Dragon Ball, which Akira Toriyama also worked on.

Gallery

Other languages

Other languages
French Mortamor
German Mortamor
Spanish Mortamor
Italian Moltomort
Dutch Unknown
Swedish Unknown
Greek Unknown
Portuguese Unknown
Russian Unknown
Chinese 德斯㙮穆亞
Korean Unknown
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