Nadiria is the recurring English name of some dark pocket dimensions that appeared in Dragon Quest IV, Dragon Quest V and Dragon Quest X. It was localised as Dark World in Dragon Quest Monsters: Joker 2 and Underworld in The Adventure of Dai.
They are typically accessible only near the end of the story of each title and contains the final dungeon and boss for each. It has its own world map which is typically much darker (and smaller) than the normal world map, providing habitation for ferocious demons, monsters and freakishly bizarre flora.
As seveal hints, spread across the three titles of IV, V and VI, seem to strongly indicate that as time proceeded, the Real World of VI would eventually across the eons, progressively change both in shape and cultures, evolving into the world seen in Dragon Quest IV, and even further ahead into the one seen in Dragon Quest V, it would likewise imply that the Nadiria seen in IV and V are one and the same. Its counterpart is Zenithia, a castle in the sky that watches over the world of mortals.
Nadiria lies beneath the Central Island. Access is granted through a cave said to lead to the abyss. Nadiria itself appears as an enclosed realm containing both Heaven's Haven and Castle Nadiria, along with four barrier shrines.
Nadiria lies beyond the Estuary Sanctuary, normally sealed from the world. The Grandmaster of the Underworld has been steadily trying to extend his influence beyond Nadiria. The underworld consists of wild tropical jungles and treacherous canyons underneath a churning, dark purple sky. Locales within this realm include a town called Precaria that houses reformed monsters, as well as a T'n'T board and Mt. Zugzwang.
It is also from here that the hidden Estark's Labyrinth can be accessed.
- The name "Nadiria" is derived from nadir, meaning the lowest point, or (appropriately) point of greatest adversity or despair.
- In "the adventure of Dai", the new monsters from Dragon Quest IV, V and VI are from this realm as opposed the one from episodes I ot III living on the surface. This was because the later games were released during the original run of the manga while the earlier ones were already out.
- Dread Realm, a location in Dragon Quest VI that is speculated by some fans to play a major role in the history of Nadiria.
- Real World, the main dimension to which Nadiria is connected to.
- Zenithia, a floating castle in the Eeal World and Nadiria's symbolic counterpart.
- Faerie Realm, another pocket dimension connected to the Real World.
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The World • Littlehaven • Whealbrook • Roundbeck • Faerie Lea • Faerie Realm • Coburg • Heaven's Above Abbey • Fortuna • Lodestar Harbour • Hay • Zoomingale • Scuttlebutt • Mostroferrato • Stockenbarrel • Pontoon and Ventuno • Knick-knackatory • Helmunaptra • King Dominico's Dominion • Knot Welcome Inne • Battenburg • Gotha • Northminster • Lofty Peak • Faerie Palace • Zenithia • Nadiria • Precaria
Whealbrook Adit • Uptaten Towers • Dwarf's Den • Winter Palace • Ancient Ruins • Abovitall Tower • Scary Lair • Mount Magmageddon • Cataract Caves • Mount Batten • Gotha Pass • Rite of Passage • Knightmare Towers • Estuary Sanctuary • Neverglade • Stairway to Zenithia • Diggery-Pokery • Talon Tower • Crocodilopolis • Mantleplace • Mt. Zugzwang • Estark's Labyrinth