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Nimzo (referred to as Grandmaster Nimzo in-game) is the antagonist in Dragon Quest V, being the mastermind behind the Order of Zugzwang, wanting to rule the world after wiping out the descendants of the Legendary Hero, before being stopped by the Hero and his extended family, ho had all suffered much because of him.

As is the case with most of the series' villains, Nimzo is mostly referred to and not actually encountered until the end of the story, though his pawns and powerful influence do well to wreak havoc in his place. According to his Dragon Quest IX description, he possesses enough physical and mental ability to rule the world by himself.

Appearance[]

Nimzo initially appears to be an elderly, green-skinned humanoid, though this is merely a ruse to hide his true, grotesque form: a bloated, red demon with spear-like fangs, massive mottled and wrinkled wings, four arms, and sharp spikes all over his body, including a spiked tail.

Biography[]

Games[]

Main Games[]

Dragon Quest V[]
Story[]

Nimzo does not receive much backstory, but is alluded to early in the player's adventure by a ghost servant in Uptaten Towers, where monsters and spirits worship him under duress. The monsters feed by night on the children of Roundbeck and the souls of the damned residents of the castle. The Hero and Bianca sneak off to investigate the haunting, and find a haunted housekeeper in Nimzo's service, who battles them and begs for his life. From this early point, it becomes clear that a Legendary Hero can stop him; thus, Nimzo seeks to neutralise the single biggest threat against him.

To accomplish his ends, Nimzo dispatches his monster armies from the netherworld of Nadiria and sinks the floating fortress Zenithia to a lake in the mortal realm. A Gold Orb falls on Uptaten, and its residents pass without a trace holding this key to the castle's restoration.

Nimzo then sends more monsters of the Order of Zugzwang in an attempt to forestall the Legendary Hero's coming, with a focus on the Zenithian bloodline, of which the Hero's chosen wife is a member. His ultimate goal seems to be the submission of the mortal realm and Zenithia to his vast power.

Through the events of the game, Nimzo's carefully-constructed plot is unraveled piece-by-piece across three generations, yet his powers only grow in preparation for his battle with the Legendary Hero. By the game's end, he is confronted and defeated.

Strategy[]

Recommended level: 35+

By this point in the game, the player's party should have all of its most useful spells learnt, plus the sage's stone at the ready, and the Hero's son should know Multiheal and Kabuff, while his daughter should know at least the Oomph spell. The party may also have an easier time with a cureslime-type monster in tow, and Bianca also knows Oomph if she's the chosen spouse. Elfin elixirs will also help the battle flow nicely, as will the Hero's Absorb Magic; both will help keep the party's MP in good supply.

In both forms, Nimzo has an energy wave attack that dispels all magic, and can cast an array of buff spells on himself. which the Son can quickly counter with his Zenithian Sword. Have everyone else ready to buff if the disruptor wave is used.

Nimzo's first form is fairly easy, but his biggest threat is C-C-Cold Breath, which can't be blocked or buffered with Insulatle. Ready the party's fastest healing if any turn uses this skill. Keep the pressure up, and Nimzo should fall in 10 turns or less.

The second form, however, is particularly nasty. Nimzo not only gains his demonesque appearance, but loses some of the earlier spells whilst gaining Kaboom and double attacks with a crit chance. What's more, he begins with Bounce and will attempt to regenerate once his HP reach a certain point, and his disruptors are far more frequent. Even if lucky, the party may only get a couple buffs up before another disruptor hits. Stick to Oomph on the attackers--the bigger priority is dealing enough damage to counter any meditations. Meanwhile, focus on healing the wounded before trying any other skills. Bianca or Nera's Kafrizzle works very well for sneaking some extra damage in. Given time, Nimzo will fall, and the world is saved once more.

First Form[]
# - Nimzo
??? Family
No Image HP MP Attack Defence Agility
1600 (SNES)
2500 (Remakes)
āˆž 200 (SNES)
240 (Remakes)
180 (SNES)
230 (Remakes)
80
Exp Gold Drop None
0 0 G
Note: None
Abilities
Normal attack
Attacks twice
Calls for backup (Wrecktors & Killing machines)
Disruptive Wave
C-C-Cold Breath
Spells
Kafrizzle
Haunts at:
Mt. Zugzwang


Final Form[]
# - Nimzo
??? Family
VDS - Nimzo - Second Forme sprite HP MP Attack Defence Agility
2500 & 2000 255 375 & 43 245 75 & 15
Exp Gold Drop None
0 0 G
Note: None
Abilities
Normal attack
Attacks twice
Desperate attack
Scorching Flame
Disruptive Wave
Meditation
Spells
Kafrizzle
Kaboom
Kasap
Bounce
Haunts at:
Mt. Zugzwang


Dragon Quest IX[]
Battles[]
#301 - Nimzo
??? Family
IX - Nimzo sprite HP MP Attack Defence Agility
??? ??? ??? ??? ???
Exp Gold Drop Multiple
??? 2490 G
Description: Likes to kick in with Kaboom after taking the edge off his enemies by casting Bounce and Kasap.

Some thought he could only command from afar, but he has more than enough mental and physical ability to rule the world.


Encountered at:
Grotto

Nimzo appears as a Legacy Boss., obtained after defeating Psaro the Manslayer at high levels.

Treasure[]
Level Range Secondary Drop % Orb %
1-3 Gothan wristbands 15% Blue Orb 5%
4-8 Gothan wristband 20% Blue Orb 5%
9-15 Gothan wristband 25% Blue Orb 6%
16-25 Gothan turban 20% Blue Orb 6%
26-40 Gothan turbin 25% Blue Orb 7%
41-56 Gothan gumboots 20% Blue Orb 7%
57-68 Gothan gumboots 25% Blue Orb 8%
69-80 Gothan robe 15% Blue Orb 8%
81-90 Gothan robe 20% Blue Orb 9%
91-99 Gothan robe 25% Blue Orb 10%
Skills[]
Level Abilities
Initial Attack, attacks twice per turn, Blazing Fire, Kasap, Kafrizz, Kaboom
4 Bounce
8 Disruptive Wave
12 Hellfire, stops Blazing Fire
16 Meditation
28 Kafrizzle
41 Kaboomle, stops Kafrizz and Kaboom, attacks three times per turn, stops attacking twice per turn
57 Air Pollution

Battle Strategy

You should have a Priest and/or a Sage in your party. Equip that character with Minstrel's Manual to enable Gritty Ditty. The other three characters can be Warriors and/or Paladins. Equip these with Falcon blades or Ɯber falcon blades. One of your fighters needs to have learned Fource abilities, equip that character with 'Armamentalist's Album' to use Fources on all party members. Equip your healer and Fource caster with Meteorite Bracers or at least Agility Rings.

1st Turn: Cast Gritty Ditty and Gale Force on your party while the fighters use Falcon Slash.

2nd Turn: Cast Gritty Ditty a second time and have the 3 fighters using Falcon Slash.

Remaining Turns: Continue to Falcon Slash with fighters. Healer can either attack to drain MP or heal as needed.

If the boss uses Disruptive Wave, start the above steps over.

The Grandmaster also tends to use a lot of magic spells, so a member with Magic Mirror can prove useful too.

Monster Series Appearances[]

Dragon Warrior Monsters[]
# - Mirudraas1
??? Family
Mirudraas1
HP Wisdom Attack Defence Agility
2/5 5/5 5/5 2/5 5/5
Description: An evil lord who tried to rule the human world.
Spells and Abilities
Blaze (Lv. 2)
Bang (Lv. 5)
Bolt (Lv. 7)
How to breed:
Esterk X GoldSlime


# - Mirudraas2
??? Family
Mirudraas2
HP Wisdom Attack Defence Agility
5/5 5/5 5/5 2/5 5/5
Description: This is the true identity of Mirudrass.
Spells and Abilities
FireAir (Lv. 4)
SuckAir (Lv. 18)
DeMagic (Lv. 21)
How to breed:
Mirudraas2 X Spikerous


First official appearance outside of Japan. Called Mirudraas at the time.

Dragon Warrior Monsters 2[]

Mirudraas1 recipe: Esterk x GoldSlime

Mirudraas2 recipe: Mirudraas1 x Orligon, or Mirudraas1 x Spikerous

Dragon Quest Monsters: Joker[]

Appears as an S-rank member of the Beast family and has his current name; he appears as his monstrous, true form.

Joker Synthesising
Monster Monster Result
Drakulard + Malroth = Nimzo


Dragon Quest Monsters: Joker 2[]

Appears as a Rank X Monster in the Legendary family with the skillset "Nimzo" and the all important trait "Double Trouble".

Joker 2 Synthesising
Monster Monster Result
Baramos + Drakulard / Khalamari = Nimzo
Synth type Special Fusion
Dragon Quest Monsters: The Dark Prince[]
The Dark Prince Synthesising
Monster Monster Monster Monster Result
Mechan-o'-Wyrm + Luneyetic + Bilhaw + Bishop Ladja = Nimzo
Synth type Quad Fusion
The Dark Prince Rank and Slot No.
Rank S
Slot No. 514

Side Games[]

Theatrhythm[]

Nimzo appears in the musical title along all other final bosses from the Dragon Quest franchise. He uses his official battle music 'Satan', with the notes having to be struck accordingly to defeat him.

Dragon Quest Tact[]

Nimzo appears in the game, first recruitable in his final form during the Dragon Quest V event. While his first form is fought during the event itself, his first form would not yet be recruitable until the Total War Nimzo edition, starting from August 6th.

Other Appearances[]

Dragon Quest: Your Story[]

Although his credited for voicing Nimzo, its game files are actually replaced by a virus (ć‚¦ć‚¤ćƒ«ć‚¹) but it is vanquished by the hero Luca Gotha and the slime antivirus Gootrude (ć‚¹ćƒ©ć‚Šć‚“).

Gallery[]

Trivia[]

  • Nimzo, in his non-monster form, bears a strong resemblance to Kami-Sama from Dragon Ball Z. It should be noted that Akira Toriyama designed both.
  • According to the people of Lofty Peak and a person where you fight Bjorn, he is a former Loftinian who grew arrogant from his raw intelligence and power.
  • He mistakes the Hero to be the Legendary Hero; even if the Hero doesn't bring any of his family, Nimzo will say the same speech and accuse the Hero of being the Legendary Hero. This may be a translation error, or Nimzo could just be genuinely confused by the fact that the Hero was able to destroy his plans and outsmart him.
  • The name, Nimzo, is a reference to the chessmaster, Aron Nimzowitsch.
  • He is the only character given a different script (faux Cyrillic) for his dialogue than all others in the same game. If this were read in a language that uses Cyrillic letter (e.g. Russian), it would be unintelligible.
  • Nimzo is the first Dragon Quest series villain to have once been a human, the second being Mordegon.
  • Nimzo is similar to Byaku Shin, the true leader of Ouma from the Namco X series. Both once had a purpose (Nimzo once being a human, but became a monster and followed under Aamon until becoming his own boss, & Byaku Shin once being the prototype of Kyuju Kyu.), leading an army of minions (Dragon Quest V monsters like Hammerhoods & Slime knights for Nimzo, Ouma minions Kamaitchis, Tengus, Katanas, Akatanas, Byakuyas, Byakuya Xs, Hatters, Swords, One Fives, Five Fives, One Eights, Eight Eights, One Twos, & Two Twos for Byaku Shin), have an underling that caused their enemy's father's death (Bishop Ladja killing Pankraz & Saya killing Shogo Arisu although Xiamou was the culprit.) & both meet their demise at their enemies's hands at their home bases (Mt. Zugzwang for Nimzo & Centipex for Byaku Shin).
    • However, while Nimzo has been around since his SNES debut in 1992, Byaku Shin debuted 23/24 years after him in Project X Zone 2.

Other languages[]

Other languages
French Le Grand MaƮtre Nimzo
Nimzo
German Nimzo
Mirudoras (M)
Spanish Gran Maestro Nimzo
Italian Nimzo
Dutch Unknown
Norwegian Unknown
Greek Unknown
Portuguese Unknown
Russian Unknown
Chinese ē±³ēˆ¾å¾·ę‹‰ę–Æ (1st Form)
大魔ēŽ‹ē±³ēˆ¾ę‰˜ę‹‰ę–Æ (2nd Form)
Korean ėŒ€ė§ˆģ•Ÿ ė°€ė“œė¼ģŠ¤ (1st Form)
ėŒ€ė§ˆģ™• ė°€ė“œė¼ģŠ¤ (2nd Form)
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