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Oomph (Oomphle in XI and DQotS) is a recurring spell in the Dragon Quest series, it doubles the target's attack when cast.

Appearances[]

Dragon Quest III[]

Making its debut, it is learned by Mages and Sages at level 21 and costs 6 MP to cast. It is also used by Abracadabrers, Terror trolls, and IronNites in the remakes.

Dragon Quest IV[]

Oomph is learned by Borya at level 19, and by Psaro at level 36. It once again costs 6 MP to cast and is used by Togres in the remakes.

Dragon Quest V[]

Oomph is learnt by Bianca and Nera at level 13, Deborah at level 15, the Hero's daughter at level 16, recruited Revaulting horses and Grudgerigars at level 20, recruited Beastmasters at level 28, Dwight at level 45, recruited Pip fighters at level 55 and recruited Warhogs at level 10. It costs 6 MP to cast once again.

Dragon Quest VI[]

This spell is obtained by advancing to either Rank 2 of the Armamentalist vocation or rank 3 of the Sage vocation. It can also be cast by using the Sword of Ramias as an item, and is also used by Sorcerers, Annihilanterns, Jugular jokers, Mortamor's second form, and Nokturnus in battle.

Dragon Quest VII[]

Oomph is learned by reaching rank 4 of the Armamentalist, rank 2 of the Sage, rank 6 of the Pirate, rank 6 of the Paladin, rank 5 of the Champion, and rank 1 of the Hero and Druid vocations, while it can also be cast by using the Okeanos sword in battle. It is also used by Fighting batboons, Notso machos, Mucho machos, Mandrake majors, Terracotta warriors, Beastly priests, Togres, Vigilanterns, Hideous eyesaurs, and Macho Picchu. In the 3DS remake, it is used by Iron dukes, Sorcerers,

Dragon Quest VIII[]

Oomph is learned by Jessica at level 19 and Angelo after adding 65 points to his Staff skill tree. Interestingly, the spell only increases damage by 80% in this game, likely due to the addition of the Tension system. It is also used by Dark sea-divas and Dullahans, as well as Notso machos and Mucho machos once again. In the 3DS remake, it is also learned by investing 3 skill points into Morrie's Passion skill tree, and used by the Tortured Soul in Memoriam.

Dragon Quest IX[]

Oomph is learned by Mages at level 33 and Armamentalists at level 39. It costs 8 MP to cast and will raise the recipient's attack by 25%, capping at 50%. It is also used by Barriearthenwarriors, Prime slimes, and Yore, as well as Mandrake Majors and Nokturnus once again.

Dragon Quest X[]

Oomph is learned by Armamentalists at level 43, Item Masters at level 62, Demon Swordsmen at level 69, and Rangers at level 72, as well as investing 25 skill points into a recruited Mandrake Major's Gekkou Art skill tree, 40 skill points into a recruited monster's Toady skill tree, a recruited Slime's Slimer skill tree, and a recruited Mecha-mynah's Supporting skill tree. It costs 4 MP to cast and will raise the recipient's attack by 40% for 120 seconds. It is also used by Red puddings, Viking souls, Psycho masters, Spike heads, Stone guardians, Cosmoslimes, Bloody blades, Deadly blades, Eagle devils, Mandrake militants, Phalaris bulls, Angola lizards, Blue giraffes, Kirinji giraffes, Grigory babies, Death Romanisms, Dark dullahans, Thwarthogs, Harvest dragons, Hell's Gatekeepers, Cruelcumber Ancestors, Wonder wyrtles, Asura kings, Snooty slime knights, Razukeepers, Lower Ghost Soldiers, the Majin Spindle, Wild Fobism, Scarlet Knights, Illusion Knights, Pink pyro, Belial, Blackmar, Ferne the Hunter, Destructive Nightmares, Death Nightmares, Gigantifungi when it has transformed into a Cruelcumber, Vertel, Beast General Marquis de Leon, Grevos, Altar Hunter, Mystical Juliante & Witch Valencia during their Strong boss fights, and Eternal giant, as well as Jugular Jokers, Mandrake Majors, Togres, Dullahans, Terror Trolls (For the first time since their debut), and Prime Slimes once again. It is also learned by Fuura at level 38 in the Offline version of the game.

Dragon Quest XI[]

Oomph is learned by Sylvando at level 39 and Veronica at level 31, as well as already being learned by Serena's awakened form, and can once again be cast for 4 MP. It increases the target's attack by 50% once again for 4~6 turns, and is also used by Headless horsemen, Tyriant's shadow, Gyldygga, her stronger form, Cactolotls, and Scourgettes gone Vicious, as well as Dullahans, Snooty Slime Knights, Stone Guardians, and Abracadabrers once again. It is also cast by Morcant, who helps Erik when he appears as the Healslime Healijah.

Dragon Warrior Monsters[]

TwinHits is learned by monsters beginning at level 17 if the monster has at least 72 MP and 66 Intelligence. It is learned naturally by AmberWeedArmorPedeBeanManChopClownCurseLampPixy, and StubBird. Additionally, the Diago summoned by DiagoCall can use TwinHits.

Dragon Warrior Monsters 2[]

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Dragon Quest Swords[]

Oomph is learnt by Claymore at level 15.

Dragon Quest Monsters: Joker[]

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Dragon Quest: Monster Battle Road II Legends[]

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Dragon Quest: Monster Battle Road Victory[]

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Dragon Quest Monsters: Joker 2/Professional[]

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Dragon Quest of the Stars[]

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Dragon Quest Heroes[]

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Dragon Quest Heroes II[]

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Dragon Quest: Scan Battlers[]

Appears as a spell for Okeanos sword.

Dragon Quest Tact[]

Learned by Bianca, Schwarzchulds, and the Ace of Spades when they are recruited, Mandrake marshals at level 22, and Gold-plated puppets at level 26, it acts the same as in previous appearances and costs 24 MP to cast.

Dragon Quest Treasures[]

Acting the same as in previous appearances once again, it is learned by Queen slimes, Orc queens, Fiery draglings, Shiny Draglings, and Amber Drackies at level 30, costing 20 MP to cast.

Dragon Quest Monsters: The Dark Prince[]

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Other languages[]

Other languages
French Décuplo
German Energieschub (VI,VII,VIII,IX,J,TR,SSBU)
2Power (M)
Energiestups (XI)
Spanish Doble Potencia
Italian Ooomph
Dutch Unknown
Norwegian Unknown
Greek Unknown
Portuguese Unknown
Russian Unknown
Chinese Unknown
Korean Unknown

See Also[]


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