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Murdaw is initially the primary antagonist in Dragon Quest VI. He terrorizes the world, and any who challenge him never return. As soon as the game begins, the Hero, Carver, and Milly go to fight Murdaw in his lair; though there are no monsters, a mysterious fog renders them immobile and he turns all of them to stone. Following this, the Hero wakes up alongside Tania, who helps him recover from this meaningful nightmare; however, eventually Murdaw is slain for good by the hero and the rest of the party.

Characteristics[]

Appearance[]

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Personality[]

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Appearances[]

Main games[]

Dragon Quest VI[]

Murdaw is one of the four Dread Fiends, and despite being more powerful and feared than the others he is fought first. His influence throughout the world is so great that he is assumed to be the game's primary threat. He is able to manipulate the dream world and real worlds to a degree, placing seals upon himself and the other Dread Fiends to "banish" portions of the worlds. Upon reaching him at the start of the game, he banishes the party tto the Dream World and makes them lose their memories. The kingdom of Somnia intends to hunt Murdaw down, but he is able to easily move between the real and dream worlds, and the party must find Ra's mirror in order to prevent him from escaping. He turns the king of Somnia into a duplicate of himself that acts and thinks as he does, which the party is forced to defeat in order to revert the king back to his usual state.

When the real Murdaw is eventually encountered, he attempts to banish the party again, though they use Ra's Mirror in order to prevent it. Murdaw then fights the party alongside some of his minions, starting the first phase of the encounter with two Prickly Pranksters at his sides, which he can re-summon or summon Harmours in their place if they are defeated. After the first phase is over and his minions are killed, the final phase has him get serious and gain more attacks, along with the ability to attack twice per turn. Murdaw is the first enemy in the game to attack twice per turn, and is a heavy difficulty spike. His difficulty was notably reduced in the DS remake of Dragon Quest VI. The track "Brave Fight" plays during his second fight, making him the only boss in the game to have unique music besides Mortamor.

Murdaw is also responsible for the destruction of Alltrades Abbey in the Real World, and its subsequent banishment in the Dream World. After defeating Murdaw, his seal on the abbey is broken and the player gains access to it in the Dream World, though the Real World counterpart remains destroyed.

While the other Dread Fiends are rarely talked about after death, Murdaw is constantly referenced throughout the game's entirety after his death. Jamirus, the next Dread Fiend fought, attempts to take leadership of the demon clan in Murdaw's absence, making it clear that Murdaw was at the very least above him if nobody else.

First Battle[]
# - Murdaw
??? Family
No Image HP MP Attack Defence Agility
900 109 102 35
Exp Gold Drop Seed of magic
2270 580 G
Note:
Abilities
Normal attack
Flame Breath
Mimics voice (Changes party member's tactics)
Spells
Frizzle
Buff
Haunts at:
Underkeep


Second Battle[]
# - Murdaw
??? Family
No Image HP MP Attack Defence Agility
500 90 95 105 47
Exp Gold Drop Seed of resilience
1000 0 G
Note:
Abilities
Normal attack
Flame Breath
Call Servants (Prickly pranksters and/or Harmours)
Spells
Kasap
Haunts at:
Murdaw's Keep


Third Battle[]
# - Murdaw
??? Family
No Image HP MP Attack Defence Agility
900 115 105 45
Exp Gold Drop Magic water
2300 770 G
Note:
Abilities
Normal attack
Acts twice
Chilly Breath
Dazzleflash
Lightning
Lullab-Eye
Spells
None
Haunts at:
Murdaw's Keep


Dragon Quest IX[]

#302 - Murdaw
??? Family
IX - Murdaw sprite HP MP Attack Defence Agility
??? ??? ??? ??? ???
Exp Gold Drop Multiple
??? 2490 G
Description: Casts Kasap to curb his enemies' enthusiasm, then curbs it further with Dazzleflash and Disruptive Wave.

Gains a hold over people by plunging them into a world of nightmares from which they can't escape. Never sleeps himself.


Encountered at:
Grotto

Murdaw appears as a Legacy Boss, obtained after battling Baramos at high levels.

Treasure[]
Level Range Secondary Drop % Orb %
1-3 Somnia boots 20% Yellow Orb 5%
4-8 Somnia boots 25% Yellow Orb 5%
9-15 Somnia clothes 5% Yellow Orb 6%
16-25 Dhoulmagus's Map 10% Yellow Orb 6%
26-40 Dhoulmagus's Map 15% Yellow Orb 7%
41-56 Dhoulmagus's Map 20% Yellow Orb 7%
57-68 Dhoulmagus's Map 25% Yellow Orb 8%
69-80 Dhoulmagus's Map 30% Yellow Orb 8%
81-90 Dhoulmagus's Map 35% Yellow Orb 9%
91-99 Dhoulmagus's Map 40% Yellow Orb 10%
Skills[]
Level Abilities
Initial Attack, Buff, Kasap, Blazing Fire, Dazzleflash
5 C-C-Cold Breath
10 Disruptive Wave
16 Hellfire, stops Blazing Fire
28 Apocalyptic Lightning
41 Stops Dazzleflash, attacks three times per turn, stops attacking twice per turn, critical hit
57 Blinder

Battle Strategy

You should have a Priest and/or a Sage in your party. Equip that character with the Minstrel's manuel to enable Gritty Ditty. The other three characters can be Warriors and/or Paladins. Equip these with Falcon Blades or Uber Falcon Blades. One of your fighters needs to have learned Fource abilities, equip that character with Armamentalist's Album to use Fources on all party members. Equip your healer and Fource caster with Meteorite Bracers or at least Agility Rings.

1st Turn: Cast Gritty Ditty and Frost Force on your party while the fighters use Falcon Slash.

2nd Turn: Cast Gritty Ditty a second time and have the 3 fighters using Falcon Slash.

Remaining Turns: Continue to Falcon Slash with fighters. Healer can either attack to drain MP or heal as needed.

If the boss uses Disruptive Wave, start the above steps over.

Dragon Quest X[]

# - Murdaw
??? Family
No Image HP MP Attack Defence Weight
{{{HP}}} {{{MP}}} {{{Attack}}} {{{Defense}}} {{{Agility}}}
Exp Gold Drop {{{drop}}}
20045 114 G
Note:
Abilities
Normal attack
Purgatory Pyre
Bad Lullab-Eye
Big Shock Scream
Petrification Magic Light
Devil's Lightning
Nightmare Ice Storm
Yumemaou's Trouble
Going to a Nightmare (Party is more susceptible to status conditions and sleep, while 2 Prickly pranksters appear)
Spells
Kafrizzle
Bangmurta
Haunts at:
Unknown


Prickly Prankster (Murdaw Boss Fight)[]

# - Prickly Prankster
Humanoid Family
No Image HP MP Attack Defence Weight
{{{HP}}} {{{MP}}} {{{Attack}}} {{{Defense}}} {{{Agility}}}
Exp Gold Drop None
0 0 G
Note:
Abilities
Normal attack
Falcon Slash
Lightning Slash
Sword Dance
Spells
Kabuff
Kasap
Haunts at:
Unknown


True Dread Fiends[]

# - Murdaw
??? Family
No Image HP MP Attack Defence Weight
{{{HP}}} {{{MP}}} {{{Attack}}} {{{Defense}}} {{{Agility}}}
Exp Gold Drop {{{drop}}}
{{{EXP}}} {{{Gold}}} G
Note:
Abilities
Normal attack
Petrification Magic Light
Devil's Lightning
Nightmare Ice Storm
Shocking Scream
Bad Lullab-Eye
Spells
None
Haunts at:
Unknown


Monsters series[]

Dragon Warrior Monsters[]

# - Mudou
??? Family
Mudou
HP Wisdom Attack Defence Agility
2/5 5/5 5/5 3/5 5/5
Description: This evil lord controls all monsters.
Spells and Abilities
FireAir (Lv. 4)
FrigidAir (Lv. 4)
PoisonGas (Lv. 10)
How to breed:
Baramos X DarkHorn


Called "Mudou," he appears as the boss of the beast gate.

Dragon Warrior Monsters 2[]

Murdaw appears in Dragon Quest Monsters 2 as the third-to-last boss. He requires the main character to collect several artifacts in order to pass, before personally "testing" the player himself. Upon his defeat, the main character learns about Darck, the true main villian of the game.

Dragon Quest Monsters Joker 2/Joker 2 Professional[]

Murdaw is an S rank monster from the demon family. He's a relatively good spellcaster with respectable MP. Unfortunately, he is incapable of synthesizing into any other monster.

Recipe: Night Clubber x Bjorn

Dragon Quest Monsters: Terry's Wonderland 3D[]

Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key[]

Dragon Quest Monsters: Joker 3 Professional[]

Dragon Quest Monsters: Super Light[]

Gallery[]

Other languages[]

Other languages
French Meurtor
German Mordar
Mudo (M)
Spanish
Italian Lacertow
Dutch Unknown
Norwegian Unknown
Greek Unknown
Portuguese Unknown
Russian Unknown
Chinese 姆多
Korean 무도

Related Monsters[]


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