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+ | {{MonsterInfo |
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− | [[Image:Ruin.png|right]] |
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+ | |name = Ruin |
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⚫ | |||
+ | |image = DQVIII - Ruin.png |
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+ | |japanese = 暗黒の魔人 |
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+ | |romaji = Ankoku no majin |
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+ | |family = Material |
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+ | |game = Dragon Quest VIII{{!}}VIII}} |
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⚫ | |||
==Characteristics== |
==Characteristics== |
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− | Ruin is composed of the many broken segments taken from a fortress of some kind, notably towers, pillars, and walls. These pieces are crudely held together, some staying aloft from the body, to take the shape of a bulky upper-body with a head and a right arm. A left arm appears to be present but is incomplete. |
+ | Ruin is composed of the many broken segments taken from a fortress of some kind, notably towers, pillars, and walls. These pieces are crudely held together, some staying aloft from the body, to take the shape of a bulky upper-body with a head and a right arm. A left arm appears to be present but is incomplete. However, its left hand is finally present in ''X''. |
− | Massive and powerful, but also slow, Ruin acted as a boss in its first appearance and maintains the power of that position in its later |
+ | Massive and powerful, but also slow, Ruin acted as a boss in its first appearance and maintains the power of that position in its later appearances. |
+ | ==Main game appearances== |
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− | ==Appearances== |
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− | === |
+ | ===[[Dragon Quest VIII]]=== |
− | Ruin is the last obstacle the party must overcome before they are able to escape the crumbling [[Black Citadel]] after defeating the recently resurrected [[Rhapthorne]]. While gigantic and capable of delivering powerful physical blows, Ruin is very much lacking in versatility and will either hit one character per round or miss them on account of its arm falling apart. It will only pose a threat to players that are low-leveled and/or short on supplies and magic power after having to overcome several other obstacles while trying to escape. |
+ | {{DragonQuestVIIIMonster|num = 285|name = Ruin|family = Material|HP = 3800|MP = 0|Attack = 513|Defense = 120 (PS2)<br>180 (3DS)|Agility = 100|drop = [[Orichalcum]]|EXP = 2480|Gold = 0|note = The ruin of the Black Citadel itself, risen to defend its master [[Rhapthorne]] from the Hero and the party!|abilities = Normal attack<br>Misses target|spells = None|location = [[Black Citadel]]|image = Ruin.png}}Ruin is the last obstacle the party must overcome before they are able to escape the crumbling [[Black Citadel]] after defeating the recently resurrected [[Rhapthorne]]. While gigantic and capable of delivering powerful physical blows, Ruin is very much lacking in versatility and will either hit one character per round or miss them on account of its arm falling apart. He only gets one attack per round and has no group attacks. It will only pose a threat to players that are low-leveled and/or short on supplies and magic power after having to overcome several other obstacles while trying to escape. |
− | === |
+ | === [[Dragon Quest X]] === |
+ | {{DragonQuestXMonster|num = |name = Ruin|family = Material|note = None|abilities = Normal attack<br>Magic Expression<br>Ground Shot<br>Full Swing<br>[[Paralaser]]<br>[[Party Pooper]]<br>Jishin<br>Rebuilds|spells = None|location = Unknown|HP = 40000|MP = 999|Attack = 970|Defense = 522|Agility = 50000|EXP = 22645|Gold = 300|drop = Devil order<br>Devil order shards}} |
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+ | |||
+ | ==Monster series appearances== |
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⚫ | |||
⚫ | Ruin appears as a rank X member of the Materialist family and can be obtained by synthesizing a [[Mumboh-jumboe]] with a [[Gold golem (Dragon Quest)|Gold Golem]]. Ruin is much smaller than his other appearances due to the improper sizing of the monsters in the game. A Ruin is also present in the final round of the rank X tourney on Xeroph Isle. |
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+ | |||
+ | ===[[Dragon Quest Monsters: Joker 2]]=== |
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+ | Ruin appears as a Giant monster, taking up three spaces in the party. He has been reduced to a Rank S monster. |
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+ | |||
+ | Recipe: Mumboh-jumboe x Living statue |
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+ | |||
+ | OR [[Stormsgate Citadel]] x Living statue |
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==Gallery== |
==Gallery== |
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+ | |||
− | <gallery> |
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+ | ==Other languages== |
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⚫ | |||
+ | {{Languages |
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− | </gallery> |
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+ | |French = Ruine |
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⚫ | |||
+ | |German = Verderbnis |
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+ | |Spanish = Ruina |
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+ | |Italian = Rovina |
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+ | }} |
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+ | |||
+ | ==Related Bosses== |
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+ | *[[Ruin in Memoriam]] |
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+ | [[Category:Dragon Quest VIII monsters]] |
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+ | [[Category:Dragon Quest VIII bosses]] |
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+ | [[Category:Dragon Quest X monsters]] |
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+ | [[Category:Dragon Quest X bosses]] |
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+ | [[Category:Dragon Quest Monsters: Joker 2 monsters]] |
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+ | [[Category:Dragon Quest Monsters: Joker 2 Professional monsters]] |
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+ | [[Category:Dragon Quest Monsters: Terry's Wonderland 3D monsters]] |
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+ | [[Category:Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key monsters]] |
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+ | [[Category:Dragon Quest Monsters: Joker 3 Professional monsters]] |
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+ | [[Category:Dragon Quest of the Stars monsters]] |
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+ | [[Category:Dragon Quest Monsters: Terry's Wonderland SP monsters]] |
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+ | [[Category:Three-monster-slot monsters]] |
Revision as of 18:34, 1 May 2020
Ruin is a recurring monster in the Dragon Quest series. Introduced in Dragon Quest VIII, it is the crumbling remnants of a castle, reanimated and taking the shape of a monster with a large right arm.
Characteristics
Ruin is composed of the many broken segments taken from a fortress of some kind, notably towers, pillars, and walls. These pieces are crudely held together, some staying aloft from the body, to take the shape of a bulky upper-body with a head and a right arm. A left arm appears to be present but is incomplete. However, its left hand is finally present in X.
Massive and powerful, but also slow, Ruin acted as a boss in its first appearance and maintains the power of that position in its later appearances.
Main game appearances
Dragon Quest VIII
#285 - Ruin Material Family | |||||
HP | MP | Attack | Defence | Agility | |
3800 | 0 | 513 | 120 (PS2) 180 (3DS) |
100 | |
Exp | Gold | Drop | Orichalcum | ||
2480 | 0 G | ||||
Note: The ruin of the Black Citadel itself, risen to defend its master Rhapthorne from the Hero and the party! | |||||
Abilities | |||||
Normal attack Misses target | |||||
Spells | |||||
None | |||||
Haunts at: | |||||
Black Citadel |
Ruin is the last obstacle the party must overcome before they are able to escape the crumbling Black Citadel after defeating the recently resurrected Rhapthorne. While gigantic and capable of delivering powerful physical blows, Ruin is very much lacking in versatility and will either hit one character per round or miss them on account of its arm falling apart. He only gets one attack per round and has no group attacks. It will only pose a threat to players that are low-leveled and/or short on supplies and magic power after having to overcome several other obstacles while trying to escape.
Dragon Quest X
# - Ruin Material Family | |||||
HP | MP | Attack | Defence | Weight | |
40000 | 999 | 970 | 522 | 50000 | |
Exp | Gold | Drop | Devil order Devil order shards | ||
22645 | 300 G | ||||
Note: None | |||||
Abilities | |||||
Normal attack Magic Expression Ground Shot Full Swing Paralaser Party Pooper Jishin Rebuilds | |||||
Spells | |||||
None | |||||
Haunts at: | |||||
Unknown |
Monster series appearances
Dragon Quest Monsters: Joker
Ruin appears as a rank X member of the Materialist family and can be obtained by synthesizing a Mumboh-jumboe with a Gold Golem. Ruin is much smaller than his other appearances due to the improper sizing of the monsters in the game. A Ruin is also present in the final round of the rank X tourney on Xeroph Isle.
Dragon Quest Monsters: Joker 2
Ruin appears as a Giant monster, taking up three spaces in the party. He has been reduced to a Rank S monster.
Recipe: Mumboh-jumboe x Living statue
OR Stormsgate Citadel x Living statue
Gallery
Other languages
Other languages | |
French | Ruine |
German | Verderbnis |
Spanish | Ruina |
Italian | Rovina |
Dutch | Unknown |
Norwegian | Unknown |
Greek | Unknown |
Portuguese | Unknown |
Russian | Unknown |
Chinese | Unknown |
Korean | Unknown |