Psycho master is a recurring monster in the Dragon Quest series.
Characteristics[]
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Appearances[]
Main games[]
Dragon Quest X[]
#456 - Psycho master Demon Family | |||||
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HP | MP | Attack | Defence | Weight |
2787 | 999 | 380 | 352 | 699 | |
Exp | Gold | Drop | Single phial (Common) Thunderball (Rare) Strong Arm Master Orb | ||
1309 | 12 G | ||||
Note: A magical warrior who has fallen into evil ways and is skilled in the use of evil magic. He unleashes his own magical powers in an uncontrollable manner and is a threat. The kingdom has officially stated that although they are called magical warriors, they have no connection whatsoever to the Verinaard magical warrior corps. | |||||
Abilities | |||||
Normal attack Blocks enemy attacks and spells Poses (Wastes turn) | |||||
Spells | |||||
Kaswoosh Oomph | |||||
Haunts at: | |||||
Ruins of the Old Gods* True Rinja Tower Magical Palace Abyss Gate |
Monsters series[]
Dragon Quest Monsters: Joker 3/Joker 3 Professional[]
Synthesis[]
Joker 3 Synthesising | ||||||||
Monster | Monster | Result | ||||||
Unknown | + | Unknown | = | Unknown | ||||
Synth type | {{{Synth type}}} |
Rank and Slot No.[]
Joker 3 Rank and Slot No. | |
Rank | Unknown |
Slot No. | Unknown |
Dragon Quest Monsters: Super Light[]
Synthesis[]
Super Light Synthesizing | ||||||||
Monster | Monster | Result | ||||||
Unknown | + | Unknown | = | Unknown | ||||
Synth type | {{{Synth type}}} |
Rank and Slot No.[]
Super Light Rank and Slot No. | |
Rank | Unknown |
Slot No. | Unknown |