Roundaclout is a recurring ability in the Dragon Quest series.
Appearances[]
Dragon Quest VIII[]
In its debut appearance, Redtail hipsters and Swingin' hipsters use a weaker version hitting enemies for 30-37 and 48-59 damage. The Riptides and Clawses, on the other hand use the stronger version, hitting enemies for 46-57 and 77-94 damage.
Dragon Quest IX[]
Acts the same as in VIII, but is weaker and hits enemies for 18-21 and 21-26 points of damage, once again being used by Riptides and Clawses.
Dragon Quest X[]
While being outshined by various moves like Rotary kick, Rotary Charge, & Rotary Punch, it is used by Wyrtles and Megarodyne, hitting enemies for 1.2 times the normal damage of a physical attack.
Dragon Quest XI[]
While it acts the same as in previous appearances and is used by Brollympians and Brollygarchs, it now hits enemies for wind attribute damage and can knock them down for a turn.
Dragon Quest Heroes and Dragon Quest Heroes II[]
Used by the Grim golem and its strong version, it swings its arms to chase and damage enemies in range. It is also used by strong Hoods in the sequel, though they will become vulnerable to attack after a while.