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{{MonsterInfo
{{MonsterInfo|image = DQVIII - Ruin.png|name = Ruin|japanese = 暗黒の魔人|romanji = Ankoku no majin|game = Dragon Quest VIII{{!}}VIII}}'''Ruin''' is a recurring monster in the ''[[Dragon Quest series]]''. Introduced in ''[[Dragon Quest VIII]]'', it is the crumbling remnants of a castle, reanimated and taking the shape of a monster with a large right arm.
 
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|name = Ruin
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|image = DQVIII - Ruin.png
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|japanese = 暗黒の魔人
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|romaji = Ankoku no majin
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|family = Material
 
|game = Dragon Quest VIII{{!}}VIII}}
 
'''Ruin''' is a recurring monster in the ''[[Dragon Quest series]]''. Introduced in [[Dragon Quest VIII]], it is the crumbling remnants of a castle, reanimated and taking the shape of a monster with a large right arm.
   
 
==Characteristics==
 
==Characteristics==
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Massive and powerful, but also slow, Ruin acted as a boss in its first appearance and maintains the power of that position in its later appearance in the series.
 
Massive and powerful, but also slow, Ruin acted as a boss in its first appearance and maintains the power of that position in its later appearance in the series.
   
  +
==Main game appearances==
==Appearances==
 
===''[[Dragon Quest VIII]]''===
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===[[Dragon Quest VIII]]===
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{{DragonQuestVIIIMonster|num = 285|name = Ruin|family = Material|HP = 3800|MP = 0|Attack = 513|Defense = 120 (PS2) 180 (3DS)|Agility = 100|drop = [[Orichalcum]]|EXP = 2480|Gold = 0|note = The ruin of the Black Citadel itself, risen to defend its master [[Rhapthorne]] from the Hero and the party!|abilities = Normal attack<br>Misses target|spells = None|location = [[Black Citadel]]}}[[File:Ruin.png|right]]
[[File:Ruin.png|right]]
 
 
Ruin is the last obstacle the party must overcome before they are able to escape the crumbling [[Black Citadel]] after defeating the recently resurrected [[Rhapthorne]]. While gigantic and capable of delivering powerful physical blows, Ruin is very much lacking in versatility and will either hit one character per round or miss them on account of its arm falling apart. He only gets one attack per round and has no group attacks. It will only pose a threat to players that are low-leveled and/or short on supplies and magic power after having to overcome several other obstacles while trying to escape.
 
Ruin is the last obstacle the party must overcome before they are able to escape the crumbling [[Black Citadel]] after defeating the recently resurrected [[Rhapthorne]]. While gigantic and capable of delivering powerful physical blows, Ruin is very much lacking in versatility and will either hit one character per round or miss them on account of its arm falling apart. He only gets one attack per round and has no group attacks. It will only pose a threat to players that are low-leveled and/or short on supplies and magic power after having to overcome several other obstacles while trying to escape.
   
===''[[Dragon Quest Monsters: Joker]]''===
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=== [[Dragon Quest X]] ===
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{{DragonQuestXMonster|num = |name = Ruin|family = Material|note = None|abilities = Normal attack<br>Magic Expression<br>Ground Shot<br>Full Swing<br>Mystery Ray<br>[[Party Pooper]]<br>Jishin<br>Rebuilds|spells = None|location = Unknown}}
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==Monster series appearances==
 
===[[Dragon Quest Monsters: Joker]]===
 
Ruin appears as a rank X member of the Materialist family and can be obtained by synthesizing a [[Mumboh-jumboe]] with a [[Gold golem (Dragon Quest)|Gold Golem]]. Ruin is much smaller than his other appearances due to the improper sizing of the monsters in the game. A Ruin is also present in the final round of the rank X tourney on Xeroph Isle.
 
Ruin appears as a rank X member of the Materialist family and can be obtained by synthesizing a [[Mumboh-jumboe]] with a [[Gold golem (Dragon Quest)|Gold Golem]]. Ruin is much smaller than his other appearances due to the improper sizing of the monsters in the game. A Ruin is also present in the final round of the rank X tourney on Xeroph Isle.
   
===''[[Dragon Quest Monsters: Joker 2]]''===
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===[[Dragon Quest Monsters: Joker 2]]===
 
Ruin appears as a Giant monster, taking up three spaces in the party. He has been reduced to a Rank S monster.
 
Ruin appears as a Giant monster, taking up three spaces in the party. He has been reduced to a Rank S monster.
   
Recipe: Mumboh-Jumboh x Living statue
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Recipe: Mumboh-jumboh x Living statue
   
OR Stormsgate Citadel x Living Statue
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OR Stormsgate Citadel x Living statue
   
 
==Gallery==
 
==Gallery==
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<gallery>
 
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==Other languages==
Material-ruin.jpg|''Dragon Quest Monsters: Joker''
 
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{{Languages
</gallery>
 
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|French = Ruine
[[Category:Dragon Quest VIII enemies]]
 
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|German = Verderbnis
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|Spanish = Ruina
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|Italian = Rovina
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}}
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==Related Bosses==
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*[[Ruin in Memoriam]]
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[[Category:Dragon Quest VIII monsters]]
 
[[Category:Dragon Quest VIII bosses]]
 
[[Category:Dragon Quest VIII bosses]]
[[Category:Dragon Quest Monsters: Joker enemies]]
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[[Category:Dragon Quest X monsters]]
[[Category:Dragon Quest Monsters: Joker 2 enemies]]
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[[Category:Dragon Quest X bosses]]
[[Category:Dragon Quest Monsters: Joker 2 Professional enemies]]
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[[Category:Dragon Quest Monsters: Joker monsters]]
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[[Category:Dragon Quest Monsters: Joker 2 monsters]]
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[[Category:Dragon Quest Monsters: Joker 2 Professional monsters]]
 
[[Category:Dragon Quest Monsters: Terry's Wonderland 3D monsters]]
 
[[Category:Dragon Quest Monsters: Terry's Wonderland 3D monsters]]
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[[Category:Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key monsters]]
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[[Category:Dragon Quest Monsters: Joker 3 Professional monsters]]
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[[Category:Dragon Quest of the Stars monsters]]
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[[Category:Dragon Quest Monsters: Terry's Wonderland SP monsters]]
 
[[Category:Three-monster-slot monsters]]
 
[[Category:Three-monster-slot monsters]]

Revision as of 21:05, 17 September 2019

Ruin is a recurring monster in the Dragon Quest series. Introduced in Dragon Quest VIII, it is the crumbling remnants of a castle, reanimated and taking the shape of a monster with a large right arm.

Characteristics

Ruin is composed of the many broken segments taken from a fortress of some kind, notably towers, pillars, and walls. These pieces are crudely held together, some staying aloft from the body, to take the shape of a bulky upper-body with a head and a right arm. A left arm appears to be present but is incomplete.

Massive and powerful, but also slow, Ruin acted as a boss in its first appearance and maintains the power of that position in its later appearance in the series.

Main game appearances

Dragon Quest VIII

#285 - Ruin
Material Family
No Image HP MP Attack Defence Agility
3800 0 513 120 (PS2) 180 (3DS) 100
Exp Gold Drop Orichalcum
2480 0 G
Note: The ruin of the Black Citadel itself, risen to defend its master Rhapthorne from the Hero and the party!
Abilities
Normal attack
Misses target
Spells
None
Haunts at:
Black Citadel
Ruin

Ruin is the last obstacle the party must overcome before they are able to escape the crumbling Black Citadel after defeating the recently resurrected Rhapthorne. While gigantic and capable of delivering powerful physical blows, Ruin is very much lacking in versatility and will either hit one character per round or miss them on account of its arm falling apart. He only gets one attack per round and has no group attacks. It will only pose a threat to players that are low-leveled and/or short on supplies and magic power after having to overcome several other obstacles while trying to escape.

Dragon Quest X

# - Ruin
Material Family
No Image HP MP Attack Defence Weight
{{{HP}}} {{{MP}}} {{{Attack}}} {{{Defense}}} {{{Agility}}}
Exp Gold Drop {{{drop}}}
{{{EXP}}} {{{Gold}}} G
Note: None
Abilities
Normal attack
Magic Expression
Ground Shot
Full Swing
Mystery Ray
Party Pooper
Jishin
Rebuilds
Spells
None
Haunts at:
Unknown


Monster series appearances

Dragon Quest Monsters: Joker

Ruin appears as a rank X member of the Materialist family and can be obtained by synthesizing a Mumboh-jumboe with a Gold Golem. Ruin is much smaller than his other appearances due to the improper sizing of the monsters in the game. A Ruin is also present in the final round of the rank X tourney on Xeroph Isle.

Dragon Quest Monsters: Joker 2

Ruin appears as a Giant monster, taking up three spaces in the party. He has been reduced to a Rank S monster.

Recipe: Mumboh-jumboh x Living statue

OR Stormsgate Citadel x Living statue

Gallery

Other languages

Other languages
French Ruine
German Verderbnis
Spanish Ruina
Italian Rovina
Dutch Unknown
Norwegian Unknown
Greek Unknown
Portuguese Unknown
Russian Unknown
Chinese Unknown
Korean Unknown

Related Bosses