Dragon Quest Wiki
Register
(+)
mNo edit summary
(12 intermediate revisions by 4 users not shown)
Line 1: Line 1:
  +
{{Missing Image}}
'''Multifists''' is a recurring ability in the franchise. {{SkillInfo|Name = Multifists|Japanese = ばくれつけん|Romaji = Bakuretsuen|Game = Dragon Quest VI}}
 
  +
{{SkillInfo
  +
|Name = Multifists
  +
|Japanese = ばくれつけん
  +
|Romaji = Bakuretsuken
 
|Game = [[Dragon Quest VI|VI]]
  +
}}
  +
'''Multifists''' is a recurring ability in the franchise.
  +
 
==Description ==
 
==Description ==
As its name implies, Multifists allows [[martial artist]]s to land a flurry of punches on a group of enemies. The exact number varies by appearance. However, each successful hit is randomised and at reduced strength. Nevertheless, it is among the most difficult skills to acquire, often requiring high-order advancement while in the vocation.
+
As its name implies, Multifists allows [[Martial Artist]]s to land a flurry of explosive punches on a group of enemies. The exact number varies by appearance. However, each hit is randomised and at reduced strength. Nevertheless, it is among the most difficult skills to acquire, often requiring high-order advancement while in the vocation.
==Appearances==
 
   
  +
An upgraded form, '''Multifeet''' (ばくれつきゃく, Bakuretsukyaku, lit. Kick Explosion), appears in more recent instalments, the difference being the use of kicks rather than punches to achieve a similar effect.
=== [[Dragon Quest IV]] Remakes ===
 
  +
 
==Appearances==
  +
===''[[Dragon Quest IV|IV]]''===
 
Multifists is used by [[Chow Mein]] in the PS1 remake, but does not use it from the DS remake onwards.
 
Multifists is used by [[Chow Mein]] in the PS1 remake, but does not use it from the DS remake onwards.
   
=== [[Dragon Quest VI]] ===
+
===''[[Dragon Quest VI|VI]]''===
 
Multifists is learned by mastering the [[Gladiator]] vocation.
 
Multifists is learned by mastering the [[Gladiator]] vocation.
   
=== [[Dragon Quest VII]] ===
+
===''[[Dragon Quest VII|VII]]''===
 
Multifists is learned by advancing to rank 8 as a Gladiator and rank 3 as a [[Champion]] in the 3DS version. In the 3DS version, it is an advanced skill that can only be used as a Gladiator or Champion. It can also be learned permanently by advancing to rank 6 as an [[Automaton (Vocation)|Automaton]]. It now hits for 75% of the attack per hit rather than 50% and needs 2 MP to use.
 
Multifists is learned by advancing to rank 8 as a Gladiator and rank 3 as a [[Champion]] in the 3DS version. In the 3DS version, it is an advanced skill that can only be used as a Gladiator or Champion. It can also be learned permanently by advancing to rank 6 as an [[Automaton (Vocation)|Automaton]]. It now hits for 75% of the attack per hit rather than 50% and needs 2 MP to use.
   
===[[Dragon Quest VIII]]===
+
===''[[Dragon Quest VIII|VIII]]''===
Multifists is a fisticuffs technique that the [[Hero (Dragon Quest VIII)|Hero]], [[Yangus]], and [[Morrie]] can learn. It requires 70 skill points for the Hero, 60 skill points for Yangus, and 68 skill points for Morrie. It costs 0 MP to use once again.
+
Multifists is a fisticuffs technique that the [[Hero (Dragon Quest VIII)|Hero]], [[Yangus]] and [[Morrie]] can learn. It requires 70 skill points for the Hero, 60 skill points for Yangus, and 68 skill points for Morrie. It costs 0 MP to use once again.
   
===[[Dragon Quest IX]]===
+
===''[[Dragon Quest IX|IX]]''===
 
This ability is learned with 42 skill points invested into [[List of fisticuffs skills in Dragon Quest IX|Fisticuffs skill]].
 
This ability is learned with 42 skill points invested into [[List of fisticuffs skills in Dragon Quest IX|Fisticuffs skill]].
   
=== [[Dragon Quest X]] ===
+
===''[[Dragon Quest X|X]]''===
Learned when 100 skill points are invested into the Fisticuffs skill tree, it hits enemies for 0.5 X 4 damage and costs 4 MP to use. [[Rottontail|Rottontails]], [[Bad hare|Bad hares]], & [[Tenma Kuvana]] can also use this skill against players.
+
Learned when 100 skill points are invested into the Fisticuffs skill tree, it hits enemies for 0.5 X 4 damage and costs 4 MP to use. [[Rottontail]]s, [[Bad hare]]s, & [[Tenma Kuvana]] can also use this skill against players.
   
===[[Dragon Quest XI]]===
+
===''[[Dragon Quest XI|XI]]''===
The original version is limited to monsters, especially those with multiple arms or associated with martial artists. Examples include [[King squid|king squids]], [[Jockilles|jockilleses]], [[Jerkules|jerkuleses]], rottontails, bad hares, [[Tentacular|tentaculars]], [[Squidzilla|squidzillas]], [[Brodysseus|brodysseuses]], [[Jackal ripper|jackal rippers]], [[Tiger jackal|tiger jackals]], [[Badonis|badonises]], [[Hunkorvus]], and [[Boodica]].
+
The original version is limited to monsters, especially those with multiple arms or associated with martial artists. Examples include [[King squid]]s, [[Jockilles]]es, [[Jerkules]]es, [[Rottontail]]s, [[Bad hare]]s, [[Tentacular]]s, [[Squidzilla]]s, [[Brodysseus]]es, [[Jackal ripper]]s, [[Tiger jackal]]s, [[Badonis]]es, [[Hunkorvus]] and [[Boodica]].
   
[[Jade]], perhaps as a woman, prefers kicks over punches, and so receives an upgraded version of the ability as Multifeet with her Character Builder upgrade when she rejoins the party in Act II. She strikes random targets up to seven times, but each successful hit only does 75% of her normal attack. Any strike can critical. Combined, this makes her extremely effective against single targets such as bosses.
+
[[Jade]], perhaps as a woman, prefers kicks over punches, and so receives Multifeet with her Character Builder upgrade when she rejoins the party in Act II. She strikes random targets up to seven times, but each successful hit only does 75% of her normal attack. Any strike can critical. Combined, this makes her extremely effective against single targets such as bosses.
   
 
It costs 19 MP to invoke, with its node located in her Fisticuffs tree on the upper-right, behind a lock.
 
It costs 19 MP to invoke, with its node located in her Fisticuffs tree on the upper-right, behind a lock.
  +
  +
===''[[Dragon Quest Heroes: The World Tree's Woe and the Blight Below|The World Tree's Woe and the Blight Below]]'' and ''[[Dragon Quest Heroes II: Twin Kings and the Prophecy's End|Twin Kings and the Prophecy's End]]''===
  +
One of [[Alena]]'s attacks, she unleashes a flurry of punches on the enemy. It can be upgraded further with Multifists Multiplier, and when used alongside Divide and Conquer, it can make mincemeat of even the strongest foes.
   
 
==Other languages==
 
==Other languages==
 
{{Languages
 
{{Languages
  +
|German = Faustwirbel
 
|Italian = Kick boxing
 
|Italian = Kick boxing
 
}}
 
}}
 
 
{{stub}}
 
{{stub}}
 
[[Category:Dragon Quest VIII skills]]
 
[[Category:Dragon Quest VIII skills]]

Revision as of 11:42, 7 February 2020

Dora-In-Grey This article is missing an image.
Please help Dragon Quest Wiki by adding one.
Dora-In-Grey

Multifists is a recurring ability in the franchise.

Description

As its name implies, Multifists allows Martial Artists to land a flurry of explosive punches on a group of enemies. The exact number varies by appearance. However, each hit is randomised and at reduced strength. Nevertheless, it is among the most difficult skills to acquire, often requiring high-order advancement while in the vocation.

An upgraded form, Multifeet (ばくれつきゃく, Bakuretsukyaku, lit. Kick Explosion), appears in more recent instalments, the difference being the use of kicks rather than punches to achieve a similar effect.

Appearances

IV

Multifists is used by Chow Mein in the PS1 remake, but does not use it from the DS remake onwards.

VI

Multifists is learned by mastering the Gladiator vocation.

VII

Multifists is learned by advancing to rank 8 as a Gladiator and rank 3 as a Champion in the 3DS version. In the 3DS version, it is an advanced skill that can only be used as a Gladiator or Champion. It can also be learned permanently by advancing to rank 6 as an Automaton. It now hits for 75% of the attack per hit rather than 50% and needs 2 MP to use.

VIII

Multifists is a fisticuffs technique that the HeroYangus and Morrie can learn. It requires 70 skill points for the Hero, 60 skill points for Yangus, and 68 skill points for Morrie. It costs 0 MP to use once again.

IX

This ability is learned with 42 skill points invested into Fisticuffs skill.

X

Learned when 100 skill points are invested into the Fisticuffs skill tree, it hits enemies for 0.5 X 4 damage and costs 4 MP to use. Rottontails, Bad hares, & Tenma Kuvana can also use this skill against players.

XI

The original version is limited to monsters, especially those with multiple arms or associated with martial artists. Examples include King squids, Jockilleses, Jerkuleses, Rottontails, Bad hares, Tentaculars, Squidzillas, Brodysseuses, Jackal rippers, Tiger jackals, Badonises, Hunkorvus and Boodica.

Jade, perhaps as a woman, prefers kicks over punches, and so receives Multifeet with her Character Builder upgrade when she rejoins the party in Act II. She strikes random targets up to seven times, but each successful hit only does 75% of her normal attack. Any strike can critical. Combined, this makes her extremely effective against single targets such as bosses.

It costs 19 MP to invoke, with its node located in her Fisticuffs tree on the upper-right, behind a lock.

The World Tree's Woe and the Blight Below and Twin Kings and the Prophecy's End

One of Alena's attacks, she unleashes a flurry of punches on the enemy. It can be upgraded further with Multifists Multiplier, and when used alongside Divide and Conquer, it can make mincemeat of even the strongest foes.

Other languages

Other languages
French Unknown
German Faustwirbel
Spanish Unknown
Italian Kick boxing
Dutch Unknown
Norwegian Unknown
Greek Unknown
Portuguese Unknown
Russian Unknown
Chinese Unknown
Korean Unknown
DQIX - Serena This article is a stub.
Please help Dragon Quest Wiki by expanding it.
DQIX - Serena